openvisengine/tool-results/read_1793835734103_a615e8778496.txt
2026-11-05 22:25:24 +00:00

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1→// AVA — embedded preset library (AUTO-GENERATED by tools/convert-avs.ts — do not edit)
2→//
3→// 90 Winamp AVS presets from the user's Google Drive collection,
4→// auto-ported to the AVA script dialect by the converter. Ported presets run
5→// the original SuperScope / Texer II code (machine-translated); approx
6→// presets are UNIQUE generated stand-ins (16 families × seeded parameters)
7→// for originals that rely on effects the script engine cannot run.
8→//
9→// The "Zai-Magic" folder at the END of EMBEDDED_LIBRARY is the exception to
10→// "do not edit": ten presets HAND-AUTHORED for this engine (v7.00) to show
11→// off beat-synced color — they use hsvr/hsvg/hsvb, beatage, megabuf particle
12→// physics, getspec() and loop(). If the converter ever regenerates this
13→// file, keep that section verbatim.
14→//
15→// EMBEDDED_SEED_VERSION: bump whenever this library is regenerated — the
16→// GET /api/presets route re-seeds the root/embedded subtree when it changes
17→// (v7.10: em dashes in descriptions/script comments replaced with '--').
18→
19→export const EMBEDDED_SEED_VERSION = '7.10'
20→
21→export interface EmbeddedPreset {
22→ folder: string
23→ name: string
24→ author: string
25→ description: string
26→ originalFile?: string
27→ content: string
28→ /** true = generated stand-in (original relies on unportable effects). */
29→ approx?: boolean
30→}
31→
32→export const EMBEDDED_LIBRARY: EmbeddedPreset[] = [
33→ {
34→ folder: "root/embedded/Amp Picks",
35→ name: "Life Is Violated",
36→ author: "D&L",
37→ description: "Auto-ported from the Winamp AVS preset \"D&L - Life Is Violated.avs\" by D&L. Original superscope code, machine-translated to the AVA script dialect.",
38→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/D&L - Life Is Violated.avs",
39→ approx: false,
40→ content: "# Auto-ported from \"D&L - Life Is Violated.avs\" (Winamp AVS / D&L)\n# SuperScope point program, 4 AVSTrans macros expanded.\nname: \"Life Is Violated\"\nauthor: \"D&L\"\nmode: lines\nblend: additive\npersist: 0.88\nlinewidth: 2\nysign: -1\n\n[init]\nn=800;xa=-0.5;ya=0.0;xb=-0.0;yb=0.75;c=200;f=0;\r\nnxa=(rnd(100)-50)*.02;nya=(rnd(100)-50)*.02;\r\nnxb=(rnd(100)-50)*.02;nyb=(rnd(100)-50)*.02;\n\n[frame]\nf=f+1;\r\nt=1-((cos((f*3.1415)/c)+1)*.5);\r\nxa=((nxa-lxa)*t)+lxa;\r\nya=((nya-lya)*t)+lya;\r\nxb=((nxb-lxb)*t)+lxb;\r\nyb=((nyb-lyb)*t)+lyb;\r\nex=(xb-xa);\r\ney=(yb-ya);\r\nd=sqrt(sqr(ex)+sqr(ey));\r\nr=atan(ey/ex)+(3.1415/2);\r\ndv=d*2\n\n[beat]\nc=f;\r\nf=0;\r\nlxa=nxa;\r\nlya=nya;\r\nlxb=nxb;\r\nlyb=nyb;\r\nnxa=(rnd(100)-50)*.02;\r\nnya=(rnd(100)-50)*.02;\r\nnxb=(rnd(100)-50)*.02;\r\nnyb=(rnd(100)-50)*.02\n\n[point]\n//primary render\r\nx=(ex*i)+xa;\r\ny=(ey*i)+ya;\r\n\r\n//volume offset\r\nx=x+ ( cos(r) * v * dv);\r\ny=y+ ( sin(r) * v * dv);\r\n\r\n//color values\r\nred=i;\r\ngreen=(1-i);\r\nblue=abs(v*6);\n",
41→ },
42→ {
43→ folder: "root/embedded/Amp Picks",
44→ name: "Retrowall (Yathosho's Supermicrocosm)",
45→ author: "Degnic",
46→ description: "Auto-ported from the Winamp AVS preset \"Degnic - Retrowall (Yathosho's Supermicrocosm).avs\" by Degnic. The original is driven by DynamicMovement, Movement, Invert, which the script engine cannot run -- replaced with a generated \"orbits\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
47→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Degnic - Retrowall (Yathosho's Supermicrocosm).avs",
48→ approx: true,
49→ content: "name: \"Retrowall (Yathosho's Supermicrocosm)\"\nmode: dots\nblend: additive\npersist: 0.843\nlinewidth: 2.178\n\n[init]\nrings = 7\nn = rings * 103\n\n[frame]\nt = t + dt * (0.344 + bass_att * 0.6)\nhue = hue + dt * 0.112\nsquash = 0.315 + 0.25 * sin(t * 0.205)\n\n[point]\nring = floor(i * rings)\nri3 = frac(i * rings)\nr0 = 0.16 + ring * 0.142\na = ri3 * 6.28318 + t * (1.2 - ring * 0.18) + ring * 2.4\nx = sin(a) * r0 * (1 + bass * 0.18) / aspect\ny = cos(a) * r0 * squash\nsat = frac(ri3 * 5)\nsize = if(below(sat, 0.14), 3 + bass * 3, 1)\nred = 0.25 + bass * 0.5 + ring * 0.07 * (0.45 + 0.55 * sin(hue * 6.28318 + ring * 1.3))\ngreen = 0.25 + bass * 0.5 + ring * 0.07 * (0.45 + 0.55 * sin(hue * 6.28318 + ring * 1.3 + 2.09))\nblue = 0.25 + bass * 0.5 + ring * 0.07 * (0.45 + 0.55 * sin(hue * 6.28318 + ring * 1.3 + 4.19))\n",
50→ },
51→ {
52→ folder: "root/embedded/Amp Picks",
53→ name: "Adrealine rush",
54→ author: "Degnic",
55→ description: "Auto-ported from the Winamp AVS preset \"Degnic-Adrealine rush.avs\" by Degnic. The original is driven by en03: Convolution Filter, Simple, Color Map, which the script engine cannot run -- replaced with a generated \"moire\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
56→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Degnic-Adrealine rush.avs",
57→ approx: true,
58→ content: "name: \"Adrealine rush\"\nmode: dots\nblend: additive\npersist: 0.826\nlinewidth: 1.803\n\n[init]\nn = 1287\n\n[frame]\nt = t + dt * 0.304\nhue = hue + dt * 0.11\n\n[point]\nu = rand(i * 1.7) * 2 - 1\nw = rand(i * 3.3 + 11) * 2 - 1\nm = sin((u * 2.681 + w * 5.047 + t) * 3.14159) * sin((u * 6.682 - w * 2.465 - t * 0.7) * 3.14159)\nx = u * 0.907 / aspect\ny = w * 0.875\nlum = max(0, m) * (0.3 + bass * 0.9) + 0.06\nred = lum * 0.3\ngreen = lum * 0.65\nblue = min(1, lum * 1.3)\nsize = 1 + abs(m) * 3.025\n",
59→ },
60→ {
61→ folder: "root/embedded/Amp Picks",
62→ name: "Alien Heart",
63→ author: "Duo",
64→ description: "Auto-ported from the Winamp AVS preset \"Duo - Alien Heart.avs\" by Duo. The original is driven by Fadeout, ClearScreen, MovingParticle, which the script engine cannot run -- replaced with a generated \"tunnel\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
65→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Duo - Alien Heart.avs",
66→ approx: true,
67→ content: "name: \"Alien Heart\"\nmode: lines\nblend: additive\npersist: 0.897\nlinewidth: 1.95\n\n[init]\nn = 1015\n\n[frame]\nt = t + dt * (0.377 + bass_att * 1.5)\nhue = hue + dt * 0.038\n\n[point]\nring = floor(i * 29)\nri2 = frac(i * 29)\nz = frac(ring / 29 + t)\nrad = 0.05 + z * 0.917\na = ri2 * 6.28318 + ring * 0.423 + sin(t * 0.7) * 2\nx = sin(a) * rad * (0.55 + sv * 0.656) / aspect\ny = cos(a) * rad * (0.55 + sv * 0.656)\nred = (1 - z) * (0.3 + bass * 0.7) * abs(sin(z * 4.256))\ngreen = (1 - z) * (0.3 + bass * 0.7) * 0.22\nblue = (1 - z) * (0.3 + bass * 0.7) * abs(cos(z * 4.256))\n",
68→ },
69→ {
70→ folder: "root/embedded/Amp Picks",
71→ name: "Brainstorm",
72→ author: "Duo",
73→ description: "Auto-ported from the Winamp AVS preset \"Duo - Brainstorm.avs\" by Duo. The original is driven by Invert, UniqueTone, Brightness, which the script engine cannot run -- replaced with a generated \"kaleido\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
74→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Duo - Brainstorm.avs",
75→ approx: true,
76→ content: "name: \"Brainstorm\"\nmode: lines\nblend: additive\npersist: 0.859\nlinewidth: 2.309\n\n[init]\nsegs = 6\nn = 584\n\n[frame]\nrot = rot + dt * (0.093 + mid_att * 0.5)\nhue = hue + dt * 0.084\nflash = flash * 0.85\n\n[beat]\nflash = 1\n\n[point]\nseg = floor(i * segs)\nsi = frac(i * segs)\na0 = si * 6.28318 / segs + rot\namp = 0.1 + sv * 0.55 + bass * 0.25 + flash * 0.06\nrad = 0.15 + amp * (0.4 + 0.6 * sin(a0 * 9 + time * 2))\na = seg * 6.28318 / segs + a0 * if(below(seg % 2, 1), 1, -1)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + amp * 1.3 * 0.85\ngreen = 0.3 + amp * 1.3 * 0.92\nblue = 0.3 + amp * 1.3\nskip = if(above(si, 0.96), 1, 0)\n",
77→ },
78→ {
79→ folder: "root/embedded/Amp Picks",
80→ name: "Molecules (S_KuPeRS Remix)",
81→ author: "EL-VIS",
82→ description: "Auto-ported from the Winamp AVS preset \"EL-VIS - Molecules (S_KuPeRS Remix).avs\" by EL-VIS. The original is driven by DynamicMovement, Color Map, Invert, which the script engine cannot run -- replaced with a generated \"swirl\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
83→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/EL-VIS - Molecules (S_KuPeRS Remix).avs",
84→ approx: true,
85→ content: "name: \"Molecules (S_KuPeRS Remix)\"\nmode: lines\nblend: additive\npersist: 0.88\nlinewidth: 1.388\n\n[init]\nn = 1119\n\n[frame]\nt = t + dt * (0.211 + bass_att * 1.8)\nhue = hue + dt * 0.042 + beat * 0.012\n\n[point]\narm = floor(i * 3)\nfa = frac(i * 3)\nd = fa\nang = arm * 1.551 + d * 1.047 * 3.14159 + t\nrad = (0.04 + pow(d, 1.714) * 1.15) * (0.7 + bass * 0.5)\nx = sin(ang) * rad / aspect\ny = cos(ang) * rad\nred = (0.3 + 0.7 * d) * (0.3 + mid) * abs(sin(d * 2.325))\ngreen = (0.3 + 0.7 * d) * (0.3 + mid) * 0.22\nblue = (0.3 + 0.7 * d) * (0.3 + mid) * abs(cos(d * 2.325))\nskip = if(below(fa, 0.04), 1, 0)\n",
86→ },
87→ {
88→ folder: "root/embedded/Amp Picks",
89→ name: "Take the Veil",
90→ author: "L1quid",
91→ description: "Auto-ported from the Winamp AVS preset \"L1quid - Take the Veil.avs\" by L1quid. The original is driven by unportable scope code (frame line 15: Unexpected character '$'), which the script engine cannot run -- replaced with a generated \"lissajous\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
92→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/L1quid - Take the Veil.avs",
93→ approx: true,
94→ content: "name: \"Take the Veil\"\nmode: lines\nblend: additive\npersist: 0.895\nlinewidth: 1.78\n\n[init]\nn = 674\n\n[frame]\nt = t + dt * 0.275\nhue = hue + dt * 0.052\n\n[point]\nph = i * 6.28318 * 1.521\nfa = 3 + mid * 0.35\nfb = 6 + bass * 0.45\nx = sin(ph * fa + t) * (0.5 + bass * 0.3) / aspect\ny = sin(ph * fb + t * 1.3 + 0.957) * (0.5 + treb * 0.35)\nred = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * (0.25 + bass * 0.95)\ngreen = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * (0.25 + mid * 0.95)\nblue = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * (0.25 + treb * 0.95)\n",
95→ },
96→ {
97→ folder: "root/embedded/Amp Picks",
98→ name: "Rototronik",
99→ author: "Nic01",
100→ description: "Auto-ported from the Winamp AVS preset \"Nic01 - Rototronik.avs\" by Nic01. Original superscope code, machine-translated to the AVA script dialect.",
101→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Nic01 - Rototronik.avs",
102→ approx: false,
103→ content: "# Auto-ported from \"Nic01 - Rototronik.avs\" (Winamp AVS / Nic01)\n# SuperScope point program, 4 AVSTrans macros expanded.\nname: \"Rototronik\"\nauthor: \"Nic01\"\nmode: lines\nblend: additive\npersist: 0.88\nlinewidth: 2\nysign: -1\n\n[init]\npi=acos(-1);n=1000;\n\n[frame]\nrx=rx+rdx;ry=ry+rdy;rz=rz+rdz;xs=sin(rx);ys=sin(ry);zs=sin(rz);xc=cos(rx);yc=cos(ry);zc=cos(rz);t=t+0.1;p=0;p1=0.;\n\n[beat]\nrdx=(getosc(0,0,0)*500-250)%250/2500;rdy=(getosc(0.05,0,0)*500-250)%250/2500;rdz=(getosc(0.1,0,0)*500-250)%250/2500;\n\n[point]\np=p+1;\r\np1=if(equal(p%20,1),p1+1,p1);\r\ns=(1-equal(p%20,1));\r\ns1=1-s1;\r\nx1=sin(i*pi*4)*s*s1;\r\ny1=cos(i*pi*4)*s*s1;\r\nx1=x1+getosc((p1%25)*0.04,0,0)*x1;\r\ny1=y1+getosc((p1%25)*0.04,0,0)*y1;\r\nz1=-below(p,500)*0.5+0.25;\r\nc=(2-x1*x1-y1*y1);\r\n;\r\ny2=y1*xc-z1*xs;z2=y1*xs+z1*xc;\r\nx2=z2*ys+x1*yc;z1=z2*yc-x1*ys;\r\nx1=x2*zc-y2*zs;y1=y2*zc+x2*zs;\r\nx=x1/(2+z1);y=y1/(2+z1);\r\nred=c;\r\ngreen=1-c;\r\nc=equal(p,500)*10;\r\nred=red-c;green=green-c;\n",
104→ },
105→ {
106→ folder: "root/embedded/Amp Picks",
107→ name: "...hidden track...",
108→ author: "S_KuPeRS",
109→ description: "Auto-ported from the Winamp AVS preset \"S_KuPeRS - ...hidden track....avs\" by S_KuPeRS. The original is driven by DynamicMovement, Color Map, which the script engine cannot run -- replaced with a generated \"pulse rings\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
110→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/S_KuPeRS - ...hidden track....avs",
111→ approx: true,
112→ content: "name: \"...hidden track...\"\nmode: lines\nblend: additive\npersist: 0.805\nlinewidth: 2.555\n\n[init]\nn = 205\n\n[frame]\nhue = hue + dt * 0.045 + beat * 0.01\ntravel = travel + dt * (0.253 + bass_att * 1.4)\nflash = flash * 0.86\n\n[beat]\nflash = 1\n\n[point]\ng = floor(i * 5)\ngi = frac(i * 5)\nph = frac(rand(g * 5.1 + 1) + travel * (0.55 + rand(g + 17) * 0.85))\na = gi * 6.28318\nrad = ph * (0.232 + bass * 0.659 + flash * 0.08)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nfade = sin(ph * 3.14159)\nred = min(1, fade * (0.35 + flash * 0.4) * 1.3)\ngreen = fade * (0.35 + flash * 0.4) * 0.5\nblue = fade * (0.35 + flash * 0.4) * 0.12\nskip = if(above(ph, 0.96), 1, 0)\n",
113→ },
114→ {
115→ folder: "root/embedded/Amp Picks",
116→ name: "Arctic Rainbow",
117→ author: "S_KuPeRS",
118→ description: "Auto-ported from the Winamp AVS preset \"S_KuPeRS - Arctic Rainbow.avs\" by S_KuPeRS. The original is driven by BlitterFeedback, DynamicMovement, Movement, which the script engine cannot run -- replaced with a generated \"rain\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
119→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/S_KuPeRS - Arctic Rainbow.avs",
120→ approx: true,
121→ content: "name: \"Arctic Rainbow\"\nmode: dots\nblend: additive\npersist: 0.789\nlinewidth: 1.877\n\n[init]\ncols = 48\nn = 918\n\n[frame]\nfall = fall + dt * (0.855 + vol_att * 1.119)\nhue = hue + dt * 0.034\n\n[point]\ncol = floor(i * cols)\nci = frac(i * cols)\nxx = (col / cols - 0.5) * 1.9\nyf = frac(rand(col * 3.7 + 1) + fall * (0.55 + rand(col + 5) * 0.5))\ntail = rand(col * 1.3 + 9) * 0.297 + 0.04\nyy = (yf * 2 - 1) * 1.05 + ci * tail\nx = xx / aspect\ny = yy\nred = (1 - ci) * (0.2 + treb * 0.85) + 0.04 * 0.85\ngreen = (1 - ci) * (0.2 + treb * 0.85) + 0.04 * 0.92\nblue = (1 - ci) * (0.2 + treb * 0.85) + 0.04\nskip = if(above(abs(yy), 1.02), 1, 0)\n",
122→ },
123→ {
124→ folder: "root/embedded/Amp Picks",
125→ name: "Chinook",
126→ author: "S_KuPeRS",
127→ description: "Auto-ported from the Winamp AVS preset \"S_KuPeRS - Chinook.avs\" by S_KuPeRS. The original is driven by ColorClip, ClearScreen, DynamicMovement, which the script engine cannot run -- replaced with a generated \"spectrum bars\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
128→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/S_KuPeRS - Chinook.avs",
129→ approx: true,
130→ content: "name: \"Chinook\"\nmode: dots\nblend: additive\npersist: 0.831\nlinewidth: 2.299\n\n[init]\nbars = 30\nn = bars * 9\n\n[frame]\nrot = rot + dt * (0.07 + mid * 0.3)\nhue = hue + dt * 0.106\n\n[point]\nbar = floor(i * bars)\nbi = frac(i * bars)\nlvl = getspec(bar / bars, 0, 0)\nh = lvl * 0.893\na = bar * 6.28318 / bars + rot\nrad = 0.142 + bi * h\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.25 + bi * 0.75 * 0.3\ngreen = 0.25 + bi * 0.75 * 0.65\nblue = min(1, 0.25 + bi * 0.75 * 1.3)\nskip = if(above(bi, 0.97), 1, 0)\n",
131→ },
132→ {
133→ folder: "root/embedded/Amp Picks",
134→ name: "Hexual Healing",
135→ author: "S_KuPeRS",
136→ description: "Auto-ported from the Winamp AVS preset \"S_KuPeRS - Hexual Healing.avs\" by S_KuPeRS. The original is driven by Color Map, which the script engine cannot run -- replaced with a generated \"lattice\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
137→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/S_KuPeRS - Hexual Healing.avs",
138→ approx: true,
139→ content: "name: \"Hexual Healing\"\nmode: dots\nblend: additive\npersist: 0.785\nlinewidth: 2.432\n\n[init]\ncols = 34\nn = cols * cols\n\n[frame]\nrot = rot + dt * (0.072 + mid * 0.4)\nhue = hue + dt * 0.062\n\n[point]\ncx = floor(i * cols) / (cols - 1)\ncy = frac(i * cols)\nh = sv * 0.506\nux = (cx - 0.5) * 1.674\nuy = (cy - 0.5) * 1.674\nrx = ux * cos(rot) - uy * sin(rot)\nry = ux * sin(rot) + uy * cos(rot)\nx = (rx / aspect) * (1 - h * 0.7)\ny = ry * (1 - h * 0.7)\nred = min(1, 0.22 + h * 2.2 * 1.3)\ngreen = 0.22 + h * 2.2 * 0.5\nblue = 0.22 + h * 2.2 * 0.12\nsize = 1.2 + h * 5\n",
140→ },
141→ {
142→ folder: "root/embedded/Amp Picks",
143→ name: "Inverse Kinetics",
144→ author: "S_KuPeRS",
145→ description: "Auto-ported from the Winamp AVS preset \"S_KuPeRS - Inverse Kinetics.avs\" by S_KuPeRS. The original is driven by effect#2176, DynamicMovement, which the script engine cannot run -- replaced with a generated \"fountain\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
146→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/S_KuPeRS - Inverse Kinetics.avs",
147→ approx: true,
148→ content: "name: \"Inverse Kinetics\"\nmode: dots\nblend: additive\npersist: 0.805\nlinewidth: 2.613\n\n[init]\nn = 817\n\n[frame]\ntt = tt + dt * (0.5 + bass_att * 1.1)\nhue = hue + dt * 0.103\nburst = burst * 0.9\n\n[beat]\nburst = 1\n\n[point]\njet = floor(i * 2)\nlife = frac(rand(i * 7.7 + jet) + tt * (0.35 + rand(i + 3) * 0.65))\na = jet * 6.28318 / 2 + rand(i * 5.1 + jet) * 0.736\nspd = 0.4 + rand(i * 9.2 + jet) * 0.8\npx = cos(a) * spd * life\npy = sin(a) * spd * life - 1.2 * life * life\nx = px * (0.85 + bass * 0.35) / aspect\ny = py\nred = max(0, 1 - life) * (0.35 + burst * 0.55) * abs(sin(life * 4))\ngreen = max(0, 1 - life) * (0.35 + burst * 0.55) * 0.22\nblue = max(0, 1 - life) * (0.35 + burst * 0.55) * abs(cos(life * 4))\nskip = if(above(life, 0.94), 1, 0)\n",
149→ },
150→ {
151→ folder: "root/embedded/Amp Picks",
152→ name: "Kingish",
153→ author: "S_KuPeRS",
154→ description: "Auto-ported from the Winamp AVS preset \"S_KuPeRS - Kingish.avs\" by S_KuPeRS. The original is driven by BlitterFeedback, which the script engine cannot run -- replaced with a generated \"web\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
155→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/S_KuPeRS - Kingish.avs",
156→ approx: true,
157→ content: "name: \"Kingish\"\nmode: dots\nblend: additive\npersist: 0.813\nlinewidth: 2.025\n\n[init]\nspokes = 27\nn = spokes * 22\n\n[frame]\nrot = rot + dt * (0.102 + mid * 0.4)\nt = t + dt * 2.987\nhue = hue + dt * 0.075\n\n[point]\nsp = floor(i * spokes)\nsi = frac(i * spokes)\na = sp * 6.28318 / spokes + rot\nwave = sin(si * 2 * 3.14159 - t) * (0.03 + bass * 0.28)\nrad = 0.12 + si * 0.92 + wave\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = (1 - si) * 0.45 + 0.15 + sv * 0.55 * abs(sin(sp * 0.4))\ngreen = (1 - si) * 0.45 + 0.15 + sv * 0.55 * 0.22\nblue = (1 - si) * 0.45 + 0.15 + sv * 0.55 * abs(cos(sp * 0.4))\nskip = if(above(si, 0.985), 1, 0)\n",
158→ },
159→ {
160→ folder: "root/embedded/Amp Picks",
161→ name: "Spirit Realm (Degnic's Plasmoid RMX)",
162→ author: "S_KuPeRS",
163→ description: "Auto-ported from the Winamp AVS preset \"S_KuPeRS - Spirit Realm (Degnic's Plasmoid RMX).avs\" by S_KuPeRS. The original is driven by BlitterFeedback, \u0005, DotPlane, which the script engine cannot run -- replaced with a generated \"ribbon\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
164→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/S_KuPeRS - Spirit Realm (Degnic's Plasmoid RMX).avs",
165→ approx: true,
166→ content: "name: \"Spirit Realm (Degnic's Plasmoid RMX)\"\nmode: lines\nblend: additive\npersist: 0.885\nlinewidth: 2.389\n\n[init]\nn = 1199\n\n[frame]\nt = t + dt * (0.344 + bass_att * 0.8)\nsway = sway + dt * (0.5 + treb)\nhue = hue + dt * 0.085\n\n[point]\na = i * 6.28318 * 2\nwob = sin(a * 3 + t * 2) * (0.08 + treb * 0.3)\nrad = (0.42 + mid * 0.25) * (0.85 + 0.15 * sin(a * 3 + sway)) + v * 0.422 - wob\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + abs(v) * 1.2 * (0.45 + 0.55 * sin(hue * 6.28318 + a * 0.5))\ngreen = 0.3 + abs(v) * 1.2 * (0.45 + 0.55 * sin(hue * 6.28318 + a * 0.5 + 2.09))\nblue = 0.3 + abs(v) * 1.2 * (0.45 + 0.55 * sin(hue * 6.28318 + a * 0.5 + 4.19))\n",
167→ },
168→ {
169→ folder: "root/embedded/Amp Picks",
170→ name: "Texering 002",
171→ author: "S_KuPeRS",
172→ description: "Auto-ported from the Winamp AVS preset \"S_KuPeRS - Texering 002.avs\" by S_KuPeRS. Original superscope code, machine-translated to the AVA script dialect.",
173→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/S_KuPeRS - Texering 002.avs",
174→ approx: false,
175→ content: "# Auto-ported from \"S_KuPeRS - Texering 002.avs\" (Winamp AVS / S_KuPeRS)\n# SuperScope point program, 4 AVSTrans macros expanded.\nname: \"Texering 002\"\nauthor: \"S_KuPeRS\"\nmode: dots\nblend: additive\npersist: 0.78\nlinewidth: 3\nysign: -1\n\n[init]\nn=100;pi=acos(-1);rx=1.57;ry=1.57;rx=0;ry=0;rz=0;rxo=0;ryo=0;rzo=0;rxt=0;ryt=0;rzt=0;\n\n[frame]\nredf=redf+redr;greenf=greenf+greenr;bluef=bluef+bluer;rx=rx+rxo;ry=ry+ryo;rz=rz+rzo;rzo=rzo*0.97;cx=cos(sin(rx));sx=sin(sin(rx));cy=cos(sin(ry));sy=sin(sin(ry));cz=cos(rz);sz=sin(rz);\n\n[beat]\nredr=rnd(10)/100-0.05;greenr=rnd(10)/100-0.05;bluer=rnd(10)/100-0.05;rxo=getosc(0.5,0.02,0)/12;ryo=getosc(0.3,0.02,0)/12;rzo=getosc(0.7,0.02,0)/8;\n\n[point]\nr=i*pi*2;r2=i*pi*99;\r\nx1=sin(r-bluef*1.53+.0776)*cos(r2+greenf);\r\ny1=cos(r+bluef);\r\nz1=sin(r2+redf);\r\n\r\nx1d=x1*cz-y1*sz;\r\ny1d=x1*sz+y1*cz;\r\ny2d=y1d*cx-z1*sx;\r\nz2d=y1d*sx+z1*cx;\r\nx3d=x1d*cy-z2d*sy;\r\nz3d=x1d*sy+z2d*cy;\r\nzi=1/(z3d+3);\r\nx=if(above(z3d+3,0.1),x3d*zi,x);\r\ny=if(above(z3d+3,0.1),y2d*zi,y);\r\n\r\nalpha=if(below(z3d+2.4,0),0,1);\r\nred=alpha*(1+sin(redf)/4-z3d/4)/7;\r\nblue=alpha*(1+sin(bluef)/4-z3d)/20;\r\ngreen=alpha*(1+sin(greenf)/3-z3d/2)/12;\n",
176→ },
177→ {
178→ folder: "root/embedded/Amp Picks",
179→ name: "Upward Current",
180→ author: "S_KuPeRS",
181→ description: "Auto-ported from the Winamp AVS preset \"S_KuPeRS - Upward Current.avs\" by S_KuPeRS. The original is driven by CustomBPM, DynamicMovement, Water, which the script engine cannot run -- replaced with a generated \"rose\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
182→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/S_KuPeRS - Upward Current.avs",
183→ approx: true,
184→ content: "name: \"Upward Current\"\nmode: lines\nblend: additive\npersist: 0.914\nlinewidth: 1.629\n\n[init]\nn = 869\n\n[frame]\nt = t + dt * (0.134 + mid * 0.5)\nhue = hue + dt * 0.122\nflash = flash * 0.87\n\n[beat]\nflash = 1\n\n[point]\nth = i * 6.28318 * 2 + t\nr = abs(cos(2 * th + bass * 0.656))\nrad = r * (0.5 + bass * 0.3 + sv * 0.2 + flash * 0.08)\nx = sin(th) * rad / aspect\ny = cos(th) * rad\nred = 0.25 + 0.65 * r + v * 0.25 * abs(sin(th * 0.5))\ngreen = 0.25 + 0.65 * r + v * 0.25 * 0.22\nblue = 0.25 + 0.65 * r + v * 0.25 * abs(cos(th * 0.5))\n",
185→ },
186→ {
187→ folder: "root/embedded/Amp Picks",
188→ name: "Aqua-fumes",
189→ author: "Tuggummi",
190→ description: "Auto-ported from the Winamp AVS preset \"Tuggummi - Aqua-fumes.avs\" by Tuggummi. The original is driven by Holden03: Convolution Filter, Color Map, Bump, which the script engine cannot run -- replaced with a generated \"starfield\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
191→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Tuggummi - Aqua-fumes.avs",
192→ approx: true,
193→ content: "name: \"Aqua-fumes\"\nmode: dots\nblend: additive\npersist: 0.787\nlinewidth: 2.043\n\n[init]\nn = 966\n\n[frame]\ntravel = travel + dt * (0.347 + vol_att * 1.816)\nhue = hue + dt * 0.076\n\n[point]\na = rand(i * 7.3) * 6.28318\nz = frac(rand(i * 3.1 + 5) + travel * (0.5 + rand(i + 9) * 0.7))\nrad = z * z * 1.075\nx = sin(a) * rad / aspect\ny = cos(a) * rad\ntw = 0.4 + 0.6 * sin(z * 40 + time * 3) * (0.5 + treb)\nred = tw * abs(sin(i * 3.959))\ngreen = tw * 0.22\nblue = tw * abs(cos(i * 3.959))\nsize = 1 + z * 3 * (0.5 + bass)\nskip = if(above(z, 0.97), 1, 0)\n",
194→ },
195→ {
196→ folder: "root/embedded/Amp Picks",
197→ name: "Club Seizure (color enhanced mix)",
198→ author: "Tuggummi",
199→ description: "Auto-ported from the Winamp AVS preset \"Tuggummi - Club Seizure (color enhanced mix).avs\" by Tuggummi. The original is driven by Movement, DynamicMovement, Multiplier, which the script engine cannot run -- replaced with a generated \"helix\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
200→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Tuggummi - Club Seizure (color enhanced mix).avs",
201→ approx: true,
202→ content: "name: \"Club Seizure (color enhanced mix)\"\nmode: lines\nblend: additive\npersist: 0.864\nlinewidth: 2.379\n\n[init]\nn = 946\n\n[frame]\nt = t + dt * (0.322 + bass_att * 0.9)\nhue = hue + dt * 0.089\nflash = flash * 0.86\n\n[beat]\nflash = 1\n\n[point]\nst = floor(i * 2)\nsi = frac(i * 2)\ns = si * 6 * 6.28318 + t\nph = st * 3.14159\nrad = (0.28 + bass * 0.32 + flash * 0.06) * (0.55 + 0.45 * (cos(s + ph) * 0.5 + 0.5))\nx = sin(s + ph) * rad / aspect\ny = (si - 0.5) * 1.8\nred = 0.25 + 0.55 * (cos(s + ph) * 0.5 + 0.5) + treb * 0.25 * (0.45 + 0.55 * sin(hue * 6.28318 + s * 0.3))\ngreen = 0.25 + 0.55 * (cos(s + ph) * 0.5 + 0.5) + treb * 0.25 * (0.45 + 0.55 * sin(hue * 6.28318 + s * 0.3 + 2.09))\nblue = 0.25 + 0.55 * (cos(s + ph) * 0.5 + 0.5) + treb * 0.25 * (0.45 + 0.55 * sin(hue * 6.28318 + s * 0.3 + 4.19))\n",
203→ },
204→ {
205→ folder: "root/embedded/Amp Picks",
206→ name: "Electro blobs",
207→ author: "Tuggummi",
208→ description: "Auto-ported from the Winamp AVS preset \"Tuggummi - Electro blobs.avs\" by Tuggummi. The original is driven by MovingParticle, Color Map, BlitterFeedback, which the script engine cannot run -- replaced with a generated \"kaleido\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
209→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Tuggummi - Electro blobs.avs",
210→ approx: true,
211→ content: "name: \"Electro blobs\"\nmode: lines\nblend: additive\npersist: 0.866\nlinewidth: 1.536\n\n[init]\nsegs = 12\nn = 616\n\n[frame]\nrot = rot + dt * (0.085 + mid_att * 0.5)\nhue = hue + dt * 0.131\nflash = flash * 0.85\n\n[beat]\nflash = 1\n\n[point]\nseg = floor(i * segs)\nsi = frac(i * segs)\na0 = si * 6.28318 / segs + rot\namp = 0.1 + sv * 0.55 + bass * 0.25 + flash * 0.06\nrad = 0.15 + amp * (0.4 + 0.6 * sin(a0 * 5 + time * 2))\na = seg * 6.28318 / segs + a0 * if(below(seg % 2, 1), 1, -1)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + amp * 1.3 * 0.85\ngreen = 0.3 + amp * 1.3 * 0.92\nblue = 0.3 + amp * 1.3\nskip = if(above(si, 0.96), 1, 0)\n",
212→ },
213→ {
214→ folder: "root/embedded/Amp Picks",
215→ name: "Kaleidofied",
216→ author: "Tuggummi",
217→ description: "Auto-ported from the Winamp AVS preset \"Tuggummi - Kaleidofied.avs\" by Tuggummi. The original is driven by Invert, Movement, Bump, which the script engine cannot run -- replaced with a generated \"ribbon\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
218→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Tuggummi - Kaleidofied.avs",
219→ approx: true,
220→ content: "name: \"Kaleidofied\"\nmode: lines\nblend: additive\npersist: 0.885\nlinewidth: 1.542\n\n[init]\nn = 1126\n\n[frame]\nt = t + dt * (0.589 + bass_att * 0.8)\nsway = sway + dt * (0.5 + treb)\nhue = hue + dt * 0.1\n\n[point]\na = i * 6.28318 * 1\nwob = sin(a * 3 + t * 2) * (0.08 + treb * 0.3)\nrad = (0.42 + mid * 0.25) * (0.85 + 0.15 * sin(a * 3 + sway)) + v * 0.232 - wob\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + abs(v) * 1.2 * (0.45 + 0.55 * sin(hue * 6.28318 + a * 0.5))\ngreen = 0.3 + abs(v) * 1.2 * (0.45 + 0.55 * sin(hue * 6.28318 + a * 0.5 + 2.09))\nblue = 0.3 + abs(v) * 1.2 * (0.45 + 0.55 * sin(hue * 6.28318 + a * 0.5 + 4.19))\n",
221→ },
222→ {
223→ folder: "root/embedded/Amp Picks",
224→ name: "Magma Flow II",
225→ author: "Tuggummi",
226→ description: "Auto-ported from the Winamp AVS preset \"Tuggummi - Magma Flow II.avs\" by Tuggummi. The original is driven by Color Map, BufferSave, ClearScreen, which the script engine cannot run -- replaced with a generated \"orbits\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
227→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Tuggummi - Magma Flow II.avs",
228→ approx: true,
229→ content: "name: \"Magma Flow II\"\nmode: dots\nblend: additive\npersist: 0.804\nlinewidth: 2.633\n\n[init]\nrings = 3\nn = rings * 104\n\n[frame]\nt = t + dt * (0.258 + bass_att * 0.6)\nhue = hue + dt * 0.036\nsquash = 0.387 + 0.25 * sin(t * 0.203)\n\n[point]\nring = floor(i * rings)\nri3 = frac(i * rings)\nr0 = 0.16 + ring * 0.148\na = ri3 * 6.28318 + t * (1.2 - ring * 0.18) + ring * 2.4\nx = sin(a) * r0 * (1 + bass * 0.18) / aspect\ny = cos(a) * r0 * squash\nsat = frac(ri3 * 5)\nsize = if(below(sat, 0.14), 3 + bass * 3, 1)\nred = 0.25 + bass * 0.5 + ring * 0.07 * abs(sin(ring * 1.3))\ngreen = 0.25 + bass * 0.5 + ring * 0.07 * 0.22\nblue = 0.25 + bass * 0.5 + ring * 0.07 * abs(cos(ring * 1.3))\n",
230→ },
231→ {
232→ folder: "root/embedded/Amp Picks",
233→ name: "Multiple Orgasms",
234→ author: "Tuggummi",
235→ description: "Auto-ported from the Winamp AVS preset \"Tuggummi - Multiple Orgasms.avs\" by Tuggummi. The original is driven by Movement, Color Map, BufferSave, which the script engine cannot run -- replaced with a generated \"web\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
236→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Tuggummi - Multiple Orgasms.avs",
237→ approx: true,
238→ content: "name: \"Multiple Orgasms\"\nmode: lines\nblend: additive\npersist: 0.873\nlinewidth: 1.6\n\n[init]\nspokes = 30\nn = spokes * 33\n\n[frame]\nrot = rot + dt * (0.106 + mid * 0.4)\nt = t + dt * 2.164\nhue = hue + dt * 0.106\n\n[point]\nsp = floor(i * spokes)\nsi = frac(i * spokes)\na = sp * 6.28318 / spokes + rot\nwave = sin(si * 4 * 3.14159 - t) * (0.03 + bass * 0.28)\nrad = 0.12 + si * 0.919 + wave\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = (1 - si) * 0.45 + 0.15 + sv * 0.55 * (0.45 + 0.55 * sin(hue * 6.28318 + sp * 0.4))\ngreen = (1 - si) * 0.45 + 0.15 + sv * 0.55 * (0.45 + 0.55 * sin(hue * 6.28318 + sp * 0.4 + 2.09))\nblue = (1 - si) * 0.45 + 0.15 + sv * 0.55 * (0.45 + 0.55 * sin(hue * 6.28318 + sp * 0.4 + 4.19))\nskip = if(above(si, 0.985), 1, 0)\n",
239→ },
240→ {
241→ folder: "root/embedded/Amp Picks",
242→ name: "Pina Colada",
243→ author: "Tuggummi",
244→ description: "Auto-ported from the Winamp AVS preset \"Tuggummi - Pina Colada.avs\" by Tuggummi. The original is driven by Color Map, which the script engine cannot run -- replaced with a generated \"swirl\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
245→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Tuggummi - Pina Colada.avs",
246→ approx: true,
247→ content: "name: \"Pina Colada\"\nmode: lines\nblend: additive\npersist: 0.887\nlinewidth: 1.779\n\n[init]\nn = 943\n\n[frame]\nt = t + dt * (0.219 + bass_att * 1.8)\nhue = hue + dt * 0.098 + beat * 0.012\n\n[point]\narm = floor(i * 8)\nfa = frac(i * 8)\nd = fa\nang = arm * 1.519 + d * 1.263 * 3.14159 + t\nrad = (0.04 + pow(d, 2.354) * 1.15) * (0.7 + bass * 0.5)\nx = sin(ang) * rad / aspect\ny = cos(ang) * rad\nred = (0.3 + 0.7 * d) * (0.3 + mid) * (0.25 + bass * 0.95)\ngreen = (0.3 + 0.7 * d) * (0.3 + mid) * (0.25 + mid * 0.95)\nblue = (0.3 + 0.7 * d) * (0.3 + mid) * (0.25 + treb * 0.95)\nskip = if(below(fa, 0.04), 1, 0)\n",
248→ },
249→ {
250→ folder: "root/embedded/Amp Picks",
251→ name: "Scope in Spotlight II",
252→ author: "Tuggummi",
253→ description: "Auto-ported from the Winamp AVS preset \"Tuggummi - Scope in Spotlight II.avs\" by Tuggummi. The original is driven by effect#117, Color Map, Invert, which the script engine cannot run -- replaced with a generated \"kaleido\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
254→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Tuggummi - Scope in Spotlight II.avs",
255→ approx: true,
256→ content: "name: \"Scope in Spotlight II\"\nmode: lines\nblend: additive\npersist: 0.854\nlinewidth: 2.056\n\n[init]\nsegs = 7\nn = 462\n\n[frame]\nrot = rot + dt * (0.107 + mid_att * 0.5)\nhue = hue + dt * 0.035\nflash = flash * 0.85\n\n[beat]\nflash = 1\n\n[point]\nseg = floor(i * segs)\nsi = frac(i * segs)\na0 = si * 6.28318 / segs + rot\namp = 0.1 + sv * 0.55 + bass * 0.25 + flash * 0.06\nrad = 0.15 + amp * (0.4 + 0.6 * sin(a0 * 4 + time * 2))\na = seg * 6.28318 / segs + a0 * if(below(seg % 2, 1), 1, -1)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = min(1, 0.3 + amp * 1.3 * 1.3)\ngreen = 0.3 + amp * 1.3 * 0.5\nblue = 0.3 + amp * 1.3 * 0.12\nskip = if(above(si, 0.96), 1, 0)\n",
257→ },
258→ {
259→ folder: "root/embedded/Amp Picks",
260→ name: "Solero Shots",
261→ author: "Tuggummi",
262→ description: "Auto-ported from the Winamp AVS preset \"Tuggummi - Solero Shots.avs\" by Tuggummi. The original is driven by effect#28, FastBright, Movement, which the script engine cannot run -- replaced with a generated \"spectrum bars\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
263→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Tuggummi - Solero Shots.avs",
264→ approx: true,
265→ content: "name: \"Solero Shots\"\nmode: lines\nblend: additive\npersist: 0.878\nlinewidth: 2.226\n\n[init]\nbars = 40\nn = bars * 12\n\n[frame]\nrot = rot + dt * (0.078 + mid * 0.3)\nhue = hue + dt * 0.032\n\n[point]\nbar = floor(i * bars)\nbi = frac(i * bars)\nlvl = getspec(bar / bars, 0, 0)\nh = lvl * 0.813\na = bar * 6.28318 / bars + rot\nrad = 0.218 + bi * h\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.25 + bi * 0.75 * 0.3\ngreen = 0.25 + bi * 0.75 * 0.65\nblue = min(1, 0.25 + bi * 0.75 * 1.3)\nskip = if(above(bi, 0.97), 1, 0)\n",
266→ },
267→ {
268→ folder: "root/embedded/Amp Picks",
269→ name: "Square Minded",
270→ author: "Tuggummi",
271→ description: "Auto-ported from the Winamp AVS preset \"Tuggummi - Square Minded.avs\" by Tuggummi. The original is driven by FastBright, which the script engine cannot run -- replaced with a generated \"moire\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
272→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Tuggummi - Square Minded.avs",
273→ approx: true,
274→ content: "name: \"Square Minded\"\nmode: dots\nblend: additive\npersist: 0.783\nlinewidth: 2.696\n\n[init]\nn = 1492\n\n[frame]\nt = t + dt * 0.656\nhue = hue + dt * 0.13\n\n[point]\nu = rand(i * 1.7) * 2 - 1\nw = rand(i * 3.3 + 11) * 2 - 1\nm = sin((u * 3.356 + w * 3.959 + t) * 3.14159) * sin((u * 3.01 - w * 6.626 - t * 0.7) * 3.14159)\nx = u * 0.994 / aspect\ny = w * 0.856\nlum = max(0, m) * (0.3 + bass * 0.9) + 0.06\nred = lum * 0.85\ngreen = lum * 0.92\nblue = lum\nsize = 1 + abs(m) * 3.211\n",
275→ },
276→ {
277→ folder: "root/embedded/Amp Picks",
278→ name: "Worm-O-Rama (Raz Remix)",
279→ author: "Tuggummi",
280→ description: "Auto-ported from the Winamp AVS preset \"Tuggummi - Worm-O-Rama (Raz Remix).avs\" by Tuggummi. The original is driven by MovingParticle, Filter, Simple, which the script engine cannot run -- replaced with a generated \"ribbon\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
281→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/Tuggummi - Worm-O-Rama (Raz Remix).avs",
282→ approx: true,
283→ content: "name: \"Worm-O-Rama (Raz Remix)\"\nmode: lines\nblend: additive\npersist: 0.894\nlinewidth: 1.933\n\n[init]\nn = 1189\n\n[frame]\nt = t + dt * (0.418 + bass_att * 0.8)\nsway = sway + dt * (0.5 + treb)\nhue = hue + dt * 0.102\n\n[point]\na = i * 6.28318 * 3\nwob = sin(a * 3 + t * 2) * (0.08 + treb * 0.3)\nrad = (0.42 + mid * 0.25) * (0.85 + 0.15 * sin(a * 3 + sway)) + v * 0.282 - wob\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + abs(v) * 1.2 * (0.25 + bass * 0.95)\ngreen = 0.3 + abs(v) * 1.2 * (0.25 + mid * 0.95)\nblue = 0.3 + abs(v) * 1.2 * (0.25 + treb * 0.95)\n",
284→ },
285→ {
286→ folder: "root/embedded/Amp Picks",
287→ name: "Zero-G Maze",
288→ author: "UnConeD",
289→ description: "Auto-ported from the Winamp AVS preset \"UnConeD - Zero-G Maze.avs\" by UnConeD. Original superscope code, machine-translated to the AVA script dialect.",
290→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD - Zero-G Maze.avs",
291→ approx: false,
292→ content: "# Auto-ported from \"UnConeD - Zero-G Maze.avs\" (Winamp AVS / UnConeD)\n# SuperScope point program, 4 AVSTrans macros expanded.\nname: \"Zero-G Maze\"\nauthor: \"UnConeD\"\nmode: lines\nblend: additive\npersist: 0.88\nlinewidth: 2\nysign: -1\n\n[init]\nn=50;ro=0;go=2.0;bo=4.0\n\n[frame]\nt=t-0.05;aa=aa*0.7;\n\n[beat]\naa=0.0;ro=rnd(100)/100*6.28;go=rnd(100)/100*6.28;bo=rnd(100)/100*6.28\n\n[point]\ny=0;x=i*.5-.1;\r\nred=sin(t+ro+i*2)*.5+.5;\r\ngreen=sin(t+go+i*2)*.5+.5;\r\nblue=sin(t+bo+i*2)*.5+.5;\n",
293→ },
294→ {
295→ folder: "root/embedded/Amp Picks",
296→ name: "Cartoon Trip",
297→ author: "UnConeD",
298→ description: "Auto-ported from the Winamp AVS preset \"UnConeD - Cartoon Trip.avs\" by UnConeD. The original is driven by DynamicMovement, FastBright, Color Reduction, which the script engine cannot run -- replaced with a generated \"spectrum bars\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
299→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD - Cartoon Trip.avs",
300→ approx: true,
301→ content: "name: \"Cartoon Trip\"\nmode: lines\nblend: additive\npersist: 0.831\nlinewidth: 2.55\n\n[init]\nbars = 39\nn = bars * 9\n\n[frame]\nrot = rot + dt * (0.116 + mid * 0.3)\nhue = hue + dt * 0.112\n\n[point]\nbar = floor(i * bars)\nbi = frac(i * bars)\nlvl = getspec(bar / bars, 0, 0)\nh = lvl * 0.83\na = bar * 6.28318 / bars + rot\nrad = 0.189 + bi * h\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.25 + bi * 0.75 * 0.85\ngreen = 0.25 + bi * 0.75 * 0.92\nblue = 0.25 + bi * 0.75\nskip = if(above(bi, 0.97), 1, 0)\n",
302→ },
303→ {
304→ folder: "root/embedded/Amp Picks",
305→ name: "Containment",
306→ author: "UnConeD",
307→ description: "Auto-ported from the Winamp AVS preset \"UnConeD - Containment.avs\" by UnConeD. The original is driven by unportable scope code (init line 12: Unexpected character '£'), which the script engine cannot run -- replaced with a generated \"ribbon\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
308→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD - Containment.avs",
309→ approx: true,
310→ content: "name: \"Containment\"\nmode: lines\nblend: additive\npersist: 0.935\nlinewidth: 1.8\n\n[init]\nn = 847\n\n[frame]\nt = t + dt * (0.436 + bass_att * 0.8)\nsway = sway + dt * (0.5 + treb)\nhue = hue + dt * 0.071\n\n[point]\na = i * 6.28318 * 2\nwob = sin(a * 2 + t * 2) * (0.08 + treb * 0.3)\nrad = (0.42 + mid * 0.25) * (0.85 + 0.15 * sin(a * 3 + sway)) + v * 0.25 - wob\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = min(1, 0.3 + abs(v) * 1.2 * 1.3)\ngreen = 0.3 + abs(v) * 1.2 * 0.5\nblue = 0.3 + abs(v) * 1.2 * 0.12\n",
311→ },
312→ {
313→ folder: "root/embedded/Amp Picks",
314→ name: "Cubic Flower",
315→ author: "UnConeD",
316→ description: "Auto-ported from the Winamp AVS preset \"UnConeD - Cubic Flower.avs\" by UnConeD. Original superscope code, machine-translated to the AVA script dialect.",
317→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD - Cubic Flower.avs",
318→ approx: false,
319→ content: "# Auto-ported from \"UnConeD - Cubic Flower.avs\" (Winamp AVS / UnConeD)\n# SuperScope point program, 4 AVSTrans macros expanded.\nname: \"Cubic Flower\"\nauthor: \"UnConeD\"\nmode: lines\nblend: additive\npersist: 0.88\nlinewidth: 2\nysign: -1\n\n[init]\nn=40;ro=0;go=2.0;bo=4.0\n\n[frame]\nt=t-0.05;aa=aa*0.7;\n\n[beat]\naa=1;ro=rnd(100)/100*6.28;go=rnd(100)/100*6.28;bo=rnd(100)/100*6.28\n\n[point]\nx=i*.8-.4;y=0;\r\nred=sin(t+ro+i*2)/2+.5+aa;\r\ngreen=sin(t+go+i*2)/2+.5+aa;\r\nblue=sin(t+bo+i*2)/2+.5+aa;\r\nblue=blue+1-min(red+green+blue,1)\n",
320→ },
321→ {
322→ folder: "root/embedded/Amp Picks",
323→ name: "Jello Cube",
324→ author: "UnConeD",
325→ description: "Auto-ported from the Winamp AVS preset \"UnConeD - Jello Cube.avs\" by UnConeD. The original is driven by Color Map, which the script engine cannot run -- replaced with a generated \"pulse rings\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
326→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD - Jello Cube.avs",
327→ approx: true,
328→ content: "name: \"Jello Cube\"\nmode: lines\nblend: additive\npersist: 0.813\nlinewidth: 2.201\n\n[init]\nn = 620\n\n[frame]\nhue = hue + dt * 0.073 + beat * 0.01\ntravel = travel + dt * (0.196 + bass_att * 1.4)\nflash = flash * 0.86\n\n[beat]\nflash = 1\n\n[point]\ng = floor(i * 10)\ngi = frac(i * 10)\nph = frac(rand(g * 5.1 + 1) + travel * (0.55 + rand(g + 17) * 0.85))\na = gi * 6.28318\nrad = ph * (0.226 + bass * 0.743 + flash * 0.08)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nfade = sin(ph * 3.14159)\nred = fade * (0.35 + flash * 0.4) * abs(sin(g * 0.7))\ngreen = fade * (0.35 + flash * 0.4) * 0.22\nblue = fade * (0.35 + flash * 0.4) * abs(cos(g * 0.7))\nskip = if(above(ph, 0.96), 1, 0)\n",
329→ },
330→ {
331→ folder: "root/embedded/Amp Picks",
332→ name: "Mercury",
333→ author: "UnConeD",
334→ description: "Auto-ported from the Winamp AVS preset \"UnConeD - Mercury.avs\" by UnConeD. The original is driven by Blur, DynamicMovement, FastBright, which the script engine cannot run -- replaced with a generated \"ribbon\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
335→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD - Mercury.avs",
336→ approx: true,
337→ content: "name: \"Mercury\"\nmode: lines\nblend: additive\npersist: 0.888\nlinewidth: 1.97\n\n[init]\nn = 1109\n\n[frame]\nt = t + dt * (0.329 + bass_att * 0.8)\nsway = sway + dt * (0.5 + treb)\nhue = hue + dt * 0.097\n\n[point]\na = i * 6.28318 * 3\nwob = sin(a * 6 + t * 2) * (0.08 + treb * 0.3)\nrad = (0.42 + mid * 0.25) * (0.85 + 0.15 * sin(a * 3 + sway)) + v * 0.31 - wob\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + abs(v) * 1.2 * 0.3\ngreen = 0.3 + abs(v) * 1.2 * 0.65\nblue = min(1, 0.3 + abs(v) * 1.2 * 1.3)\n",
338→ },
339→ {
340→ folder: "root/embedded/Amp Picks",
341→ name: "Neon Coaster",
342→ author: "UnConeD",
343→ description: "Auto-ported from the Winamp AVS preset \"UnConeD - Neon Coaster.avs\" by UnConeD. The original is driven by unportable scope code (beat line 18: Unexpected character '¤'), which the script engine cannot run -- replaced with a generated \"spectrum bars\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
344→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD - Neon Coaster.avs",
345→ approx: true,
346→ content: "name: \"Neon Coaster\"\nmode: dots\nblend: additive\npersist: 0.897\nlinewidth: 2.488\n\n[init]\nbars = 33\nn = bars * 12\n\n[frame]\nrot = rot + dt * (0.092 + mid * 0.3)\nhue = hue + dt * 0.066\n\n[point]\nbar = floor(i * bars)\nbi = frac(i * bars)\nlvl = getspec(bar / bars, 0, 0)\nh = lvl * 0.765\na = bar * 6.28318 / bars + rot\nrad = 0.193 + bi * h\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = min(1, 0.25 + bi * 0.75 * 1.3)\ngreen = 0.25 + bi * 0.75 * 0.5\nblue = 0.25 + bi * 0.75 * 0.12\nskip = if(above(bi, 0.97), 1, 0)\n",
347→ },
348→ {
349→ folder: "root/embedded/Amp Picks",
350→ name: "Plankton",
351→ author: "UnConeD",
352→ description: "Auto-ported from the Winamp AVS preset \"UnConeD - Plankton.avs\" by UnConeD. The original is driven by DynamicMovement, FastBright, which the script engine cannot run -- replaced with a generated \"pulse rings\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
353→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD - Plankton.avs",
354→ approx: true,
355→ content: "name: \"Plankton\"\nmode: dots\nblend: additive\npersist: 0.83\nlinewidth: 2.37\n\n[init]\nn = 627\n\n[frame]\nhue = hue + dt * 0.033 + beat * 0.01\ntravel = travel + dt * (0.435 + bass_att * 1.4)\nflash = flash * 0.86\n\n[beat]\nflash = 1\n\n[point]\ng = floor(i * 11)\ngi = frac(i * 11)\nph = frac(rand(g * 5.1 + 1) + travel * (0.55 + rand(g + 17) * 0.85))\na = gi * 6.28318\nrad = ph * (0.194 + bass * 0.352 + flash * 0.08)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nfade = sin(ph * 3.14159)\nred = min(1, fade * (0.35 + flash * 0.4) * 1.3)\ngreen = fade * (0.35 + flash * 0.4) * 0.5\nblue = fade * (0.35 + flash * 0.4) * 0.12\nskip = if(above(ph, 0.96), 1, 0)\n",
356→ },
357→ {
358→ folder: "root/embedded/Amp Picks",
359→ name: "Reflectocube",
360→ author: "UnConeD",
361→ description: "Auto-ported from the Winamp AVS preset \"UnConeD - Reflectocube.avs\" by UnConeD. The original is driven by Movement, DynamicMovement, which the script engine cannot run -- replaced with a generated \"swirl\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
362→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD - Reflectocube.avs",
363→ approx: true,
364→ content: "name: \"Reflectocube\"\nmode: lines\nblend: additive\npersist: 0.91\nlinewidth: 1.419\n\n[init]\nn = 1235\n\n[frame]\nt = t + dt * (0.31 + bass_att * 1.8)\nhue = hue + dt * 0.065 + beat * 0.012\n\n[point]\narm = floor(i * 4)\nfa = frac(i * 4)\nd = fa\nang = arm * 1.405 + d * 0.906 * 3.14159 + t\nrad = (0.04 + pow(d, 1.825) * 1.15) * (0.7 + bass * 0.5)\nx = sin(ang) * rad / aspect\ny = cos(ang) * rad\nred = (0.3 + 0.7 * d) * (0.3 + mid) * (0.45 + 0.55 * sin(hue * 6.28318 + d * 4.537))\ngreen = (0.3 + 0.7 * d) * (0.3 + mid) * (0.45 + 0.55 * sin(hue * 6.28318 + d * 4.537 + 2.09))\nblue = (0.3 + 0.7 * d) * (0.3 + mid) * (0.45 + 0.55 * sin(hue * 6.28318 + d * 4.537 + 4.19))\nskip = if(below(fa, 0.04), 1, 0)\n",
365→ },
366→ {
367→ folder: "root/embedded/Amp Picks",
368→ name: "Speeder 3K",
369→ author: "UnConeD",
370→ description: "Auto-ported from the Winamp AVS preset \"UnConeD - Speeder 3K.avs\" by UnConeD. The original is driven by unportable scope code (init line 12: Unexpected character '¤'), which the script engine cannot run -- replaced with a generated \"starfield\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
371→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD - Speeder 3K.avs",
372→ approx: true,
373→ content: "name: \"Speeder 3K\"\nmode: dots\nblend: additive\npersist: 0.831\nlinewidth: 2.272\n\n[init]\nn = 949\n\n[frame]\ntravel = travel + dt * (0.156 + vol_att * 1.231)\nhue = hue + dt * 0.04\n\n[point]\na = rand(i * 7.3) * 6.28318\nz = frac(rand(i * 3.1 + 5) + travel * (0.5 + rand(i + 9) * 0.7))\nrad = z * z * 1.206\nx = sin(a) * rad / aspect\ny = cos(a) * rad\ntw = 0.4 + 0.6 * sin(z * 40 + time * 3) * (0.5 + treb)\nred = min(1, tw * 1.3)\ngreen = tw * 0.5\nblue = tw * 0.12\nsize = 1 + z * 3 * (0.5 + bass)\nskip = if(above(z, 0.97), 1, 0)\n",
374→ },
375→ {
376→ folder: "root/embedded/Amp Picks",
377→ name: "TC Plasma",
378→ author: "UnConeD",
379→ description: "Auto-ported from the Winamp AVS preset \"UnConeD - TC Plasma.avs\" by UnConeD. The original is driven by CustomBPM, DynamicMovement, FastBright, which the script engine cannot run -- replaced with a generated \"ribbon\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
380→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD - TC Plasma.avs",
381→ approx: true,
382→ content: "name: \"TC Plasma\"\nmode: lines\nblend: additive\npersist: 0.932\nlinewidth: 1.976\n\n[init]\nn = 1072\n\n[frame]\nt = t + dt * (0.432 + bass_att * 0.8)\nsway = sway + dt * (0.5 + treb)\nhue = hue + dt * 0.076\n\n[point]\na = i * 6.28318 * 3\nwob = sin(a * 4 + t * 2) * (0.08 + treb * 0.3)\nrad = (0.42 + mid * 0.25) * (0.85 + 0.15 * sin(a * 3 + sway)) + v * 0.223 - wob\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + abs(v) * 1.2 * (0.45 + 0.55 * sin(hue * 6.28318 + a * 0.5))\ngreen = 0.3 + abs(v) * 1.2 * (0.45 + 0.55 * sin(hue * 6.28318 + a * 0.5 + 2.09))\nblue = 0.3 + abs(v) * 1.2 * (0.45 + 0.55 * sin(hue * 6.28318 + a * 0.5 + 4.19))\n",
383→ },
384→ {
385→ folder: "root/embedded/Amp Picks",
386→ name: "Tie Tunnel SSC",
387→ author: "UnConeD",
388→ description: "Auto-ported from the Winamp AVS preset \"UnConeD - Tie Tunnel SSC.avs\" by UnConeD. The original is driven by unportable scope code (init line 12: Unexpected character '¤'), which the script engine cannot run -- replaced with a generated \"helix\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
389→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD - Tie Tunnel SSC.avs",
390→ approx: true,
391→ content: "name: \"Tie Tunnel SSC\"\nmode: lines\nblend: additive\npersist: 0.851\nlinewidth: 2.021\n\n[init]\nn = 1179\n\n[frame]\nt = t + dt * (0.17 + bass_att * 0.9)\nhue = hue + dt * 0.129\nflash = flash * 0.86\n\n[beat]\nflash = 1\n\n[point]\nst = floor(i * 2)\nsi = frac(i * 2)\ns = si * 6 * 6.28318 + t\nph = st * 3.14159\nrad = (0.28 + bass * 0.32 + flash * 0.06) * (0.55 + 0.45 * (cos(s + ph) * 0.5 + 0.5))\nx = sin(s + ph) * rad / aspect\ny = (si - 0.5) * 1.8\nred = min(1, 0.25 + 0.55 * (cos(s + ph) * 0.5 + 0.5) + treb * 0.25 * 1.3)\ngreen = 0.25 + 0.55 * (cos(s + ph) * 0.5 + 0.5) + treb * 0.25 * 0.5\nblue = 0.25 + 0.55 * (cos(s + ph) * 0.5 + 0.5) + treb * 0.25 * 0.12\n",
392→ },
393→ {
394→ folder: "root/embedded/Amp Picks",
395→ name: "Zero-G Maze II",
396→ author: "UnConeD",
397→ description: "Auto-ported from the Winamp AVS preset \"UnConeD - Zero-G Maze II.avs\" by UnConeD. The original is driven by DynamicMovement, which the script engine cannot run -- replaced with a generated \"swirl\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
398→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD - Zero-G Maze II.avs",
399→ approx: true,
400→ content: "name: \"Zero-G Maze II\"\nmode: lines\nblend: additive\npersist: 0.916\nlinewidth: 1.457\n\n[init]\nn = 1049\n\n[frame]\nt = t + dt * (0.267 + bass_att * 1.8)\nhue = hue + dt * 0.038 + beat * 0.012\n\n[point]\narm = floor(i * 7)\nfa = frac(i * 7)\nd = fa\nang = arm * 1.253 + d * 0.88 * 3.14159 + t\nrad = (0.04 + pow(d, 2.401) * 1.15) * (0.7 + bass * 0.5)\nx = sin(ang) * rad / aspect\ny = cos(ang) * rad\nred = (0.3 + 0.7 * d) * (0.3 + mid) * (0.45 + 0.55 * sin(hue * 6.28318 + d * 2.064))\ngreen = (0.3 + 0.7 * d) * (0.3 + mid) * (0.45 + 0.55 * sin(hue * 6.28318 + d * 2.064 + 2.09))\nblue = (0.3 + 0.7 * d) * (0.3 + mid) * (0.45 + 0.55 * sin(hue * 6.28318 + d * 2.064 + 4.19))\nskip = if(below(fa, 0.04), 1, 0)\n",
401→ },
402→ {
403→ folder: "root/embedded/Amp Picks",
404→ name: "UnConeD -Zero-G Maze III",
405→ author: "",
406→ description: "Auto-ported from the Winamp AVS preset \"UnConeD -Zero-G Maze III.avs\". The original is driven by BlitterFeedback, Movement, DynamicMovement, which the script engine cannot run -- replaced with a generated \"tunnel\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
407→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/UnConeD -Zero-G Maze III.avs",
408→ approx: true,
409→ content: "name: \"UnConeD -Zero-G Maze III\"\nmode: lines\nblend: additive\npersist: 0.853\nlinewidth: 1.507\n\n[init]\nn = 722\n\n[frame]\nt = t + dt * (0.243 + bass_att * 1.5)\nhue = hue + dt * 0.093\n\n[point]\nring = floor(i * 19)\nri2 = frac(i * 19)\nz = frac(ring / 19 + t)\nrad = 0.05 + z * 0.881\na = ri2 * 6.28318 + ring * 0.16 + sin(t * 0.7) * 2\nx = sin(a) * rad * (0.55 + sv * 0.901) / aspect\ny = cos(a) * rad * (0.55 + sv * 0.901)\nred = (1 - z) * (0.3 + bass * 0.7) * 0.3\ngreen = (1 - z) * (0.3 + bass * 0.7) * 0.65\nblue = min(1, (1 - z) * (0.3 + bass * 0.7) * 1.3)\n",
410→ },
411→ {
412→ folder: "root/embedded/Amp Picks",
413→ name: "nebulous (skupers remix)",
414→ author: "amphirion",
415→ description: "Auto-ported from the Winamp AVS preset \"amphirion - nebulous (skupers remix).avs\" by amphirion. The original is driven by Water, UniqueTone, Interleave, which the script engine cannot run -- replaced with a generated \"lattice\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
416→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/amphirion - nebulous (skupers remix).avs",
417→ approx: true,
418→ content: "name: \"nebulous (skupers remix)\"\nmode: dots\nblend: additive\npersist: 0.833\nlinewidth: 2.862\n\n[init]\ncols = 28\nn = cols * cols\n\n[frame]\nrot = rot + dt * (0.104 + mid * 0.4)\nhue = hue + dt * 0.08\n\n[point]\ncx = floor(i * cols) / (cols - 1)\ncy = frac(i * cols)\nh = sv * 0.235\nux = (cx - 0.5) * 1.448\nuy = (cy - 0.5) * 1.448\nrx = ux * cos(rot) - uy * sin(rot)\nry = ux * sin(rot) + uy * cos(rot)\nx = (rx / aspect) * (1 - h * 0.7)\ny = ry * (1 - h * 0.7)\nred = 0.22 + h * 2.2 * (0.45 + 0.55 * sin(hue * 6.28318 + cx * 3.774))\ngreen = 0.22 + h * 2.2 * (0.45 + 0.55 * sin(hue * 6.28318 + cx * 3.774 + 2.09))\nblue = 0.22 + h * 2.2 * (0.45 + 0.55 * sin(hue * 6.28318 + cx * 3.774 + 4.19))\nsize = 1.2 + h * 5\n",
419→ },
420→ {
421→ folder: "root/embedded/Amp Picks",
422→ name: "soundscape III (skupers remix)",
423→ author: "el-vis",
424→ description: "Auto-ported from the Winamp AVS preset \"el-vis - soundscape III (skupers remix).avs\" by el-vis. The original is driven by a trivial scope (the real work is movement/APE driven), which the script engine cannot run -- replaced with a generated \"kaleido\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
425→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/el-vis - soundscape III (skupers remix).avs",
426→ approx: true,
427→ content: "name: \"soundscape III (skupers remix)\"\nmode: lines\nblend: additive\npersist: 0.851\nlinewidth: 1.939\n\n[init]\nsegs = 14\nn = 582\n\n[frame]\nrot = rot + dt * (0.13 + mid_att * 0.5)\nhue = hue + dt * 0.073\nflash = flash * 0.85\n\n[beat]\nflash = 1\n\n[point]\nseg = floor(i * segs)\nsi = frac(i * segs)\na0 = si * 6.28318 / segs + rot\namp = 0.1 + sv * 0.55 + bass * 0.25 + flash * 0.06\nrad = 0.15 + amp * (0.4 + 0.6 * sin(a0 * 4 + time * 2))\na = seg * 6.28318 / segs + a0 * if(below(seg % 2, 1), 1, -1)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + amp * 1.3 * abs(sin(seg * 0.8))\ngreen = 0.3 + amp * 1.3 * 0.22\nblue = 0.3 + amp * 1.3 * abs(cos(seg * 0.8))\nskip = if(above(si, 0.96), 1, 0)\n",
428→ },
429→ {
430→ folder: "root/embedded/Amp Picks",
431→ name: "checkers with metaballs (skupers remix)",
432→ author: "fck",
433→ description: "Auto-ported from the Winamp AVS preset \"fck - checkers with metaballs (skupers remix).avs\" by fck. Original superscope code, machine-translated to the AVA script dialect.",
434→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/fck - checkers with metaballs (skupers remix).avs",
435→ approx: false,
436→ content: "# Auto-ported from \"fck - checkers with metaballs (skupers remix).avs\" (Winamp AVS / fck)\n# SuperScope point program, 4 AVSTrans macros expanded.\nname: \"checkers with metaballs (skupers remix)\"\nauthor: \"fck\"\nmode: lines\nblend: additive\npersist: 0.88\nlinewidth: 2\nysign: -1\n\n[init]\nn=500;p=3.14159\n\n[frame]\nk=h/w*1.05;mxs=mxs+g;mys=mys+g2;mx=sin(mxs)*.8;my=sin(mys)*.8;t=t+.1\n\n[beat]\ng=getosc(.2,0,0)/3;g2=getosc(.8,0,0)/3\n\n[point]\nd=i/6+getosc(0,0,0)/5*i; \r\nr=i*p*44; \r\nx=(cos(r)*d+mx)*k; \r\ny=sin(r)*d+my;\r\nlig=sin(r)*above(sin(r),0)/2;\r\nblue=(1-i)-lig;\r\ngreen=blue;\r\nred=sqrt(blue)*2-lig\n",
437→ },
438→ {
439→ folder: "root/embedded/Amp Picks",
440→ name: "jinx (skupers remix)",
441→ author: "horse-fly",
442→ description: "Auto-ported from the Winamp AVS preset \"horse-fly - jinx (skupers remix).avs\" by horse-fly. The original is driven by ColorClip, Simple, Mosaic, which the script engine cannot run -- replaced with a generated \"spectrum bars\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
443→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/horse-fly - jinx (skupers remix).avs",
444→ approx: true,
445→ content: "name: \"jinx (skupers remix)\"\nmode: dots\nblend: additive\npersist: 0.814\nlinewidth: 1.769\n\n[init]\nbars = 46\nn = bars * 12\n\n[frame]\nrot = rot + dt * (0.046 + mid * 0.3)\nhue = hue + dt * 0.043\n\n[point]\nbar = floor(i * bars)\nbi = frac(i * bars)\nlvl = getspec(bar / bars, 0, 0)\nh = lvl * 0.65\na = bar * 6.28318 / bars + rot\nrad = 0.246 + bi * h\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.25 + bi * 0.75 * abs(sin(bar * 6.28318 / bars))\ngreen = 0.25 + bi * 0.75 * 0.22\nblue = 0.25 + bi * 0.75 * abs(cos(bar * 6.28318 / bars))\nskip = if(above(bi, 0.97), 1, 0)\n",
446→ },
447→ {
448→ folder: "root/embedded/Amp Picks",
449→ name: "not quite a bendy tunnel (skupers remix)",
450→ author: "jheriko",
451→ description: "Auto-ported from the Winamp AVS preset \"jheriko - not quite a bendy tunnel (skupers remix).avs\" by jheriko. The original is driven by Interleave, DynamicMovement, effect#737, which the script engine cannot run -- replaced with a generated \"lissajous\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
452→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/jheriko - not quite a bendy tunnel (skupers remix).avs",
453→ approx: true,
454→ content: "name: \"not quite a bendy tunnel (skupers remix)\"\nmode: lines\nblend: additive\npersist: 0.862\nlinewidth: 1.443\n\n[init]\nn = 806\n\n[frame]\nt = t + dt * 0.276\nhue = hue + dt * 0.055\n\n[point]\nph = i * 6.28318 * 1.699\nfa = 2 + mid * 0.35\nfb = 3 + bass * 0.45\nx = sin(ph * fa + t) * (0.5 + bass * 0.3) / aspect\ny = sin(ph * fb + t * 1.3 + 2.216) * (0.5 + treb * 0.35)\nred = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * 0.3\ngreen = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * 0.65\nblue = min(1, 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * 1.3)\n",
455→ },
456→ {
457→ folder: "root/embedded/Amp Picks",
458→ name: "newpoop (for wa5)",
459→ author: "justin",
460→ description: "Auto-ported from the Winamp AVS preset \"justin - newpoop (for wa5).avs\" by justin. The original is driven by ColorModifier, which the script engine cannot run -- replaced with a generated \"orbits\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
461→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/justin - newpoop (for wa5).avs",
462→ approx: true,
463→ content: "name: \"newpoop (for wa5)\"\nmode: dots\nblend: additive\npersist: 0.796\nlinewidth: 2.44\n\n[init]\nrings = 4\nn = rings * 98\n\n[frame]\nt = t + dt * (0.176 + bass_att * 0.6)\nhue = hue + dt * 0.135\nsquash = 0.549 + 0.25 * sin(t * 0.439)\n\n[point]\nring = floor(i * rings)\nri3 = frac(i * rings)\nr0 = 0.16 + ring * 0.12\na = ri3 * 6.28318 + t * (1.2 - ring * 0.18) + ring * 2.4\nx = sin(a) * r0 * (1 + bass * 0.18) / aspect\ny = cos(a) * r0 * squash\nsat = frac(ri3 * 5)\nsize = if(below(sat, 0.14), 3 + bass * 3, 1)\nred = min(1, 0.25 + bass * 0.5 + ring * 0.07 * 1.3)\ngreen = 0.25 + bass * 0.5 + ring * 0.07 * 0.5\nblue = 0.25 + bass * 0.5 + ring * 0.07 * 0.12\n",
464→ },
465→ {
466→ folder: "root/embedded/Amp Picks",
467→ name: "the landscape is killing me (wa5remix)",
468→ author: "justin",
469→ description: "Auto-ported from the Winamp AVS preset \"justin - the landscape is killing me (wa5remix).avs\" by justin. The original is driven by DynamicDistanceModifier, ColorModifier, which the script engine cannot run -- replaced with a generated \"rain\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
470→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/justin - the landscape is killing me (wa5remix).avs",
471→ approx: true,
472→ content: "name: \"the landscape is killing me (wa5remix)\"\nmode: dots\nblend: additive\npersist: 0.704\nlinewidth: 2.586\n\n[init]\ncols = 54\nn = 1193\n\n[frame]\nfall = fall + dt * (0.514 + vol_att * 0.841)\nhue = hue + dt * 0.071\n\n[point]\ncol = floor(i * cols)\nci = frac(i * cols)\nxx = (col / cols - 0.5) * 1.9\nyf = frac(rand(col * 3.7 + 1) + fall * (0.55 + rand(col + 5) * 0.5))\ntail = rand(col * 1.3 + 9) * 0.31 + 0.04\nyy = (yf * 2 - 1) * 1.05 + ci * tail\nx = xx / aspect\ny = yy\nred = (1 - ci) * (0.2 + treb * 0.85) + 0.04 * (0.45 + 0.55 * sin(hue * 6.28318 + col * 0.3))\ngreen = (1 - ci) * (0.2 + treb * 0.85) + 0.04 * (0.45 + 0.55 * sin(hue * 6.28318 + col * 0.3 + 2.09))\nblue = (1 - ci) * (0.2 + treb * 0.85) + 0.04 * (0.45 + 0.55 * sin(hue * 6.28318 + col * 0.3 + 4.19))\nskip = if(above(abs(yy), 1.02), 1, 0)\n",
473→ },
474→ {
475→ folder: "root/embedded/Amp Picks",
476→ name: "Dragonscales",
477→ author: "mig",
478→ description: "Auto-ported from the Winamp AVS preset \"mig - Dragonscales.avs\" by mig. The original is driven by CustomBPM, BufferSave, MovingParticle, which the script engine cannot run -- replaced with a generated \"lissajous\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
479→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/mig - Dragonscales.avs",
480→ approx: true,
481→ content: "name: \"Dragonscales\"\nmode: lines\nblend: additive\npersist: 0.885\nlinewidth: 2.375\n\n[init]\nn = 938\n\n[frame]\nt = t + dt * 0.353\nhue = hue + dt * 0.094\n\n[point]\nph = i * 6.28318 * 2.096\nfa = 2 + mid * 0.35\nfb = 3 + bass * 0.45\nx = sin(ph * fa + t) * (0.5 + bass * 0.3) / aspect\ny = sin(ph * fb + t * 1.3 + 2.866) * (0.5 + treb * 0.35)\nred = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * (0.25 + bass * 0.95)\ngreen = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * (0.25 + mid * 0.95)\nblue = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * (0.25 + treb * 0.95)\n",
482→ },
483→ {
484→ folder: "root/embedded/Amp Picks",
485→ name: "Encapsulade",
486→ author: "mig",
487→ description: "Auto-ported from the Winamp AVS preset \"mig - Encapsulade.avs\" by mig. The original is driven by BufferSave, SetRenderMode, CustomBPM, which the script engine cannot run -- replaced with a generated \"spectrum bars\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
488→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/mig - Encapsulade.avs",
489→ approx: true,
490→ content: "name: \"Encapsulade\"\nmode: lines\nblend: additive\npersist: 0.814\nlinewidth: 2.058\n\n[init]\nbars = 64\nn = bars * 9\n\n[frame]\nrot = rot + dt * (0.103 + mid * 0.3)\nhue = hue + dt * 0.072\n\n[point]\nbar = floor(i * bars)\nbi = frac(i * bars)\nlvl = getspec(bar / bars, 0, 0)\nh = lvl * 0.85\na = bar * 6.28318 / bars + rot\nrad = 0.262 + bi * h\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.25 + bi * 0.75 * (0.45 + 0.55 * sin(hue * 6.28318 + bar * 6.28318 / bars))\ngreen = 0.25 + bi * 0.75 * (0.45 + 0.55 * sin(hue * 6.28318 + bar * 6.28318 / bars + 2.09))\nblue = 0.25 + bi * 0.75 * (0.45 + 0.55 * sin(hue * 6.28318 + bar * 6.28318 / bars + 4.19))\nskip = if(above(bi, 0.97), 1, 0)\n",
491→ },
492→ {
493→ folder: "root/embedded/Amp Picks",
494→ name: "Freekwyrms",
495→ author: "mig",
496→ description: "Auto-ported from the Winamp AVS preset \"mig - Freekwyrms.avs\" by mig. The original is driven by BufferSave, SetRenderMode, MovingParticle, which the script engine cannot run -- replaced with a generated \"spectrum bars\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
497→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/mig - Freekwyrms.avs",
498→ approx: true,
499→ content: "name: \"Freekwyrms\"\nmode: dots\nblend: additive\npersist: 0.864\nlinewidth: 1.436\n\n[init]\nbars = 46\nn = bars * 12\n\n[frame]\nrot = rot + dt * (0.09 + mid * 0.3)\nhue = hue + dt * 0.063\n\n[point]\nbar = floor(i * bars)\nbi = frac(i * bars)\nlvl = getspec(bar / bars, 0, 0)\nh = lvl * 0.722\na = bar * 6.28318 / bars + rot\nrad = 0.216 + bi * h\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = min(1, 0.25 + bi * 0.75 * 1.3)\ngreen = 0.25 + bi * 0.75 * 0.5\nblue = 0.25 + bi * 0.75 * 0.12\nskip = if(above(bi, 0.97), 1, 0)\n",
500→ },
501→ {
502→ folder: "root/embedded/Amp Picks",
503→ name: "Lilypod",
504→ author: "mig",
505→ description: "Auto-ported from the Winamp AVS preset \"mig - Lilypod.avs\" by mig. The original is driven by BufferSave, MovingParticle, 2.8+ Effect List Config, which the script engine cannot run -- replaced with a generated \"fountain\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
506→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/mig - Lilypod.avs",
507→ approx: true,
508→ content: "name: \"Lilypod\"\nmode: dots\nblend: additive\npersist: 0.787\nlinewidth: 1.928\n\n[init]\nn = 885\n\n[frame]\ntt = tt + dt * (0.5 + bass_att * 1.1)\nhue = hue + dt * 0.04\nburst = burst * 0.9\n\n[beat]\nburst = 1\n\n[point]\njet = floor(i * 4)\nlife = frac(rand(i * 7.7 + jet) + tt * (0.35 + rand(i + 3) * 0.65))\na = jet * 6.28318 / 4 + rand(i * 5.1 + jet) * 0.722\nspd = 0.4 + rand(i * 9.2 + jet) * 0.8\npx = cos(a) * spd * life\npy = sin(a) * spd * life - 0.744 * life * life\nx = px * (0.85 + bass * 0.35) / aspect\ny = py\nred = max(0, 1 - life) * (0.35 + burst * 0.55) * abs(sin(life * 4))\ngreen = max(0, 1 - life) * (0.35 + burst * 0.55) * 0.22\nblue = max(0, 1 - life) * (0.35 + burst * 0.55) * abs(cos(life * 4))\nskip = if(above(life, 0.94), 1, 0)\n",
509→ },
510→ {
511→ folder: "root/embedded/Amp Picks",
512→ name: "Mist Wisps",
513→ author: "mig",
514→ description: "Auto-ported from the Winamp AVS preset \"mig - Mist Wisps.avs\" by mig. The original is driven by CustomBPM, BufferSave, MovingParticle, which the script engine cannot run -- replaced with a generated \"moire\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
515→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/mig - Mist Wisps.avs",
516→ approx: true,
517→ content: "name: \"Mist Wisps\"\nmode: dots\nblend: additive\npersist: 0.758\nlinewidth: 2.24\n\n[init]\nn = 1297\n\n[frame]\nt = t + dt * 0.323\nhue = hue + dt * 0.1\n\n[point]\nu = rand(i * 1.7) * 2 - 1\nw = rand(i * 3.3 + 11) * 2 - 1\nm = sin((u * 2.207 + w * 6.547 + t) * 3.14159) * sin((u * 5.739 - w * 2.319 - t * 0.7) * 3.14159)\nx = u * 0.85 / aspect\ny = w * 0.957\nlum = max(0, m) * (0.3 + bass * 0.9) + 0.06\nred = lum * (0.25 + bass * 0.95)\ngreen = lum * (0.25 + mid * 0.95)\nblue = lum * (0.25 + treb * 0.95)\nsize = 1 + abs(m) * 3.505\n",
518→ },
519→ {
520→ folder: "root/embedded/Amp Picks",
521→ name: "Nebulating - Hypercolorspace",
522→ author: "mig",
523→ description: "Auto-ported from the Winamp AVS preset \"mig - Nebulating - Hypercolorspace.avs\" by mig. The original is driven by CustomBPM, BufferSave, Fadeout, which the script engine cannot run -- replaced with a generated \"moire\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
524→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/mig - Nebulating - Hypercolorspace.avs",
525→ approx: true,
526→ content: "name: \"Nebulating - Hypercolorspace\"\nmode: dots\nblend: additive\npersist: 0.792\nlinewidth: 2.678\n\n[init]\nn = 1374\n\n[frame]\nt = t + dt * 0.423\nhue = hue + dt * 0.123\n\n[point]\nu = rand(i * 1.7) * 2 - 1\nw = rand(i * 3.3 + 11) * 2 - 1\nm = sin((u * 3.51 + w * 2.666 + t) * 3.14159) * sin((u * 6.323 - w * 6.393 - t * 0.7) * 3.14159)\nx = u * 0.959 / aspect\ny = w * 0.871\nlum = max(0, m) * (0.3 + bass * 0.9) + 0.06\nred = min(1, lum * 1.3)\ngreen = lum * 0.5\nblue = lum * 0.12\nsize = 1 + abs(m) * 3.799\n",
527→ },
528→ {
529→ folder: "root/embedded/Amp Picks",
530→ name: "Reverb - Deep Net",
531→ author: "mig",
532→ description: "Auto-ported from the Winamp AVS preset \"mig - Reverb - Deep Net.avs\" by mig. The original is driven by CustomBPM, BufferSave, Fadeout, which the script engine cannot run -- replaced with a generated \"lattice\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
533→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/mig - Reverb - Deep Net.avs",
534→ approx: true,
535→ content: "name: \"Reverb - Deep Net\"\nmode: dots\nblend: additive\npersist: 0.818\nlinewidth: 2.394\n\n[init]\ncols = 29\nn = cols * cols\n\n[frame]\nrot = rot + dt * (0.041 + mid * 0.4)\nhue = hue + dt * 0.089\n\n[point]\ncx = floor(i * cols) / (cols - 1)\ncy = frac(i * cols)\nh = sv * 0.525\nux = (cx - 0.5) * 1.845\nuy = (cy - 0.5) * 1.845\nrx = ux * cos(rot) - uy * sin(rot)\nry = ux * sin(rot) + uy * cos(rot)\nx = (rx / aspect) * (1 - h * 0.7)\ny = ry * (1 - h * 0.7)\nred = 0.22 + h * 2.2 * abs(sin(cx * 2.712))\ngreen = 0.22 + h * 2.2 * 0.22\nblue = 0.22 + h * 2.2 * abs(cos(cx * 2.712))\nsize = 1.2 + h * 5\n",
536→ },
537→ {
538→ folder: "root/embedded/Amp Picks",
539→ name: "Slyde - Tri",
540→ author: "mig",
541→ description: "Auto-ported from the Winamp AVS preset \"mig - Slyde - Tri.avs\" by mig. The original is driven by BufferSave, SetRenderMode, MovingParticle, which the script engine cannot run -- replaced with a generated \"lissajous\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
542→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/mig - Slyde - Tri.avs",
543→ approx: true,
544→ content: "name: \"Slyde - Tri\"\nmode: lines\nblend: additive\npersist: 0.863\nlinewidth: 1.626\n\n[init]\nn = 938\n\n[frame]\nt = t + dt * 0.483\nhue = hue + dt * 0.076\n\n[point]\nph = i * 6.28318 * 2.841\nfa = 6 + mid * 0.35\nfb = 2 + bass * 0.45\nx = sin(ph * fa + t) * (0.5 + bass * 0.3) / aspect\ny = sin(ph * fb + t * 1.3 + 1.909) * (0.5 + treb * 0.35)\nred = min(1, 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * 1.3)\ngreen = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * 0.5\nblue = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * 0.12\n",
545→ },
546→ {
547→ folder: "root/embedded/Amp Picks",
548→ name: "Solar Flaire",
549→ author: "mig",
550→ description: "Auto-ported from the Winamp AVS preset \"mig - Solar Flaire.avs\" by mig. The original is driven by BufferSave, Fadeout, SetRenderMode, which the script engine cannot run -- replaced with a generated \"spectrum bars\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
551→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/mig - Solar Flaire.avs",
552→ approx: true,
553→ content: "name: \"Solar Flaire\"\nmode: lines\nblend: additive\npersist: 0.866\nlinewidth: 1.678\n\n[init]\nbars = 59\nn = bars * 11\n\n[frame]\nrot = rot + dt * (0.076 + mid * 0.3)\nhue = hue + dt * 0.107\n\n[point]\nbar = floor(i * bars)\nbi = frac(i * bars)\nlvl = getspec(bar / bars, 0, 0)\nh = lvl * 0.607\na = bar * 6.28318 / bars + rot\nrad = 0.241 + bi * h\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.25 + bi * 0.75 * (0.45 + 0.55 * sin(hue * 6.28318 + bar * 6.28318 / bars))\ngreen = 0.25 + bi * 0.75 * (0.45 + 0.55 * sin(hue * 6.28318 + bar * 6.28318 / bars + 2.09))\nblue = 0.25 + bi * 0.75 * (0.45 + 0.55 * sin(hue * 6.28318 + bar * 6.28318 / bars + 4.19))\nskip = if(above(bi, 0.97), 1, 0)\n",
554→ },
555→ {
556→ folder: "root/embedded/Amp Picks",
557→ name: "Spintronics - Backspin",
558→ author: "mig",
559→ description: "Auto-ported from the Winamp AVS preset \"mig - Spintronics - Backspin.avs\" by mig. The original is driven by 2.8+ Effect List Config, Simple, SetRenderMode, which the script engine cannot run -- replaced with a generated \"fountain\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
560→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/mig - Spintronics - Backspin.avs",
561→ approx: true,
562→ content: "name: \"Spintronics - Backspin\"\nmode: dots\nblend: additive\npersist: 0.804\nlinewidth: 2.037\n\n[init]\nn = 1157\n\n[frame]\ntt = tt + dt * (0.5 + bass_att * 1.1)\nhue = hue + dt * 0.12\nburst = burst * 0.9\n\n[beat]\nburst = 1\n\n[point]\njet = floor(i * 4)\nlife = frac(rand(i * 7.7 + jet) + tt * (0.35 + rand(i + 3) * 0.65))\na = jet * 6.28318 / 4 + rand(i * 5.1 + jet) * 0.547\nspd = 0.4 + rand(i * 9.2 + jet) * 0.8\npx = cos(a) * spd * life\npy = sin(a) * spd * life - 0.712 * life * life\nx = px * (0.85 + bass * 0.35) / aspect\ny = py\nred = min(1, max(0, 1 - life) * (0.35 + burst * 0.55) * 1.3)\ngreen = max(0, 1 - life) * (0.35 + burst * 0.55) * 0.5\nblue = max(0, 1 - life) * (0.35 + burst * 0.55) * 0.12\nskip = if(above(life, 0.94), 1, 0)\n",
563→ },
564→ {
565→ folder: "root/embedded/Amp Picks",
566→ name: "Starslappin",
567→ author: "mig",
568→ description: "Auto-ported from the Winamp AVS preset \"mig - Starslappin.avs\" by mig. The original is driven by unportable scope code (frame line 20: Expected ')' but found ';'), which the script engine cannot run -- replaced with a generated \"kaleido\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
569→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/mig - Starslappin.avs",
570→ approx: true,
571→ content: "name: \"Starslappin\"\nmode: lines\nblend: additive\npersist: 0.842\nlinewidth: 2.148\n\n[init]\nsegs = 7\nn = 545\n\n[frame]\nrot = rot + dt * (0.087 + mid_att * 0.5)\nhue = hue + dt * 0.125\nflash = flash * 0.85\n\n[beat]\nflash = 1\n\n[point]\nseg = floor(i * segs)\nsi = frac(i * segs)\na0 = si * 6.28318 / segs + rot\namp = 0.1 + sv * 0.55 + bass * 0.25 + flash * 0.06\nrad = 0.15 + amp * (0.4 + 0.6 * sin(a0 * 6 + time * 2))\na = seg * 6.28318 / segs + a0 * if(below(seg % 2, 1), 1, -1)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + amp * 1.3 * (0.25 + bass * 0.95)\ngreen = 0.3 + amp * 1.3 * (0.25 + mid * 0.95)\nblue = 0.3 + amp * 1.3 * (0.25 + treb * 0.95)\nskip = if(above(si, 0.96), 1, 0)\n",
572→ },
573→ {
574→ folder: "root/embedded/Amp Picks",
575→ name: "Street Art - Fire Inside",
576→ author: "mig",
577→ description: "Auto-ported from the Winamp AVS preset \"mig - Street Art - Fire Inside.avs\" by mig. The original is driven by BufferSave, Colorfade, Movement, which the script engine cannot run -- replaced with a generated \"fountain\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
578→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/mig - Street Art - Fire Inside.avs",
579→ approx: true,
580→ content: "name: \"Street Art - Fire Inside\"\nmode: dots\nblend: additive\npersist: 0.757\nlinewidth: 2.052\n\n[init]\nn = 1065\n\n[frame]\ntt = tt + dt * (0.5 + bass_att * 1.1)\nhue = hue + dt * 0.108\nburst = burst * 0.9\n\n[beat]\nburst = 1\n\n[point]\njet = floor(i * 4)\nlife = frac(rand(i * 7.7 + jet) + tt * (0.35 + rand(i + 3) * 0.65))\na = jet * 6.28318 / 4 + rand(i * 5.1 + jet) * 1.184\nspd = 0.4 + rand(i * 9.2 + jet) * 0.8\npx = cos(a) * spd * life\npy = sin(a) * spd * life - 1.383 * life * life\nx = px * (0.85 + bass * 0.35) / aspect\ny = py\nred = max(0, 1 - life) * (0.35 + burst * 0.55) * 0.3\ngreen = max(0, 1 - life) * (0.35 + burst * 0.55) * 0.65\nblue = min(1, max(0, 1 - life) * (0.35 + burst * 0.55) * 1.3)\nskip = if(above(life, 0.94), 1, 0)\n",
581→ },
582→ {
583→ folder: "root/embedded/Amp Picks",
584→ name: "Swoo - Slow",
585→ author: "mig",
586→ description: "Auto-ported from the Winamp AVS preset \"mig - Swoo - Slow.avs\" by mig. The original is driven by CustomBPM, BufferSave, Movement, which the script engine cannot run -- replaced with a generated \"ribbon\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
587→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/mig - Swoo - Slow.avs",
588→ approx: true,
589→ content: "name: \"Swoo - Slow\"\nmode: lines\nblend: additive\npersist: 0.919\nlinewidth: 1.852\n\n[init]\nn = 1159\n\n[frame]\nt = t + dt * (0.461 + bass_att * 0.8)\nsway = sway + dt * (0.5 + treb)\nhue = hue + dt * 0.046\n\n[point]\na = i * 6.28318 * 3\nwob = sin(a * 3 + t * 2) * (0.08 + treb * 0.3)\nrad = (0.42 + mid * 0.25) * (0.85 + 0.15 * sin(a * 3 + sway)) + v * 0.199 - wob\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + abs(v) * 1.2 * 0.3\ngreen = 0.3 + abs(v) * 1.2 * 0.65\nblue = min(1, 0.3 + abs(v) * 1.2 * 1.3)\n",
590→ },
591→ {
592→ folder: "root/embedded/Amp Picks",
593→ name: "smell of music (skupers remix)",
594→ author: "nixa",
595→ description: "Auto-ported from the Winamp AVS preset \"nixa - smell of music (skupers remix).avs\" by nixa. The original is driven by Mirror, DynamicMovement, Movement, which the script engine cannot run -- replaced with a generated \"web\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
596→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/nixa - smell of music (skupers remix).avs",
597→ approx: true,
598→ content: "name: \"smell of music (skupers remix)\"\nmode: lines\nblend: additive\npersist: 0.805\nlinewidth: 1.342\n\n[init]\nspokes = 31\nn = spokes * 34\n\n[frame]\nrot = rot + dt * (0.118 + mid * 0.4)\nt = t + dt * 2.453\nhue = hue + dt * 0.113\n\n[point]\nsp = floor(i * spokes)\nsi = frac(i * spokes)\na = sp * 6.28318 / spokes + rot\nwave = sin(si * 3 * 3.14159 - t) * (0.03 + bass * 0.28)\nrad = 0.12 + si * 0.868 + wave\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = (1 - si) * 0.45 + 0.15 + sv * 0.55 * 0.3\ngreen = (1 - si) * 0.45 + 0.15 + sv * 0.55 * 0.65\nblue = min(1, (1 - si) * 0.45 + 0.15 + sv * 0.55 * 1.3)\nskip = if(above(si, 0.985), 1, 0)\n",
599→ },
600→ {
601→ folder: "root/embedded/Amp Picks",
602→ name: "bumpy",
603→ author: "p-k",
604→ description: "Auto-ported from the Winamp AVS preset \"p-k - bumpy.avs\" by p-k. The original is driven by CustomBPM, Color Map, which the script engine cannot run -- replaced with a generated \"pulse rings\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
605→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/p-k - bumpy.avs",
606→ approx: true,
607→ content: "name: \"bumpy\"\nmode: dots\nblend: additive\npersist: 0.798\nlinewidth: 1.642\n\n[init]\nn = 640\n\n[frame]\nhue = hue + dt * 0.119 + beat * 0.01\ntravel = travel + dt * (0.394 + bass_att * 1.4)\nflash = flash * 0.86\n\n[beat]\nflash = 1\n\n[point]\ng = floor(i * 10)\ngi = frac(i * 10)\nph = frac(rand(g * 5.1 + 1) + travel * (0.55 + rand(g + 17) * 0.85))\na = gi * 6.28318\nrad = ph * (0.28 + bass * 0.544 + flash * 0.08)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nfade = sin(ph * 3.14159)\nred = fade * (0.35 + flash * 0.4) * 0.3\ngreen = fade * (0.35 + flash * 0.4) * 0.65\nblue = min(1, fade * (0.35 + flash * 0.4) * 1.3)\nskip = if(above(ph, 0.96), 1, 0)\n",
608→ },
609→ {
610→ folder: "root/embedded/Amp Picks",
611→ name: "splendora",
612→ author: "",
613→ description: "Auto-ported from the Winamp AVS preset \"splendora.avs\". The original is driven by Grain, Simple, Movement, which the script engine cannot run -- replaced with a generated \"swirl\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
614→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/splendora.avs",
615→ approx: true,
616→ content: "name: \"splendora\"\nmode: lines\nblend: additive\npersist: 0.867\nlinewidth: 1.513\n\n[init]\nn = 974\n\n[frame]\nt = t + dt * (0.211 + bass_att * 1.8)\nhue = hue + dt * 0.068 + beat * 0.012\n\n[point]\narm = floor(i * 9)\nfa = frac(i * 9)\nd = fa\nang = arm * 1.515 + d * 1.922 * 3.14159 + t\nrad = (0.04 + pow(d, 1.746) * 1.15) * (0.7 + bass * 0.5)\nx = sin(ang) * rad / aspect\ny = cos(ang) * rad\nred = (0.3 + 0.7 * d) * (0.3 + mid) * abs(sin(d * 2.585))\ngreen = (0.3 + 0.7 * d) * (0.3 + mid) * 0.22\nblue = (0.3 + 0.7 * d) * (0.3 + mid) * abs(cos(d * 2.585))\nskip = if(below(fa, 0.04), 1, 0)\n",
617→ },
618→ {
619→ folder: "root/embedded/Amp Picks",
620→ name: "Urantia",
621→ author: "zxe",
622→ description: "Auto-ported from the Winamp AVS preset \"zxe-Urantia.avs\" by zxe. The original is driven by effect#326, \u0001, UniqueTone, which the script engine cannot run -- replaced with a generated \"orbits\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
623→ originalFile: "/avs-originals/embedded/root/embedded/Amp Picks/zxe-Urantia.avs",
624→ approx: true,
625→ content: "name: \"Urantia\"\nmode: dots\nblend: additive\npersist: 0.862\nlinewidth: 2.9\n\n[init]\nrings = 4\nn = rings * 101\n\n[frame]\nt = t + dt * (0.393 + bass_att * 0.6)\nhue = hue + dt * 0.094\nsquash = 0.387 + 0.25 * sin(t * 0.454)\n\n[point]\nring = floor(i * rings)\nri3 = frac(i * rings)\nr0 = 0.16 + ring * 0.141\na = ri3 * 6.28318 + t * (1.2 - ring * 0.18) + ring * 2.4\nx = sin(a) * r0 * (1 + bass * 0.18) / aspect\ny = cos(a) * r0 * squash\nsat = frac(ri3 * 2)\nsize = if(below(sat, 0.14), 3 + bass * 3, 1)\nred = 0.25 + bass * 0.5 + ring * 0.07 * (0.25 + bass * 0.95)\ngreen = 0.25 + bass * 0.5 + ring * 0.07 * (0.25 + mid * 0.95)\nblue = 0.25 + bass * 0.5 + ring * 0.07 * (0.25 + treb * 0.95)\n",
626→ },
627→ {
628→ folder: "root/embedded/Dynamics",
629→ name: "tentaclism (fake hboy rmx)",
630→ author: "dynamic duo",
631→ description: "Auto-ported from the Winamp AVS preset \"01 dynamic duo - tentaclism (fake hboy rmx).avs\" by dynamic duo. The original is driven by unportable scope code (frame line 20: Expected ')' but found ';'), which the script engine cannot run -- replaced with a generated \"starfield\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
632→ originalFile: "/avs-originals/embedded/root/embedded/Dynamics/01 dynamic duo - tentaclism (fake hboy rmx).avs",
633→ approx: true,
634→ content: "name: \"tentaclism (fake hboy rmx)\"\nmode: dots\nblend: additive\npersist: 0.833\nlinewidth: 2.485\n\n[init]\nn = 952\n\n[frame]\ntravel = travel + dt * (0.231 + vol_att * 1.898)\nhue = hue + dt * 0.056\n\n[point]\na = rand(i * 7.3) * 6.28318\nz = frac(rand(i * 3.1 + 5) + travel * (0.5 + rand(i + 9) * 0.7))\nrad = z * z * 0.992\nx = sin(a) * rad / aspect\ny = cos(a) * rad\ntw = 0.4 + 0.6 * sin(z * 40 + time * 3) * (0.5 + treb)\nred = min(1, tw * 1.3)\ngreen = tw * 0.5\nblue = tw * 0.12\nsize = 1 + z * 3 * (0.5 + bass)\nskip = if(above(z, 0.97), 1, 0)\n",
635→ },
636→ {
637→ folder: "root/embedded/Dynamics",
638→ name: "tentaclism (sky of contempt mix by drew)",
639→ author: "dynamic duo",
640→ description: "Auto-ported from the Winamp AVS preset \"02 dynamic duo - tentaclism (sky of contempt mix by drew).avs\" by dynamic duo. The original is driven by unportable scope code (frame line 20: Expected ')' but found ';'), which the script engine cannot run -- replaced with a generated \"orbits\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
641→ originalFile: "/avs-originals/embedded/root/embedded/Dynamics/02 dynamic duo - tentaclism (sky of contempt mix by drew).avs",
642→ approx: true,
643→ content: "name: \"tentaclism (sky of contempt mix by drew)\"\nmode: dots\nblend: additive\npersist: 0.83\nlinewidth: 2.652\n\n[init]\nrings = 3\nn = rings * 87\n\n[frame]\nt = t + dt * (0.201 + bass_att * 0.6)\nhue = hue + dt * 0.06\nsquash = 0.564 + 0.25 * sin(t * 0.401)\n\n[point]\nring = floor(i * rings)\nri3 = frac(i * rings)\nr0 = 0.16 + ring * 0.108\na = ri3 * 6.28318 + t * (1.2 - ring * 0.18) + ring * 2.4\nx = sin(a) * r0 * (1 + bass * 0.18) / aspect\ny = cos(a) * r0 * squash\nsat = frac(ri3 * 4)\nsize = if(below(sat, 0.14), 3 + bass * 3, 1)\nred = 0.25 + bass * 0.5 + ring * 0.07 * abs(sin(ring * 1.3))\ngreen = 0.25 + bass * 0.5 + ring * 0.07 * 0.22\nblue = 0.25 + bass * 0.5 + ring * 0.07 * abs(cos(ring * 1.3))\n",
644→ },
645→ {
646→ folder: "root/embedded/Dynamics",
647→ name: "tentaclism (microdee's grandpa was a tentaclist)",
648→ author: "dynamic duo",
649→ description: "Auto-ported from the Winamp AVS preset \"03 dynamic duo - tentaclism (microdee's grandpa was a tentaclist).avs\" by dynamic duo. Original superscope code, machine-translated to the AVA script dialect.",
650→ originalFile: "/avs-originals/embedded/root/embedded/Dynamics/03 dynamic duo - tentaclism (microdee's grandpa was a tentaclist).avs",
651→ approx: false,
652→ content: "# Auto-ported from \"03 dynamic duo - tentaclism (microdee's grandpa was a tentaclist).avs\" (Winamp AVS / dynamic duo)\n# SuperScope point program, 4 AVSTrans macros expanded.\nname: \"tentaclism (microdee's grandpa was a tentaclist)\"\nauthor: \"dynamic duo\"\nmode: dots\nblend: additive\npersist: 0.78\nlinewidth: 3\nysign: -1\n\n[init]\nn=40; ln1=1; ln=ln1+2;\r\ncns=.6; chs2=200; chs1=35; mrab=rnd(10)/20;\n\n[frame]\nt=t-0.05; pc=0; sw=-1; sm=sm+rnd(20)/200;\r\nsrm=.9*(srm+rnd(100)*.0004);\r\nssm=sin(sm)*srm+rnd(100)*.0003;\n\n[beat]\nflash = 1\n\n[point]\nsw=sw*-1;\r\nx=if(above(pc,ln),rnd(100)/50-1,rnd(100)/2000+.27+ssm);y=if(above(pc,ln),rnd(100)/50-1,sw);\r\nred=rnd(100)/100; green=red; blue=red; pc=pc+1;\r\ndrawmode=below(pc,ln); skip=band(below(pc,ln),equal(sw,1))\n",
653→ },
654→ {
655→ folder: "root/embedded/Dynamics",
656→ name: "tentaclism (cathode ray mix by onionring of doom)",
657→ author: "dynamic duo",
658→ description: "Auto-ported from the Winamp AVS preset \"04 dynamic duo - tentaclism (cathode ray mix by onionring of doom).avs\" by dynamic duo. The original is driven by unportable scope code (frame line 19: Expected ')' but found ';'), which the script engine cannot run -- replaced with a generated \"web\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
659→ originalFile: "/avs-originals/embedded/root/embedded/Dynamics/04 dynamic duo - tentaclism (cathode ray mix by onionring of doom).avs",
660→ approx: true,
661→ content: "name: \"tentaclism (cathode ray mix by onionring of doom)\"\nmode: lines\nblend: additive\npersist: 0.873\nlinewidth: 1.987\n\n[init]\nspokes = 26\nn = spokes * 38\n\n[frame]\nrot = rot + dt * (0.076 + mid * 0.4)\nt = t + dt * 1.652\nhue = hue + dt * 0.062\n\n[point]\nsp = floor(i * spokes)\nsi = frac(i * spokes)\na = sp * 6.28318 / spokes + rot\nwave = sin(si * 5 * 3.14159 - t) * (0.03 + bass * 0.28)\nrad = 0.12 + si * 0.882 + wave\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = (1 - si) * 0.45 + 0.15 + sv * 0.55 * 0.3\ngreen = (1 - si) * 0.45 + 0.15 + sv * 0.55 * 0.65\nblue = min(1, (1 - si) * 0.45 + 0.15 + sv * 0.55 * 1.3)\nskip = if(above(si, 0.985), 1, 0)\n",
662→ },
663→ {
664→ folder: "root/embedded/Dynamics",
665→ name: "chromatics (glowy mix by meaningless-existance)",
666→ author: "dynamic duo",
667→ description: "Auto-ported from the Winamp AVS preset \"05 dynamic duo - chromatics (glowy mix by meaningless-existance).avs\" by dynamic duo. The original is driven by a trivial scope (n=4; the real work is movement/APE driven), which the script engine cannot run -- replaced with a generated \"tunnel\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
668→ originalFile: "/avs-originals/embedded/root/embedded/Dynamics/05 dynamic duo - chromatics (glowy mix by meaningless-existance).avs",
669→ approx: true,
670→ content: "name: \"chromatics (glowy mix by meaningless-existance)\"\nmode: lines\nblend: additive\npersist: 0.857\nlinewidth: 1.543\n\n[init]\nn = 731\n\n[frame]\nt = t + dt * (0.338 + bass_att * 1.5)\nhue = hue + dt * 0.042\n\n[point]\nring = floor(i * 17)\nri2 = frac(i * 17)\nz = frac(ring / 17 + t)\nrad = 0.05 + z * 0.805\na = ri2 * 6.28318 + ring * 0.411 + sin(t * 0.7) * 2\nx = sin(a) * rad * (0.55 + sv * 1.073) / aspect\ny = cos(a) * rad * (0.55 + sv * 1.073)\nred = (1 - z) * (0.3 + bass * 0.7) * abs(sin(z * 2.074))\ngreen = (1 - z) * (0.3 + bass * 0.7) * 0.22\nblue = (1 - z) * (0.3 + bass * 0.7) * abs(cos(z * 2.074))\n",
671→ },
672→ {
673→ folder: "root/embedded/Dynamics",
674→ name: "tentaclism (midas remix)",
675→ author: "dynamic duo",
676→ description: "Auto-ported from the Winamp AVS preset \"06 dynamic duo - tentaclism (midas remix).avs\" by dynamic duo. The original is driven by unportable scope code (frame line 20: Expected ')' but found ';'), which the script engine cannot run -- replaced with a generated \"fountain\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
677→ originalFile: "/avs-originals/embedded/root/embedded/Dynamics/06 dynamic duo - tentaclism (midas remix).avs",
678→ approx: true,
679→ content: "name: \"tentaclism (midas remix)\"\nmode: dots\nblend: additive\npersist: 0.848\nlinewidth: 2.168\n\n[init]\nn = 757\n\n[frame]\ntt = tt + dt * (0.5 + bass_att * 1.1)\nhue = hue + dt * 0.053\nburst = burst * 0.9\n\n[beat]\nburst = 1\n\n[point]\njet = floor(i * 2)\nlife = frac(rand(i * 7.7 + jet) + tt * (0.35 + rand(i + 3) * 0.65))\na = jet * 6.28318 / 2 + rand(i * 5.1 + jet) * 1.14\nspd = 0.4 + rand(i * 9.2 + jet) * 0.8\npx = cos(a) * spd * life\npy = sin(a) * spd * life - 1.009 * life * life\nx = px * (0.85 + bass * 0.35) / aspect\ny = py\nred = min(1, max(0, 1 - life) * (0.35 + burst * 0.55) * 1.3)\ngreen = max(0, 1 - life) * (0.35 + burst * 0.55) * 0.5\nblue = max(0, 1 - life) * (0.35 + burst * 0.55) * 0.12\nskip = if(above(life, 0.94), 1, 0)\n",
680→ },
681→ {
682→ folder: "root/embedded/Dynamics",
683→ name: "tentaclism (raz remix - ugly edit)",
684→ author: "dynamic duo",
685→ description: "Auto-ported from the Winamp AVS preset \"07 dynamic duo - tentaclism (raz remix - ugly edit).avs\" by dynamic duo. The original is driven by unportable scope code (frame line 20: Expected ')' but found ';'), which the script engine cannot run -- replaced with a generated \"spectrum bars\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
686→ originalFile: "/avs-originals/embedded/root/embedded/Dynamics/07 dynamic duo - tentaclism (raz remix - ugly edit).avs",
687→ approx: true,
688→ content: "name: \"tentaclism (raz remix - ugly edit)\"\nmode: lines\nblend: additive\npersist: 0.873\nlinewidth: 1.756\n\n[init]\nbars = 44\nn = bars * 11\n\n[frame]\nrot = rot + dt * (0.118 + mid * 0.3)\nhue = hue + dt * 0.119\n\n[point]\nbar = floor(i * bars)\nbi = frac(i * bars)\nlvl = getspec(bar / bars, 0, 0)\nh = lvl * 0.767\na = bar * 6.28318 / bars + rot\nrad = 0.145 + bi * h\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.25 + bi * 0.75 * (0.45 + 0.55 * sin(hue * 6.28318 + bar * 6.28318 / bars))\ngreen = 0.25 + bi * 0.75 * (0.45 + 0.55 * sin(hue * 6.28318 + bar * 6.28318 / bars + 2.09))\nblue = 0.25 + bi * 0.75 * (0.45 + 0.55 * sin(hue * 6.28318 + bar * 6.28318 / bars + 4.19))\nskip = if(above(bi, 0.97), 1, 0)\n",
689→ },
690→ {
691→ folder: "root/embedded/Dynamics",
692→ name: "tentaclism (the y.m.o. rework #1)",
693→ author: "dynamic duo",
694→ description: "Auto-ported from the Winamp AVS preset \"08 dynamic duo - tentaclism (the y.m.o. rework #1).avs\" by dynamic duo. The original is driven by unportable scope code (frame line 20: Expected ')' but found ';'), which the script engine cannot run -- replaced with a generated \"web\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
695→ originalFile: "/avs-originals/embedded/root/embedded/Dynamics/08 dynamic duo - tentaclism (the y.m.o. rework #1).avs",
696→ approx: true,
697→ content: "name: \"tentaclism (the y.m.o. rework #1)\"\nmode: dots\nblend: additive\npersist: 0.831\nlinewidth: 1.694\n\n[init]\nspokes = 32\nn = spokes * 27\n\n[frame]\nrot = rot + dt * (0.073 + mid * 0.4)\nt = t + dt * 1.807\nhue = hue + dt * 0.131\n\n[point]\nsp = floor(i * spokes)\nsi = frac(i * spokes)\na = sp * 6.28318 / spokes + rot\nwave = sin(si * 2 * 3.14159 - t) * (0.03 + bass * 0.28)\nrad = 0.12 + si * 0.758 + wave\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = (1 - si) * 0.45 + 0.15 + sv * 0.55 * abs(sin(sp * 0.4))\ngreen = (1 - si) * 0.45 + 0.15 + sv * 0.55 * 0.22\nblue = (1 - si) * 0.45 + 0.15 + sv * 0.55 * abs(cos(sp * 0.4))\nskip = if(above(si, 0.985), 1, 0)\n",
698→ },
699→ {
700→ folder: "root/embedded/Dynamics",
701→ name: "tentaclism (kans of kansis mix by drew - edit)",
702→ author: "dynamic duo",
703→ description: "Auto-ported from the Winamp AVS preset \"09 dynamic duo - tentaclism (kans of kansis mix by drew - edit).avs\" by dynamic duo. The original is driven by unportable scope code (frame line 20: Expected ')' but found ';'), which the script engine cannot run -- replaced with a generated \"moire\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
704→ originalFile: "/avs-originals/embedded/root/embedded/Dynamics/09 dynamic duo - tentaclism (kans of kansis mix by drew - edit).avs",
705→ approx: true,
706→ content: "name: \"tentaclism (kans of kansis mix by drew - edit)\"\nmode: dots\nblend: additive\npersist: 0.827\nlinewidth: 2.039\n\n[init]\nn = 1449\n\n[frame]\nt = t + dt * 0.447\nhue = hue + dt * 0.034\n\n[point]\nu = rand(i * 1.7) * 2 - 1\nw = rand(i * 3.3 + 11) * 2 - 1\nm = sin((u * 6.164 + w * 5.725 + t) * 3.14159) * sin((u * 2.761 - w * 2.167 - t * 0.7) * 3.14159)\nx = u * 0.936 / aspect\ny = w * 0.903\nlum = max(0, m) * (0.3 + bass * 0.9) + 0.06\nred = min(1, lum * 1.3)\ngreen = lum * 0.5\nblue = lum * 0.12\nsize = 1 + abs(m) * 3.26\n",
707→ },
708→ {
709→ folder: "root/embedded/Envision",
710→ name: "the pacifist (duo's underworld mix)",
711→ author: "amphirion",
712→ description: "Auto-ported from the Winamp AVS preset \"01 amphirion - the pacifist (duo's underworld mix).avs\" by amphirion. The original is driven by a trivial scope (n=4; the real work is movement/APE driven), which the script engine cannot run -- replaced with a generated \"kaleido\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
713→ originalFile: "/avs-originals/embedded/root/embedded/Envision/01 amphirion - the pacifist (duo's underworld mix).avs",
714→ approx: true,
715→ content: "name: \"the pacifist (duo's underworld mix)\"\nmode: lines\nblend: additive\npersist: 0.856\nlinewidth: 1.75\n\n[init]\nsegs = 14\nn = 483\n\n[frame]\nrot = rot + dt * (0.149 + mid_att * 0.5)\nhue = hue + dt * 0.117\nflash = flash * 0.85\n\n[beat]\nflash = 1\n\n[point]\nseg = floor(i * segs)\nsi = frac(i * segs)\na0 = si * 6.28318 / segs + rot\namp = 0.1 + sv * 0.55 + bass * 0.25 + flash * 0.06\nrad = 0.15 + amp * (0.4 + 0.6 * sin(a0 * 4 + time * 2))\na = seg * 6.28318 / segs + a0 * if(below(seg % 2, 1), 1, -1)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + amp * 1.3 * (0.45 + 0.55 * sin(hue * 6.28318 + seg * 0.8))\ngreen = 0.3 + amp * 1.3 * (0.45 + 0.55 * sin(hue * 6.28318 + seg * 0.8 + 2.09))\nblue = 0.3 + amp * 1.3 * (0.45 + 0.55 * sin(hue * 6.28318 + seg * 0.8 + 4.19))\nskip = if(above(si, 0.96), 1, 0)\n",
716→ },
717→ {
718→ folder: "root/embedded/Envision",
719→ name: "biofeedback (hboy's organic mix)",
720→ author: "duo",
721→ description: "Auto-ported from the Winamp AVS preset \"02 duo - biofeedback (hboy's organic mix).avs\" by duo. Original superscope code, machine-translated to the AVA script dialect.",
722→ originalFile: "/avs-originals/embedded/root/embedded/Envision/02 duo - biofeedback (hboy's organic mix).avs",
723→ approx: false,
724→ content: "# Auto-ported from \"02 duo - biofeedback (hboy's organic mix).avs\" (Winamp AVS / duo)\n# SuperScope point program, 4 AVSTrans macros expanded.\nname: \"biofeedback (hboy's organic mix)\"\nauthor: \"duo\"\nmode: lines\nblend: additive\npersist: 0.88\nlinewidth: 2\nysign: -1\n\n[init]\nn=50\n\n[frame]\nbg=sin(bt);\r\nfr=fr+bt-(fr*.055);\r\npf=pf+.025;\n\n[beat]\nbt=getspec(0,0,0)*.55;\n\n[point]\nc=i*(3.14159265358979)*2;\r\nx=cos(c);\r\ny=c*sin(fr*.3)*cos(pf)*.1;\r\nsize=20+fr+v*20;\r\n\r\ncol=cos(i*19);\r\nred=col;\r\ngreen=col;\r\nblue=col;\n",
725→ },
726→ {
727→ folder: "root/embedded/Envision",
728→ name: "roll-on mojo (duo remix)",
729→ author: "zamuz",
730→ description: "Auto-ported from the Winamp AVS preset \"04 zamuz - roll-on mojo (duo remix).avs\" by zamuz. The original is driven by a trivial scope (the real work is movement/APE driven), which the script engine cannot run -- replaced with a generated \"swirl\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
731→ originalFile: "/avs-originals/embedded/root/embedded/Envision/04 zamuz - roll-on mojo (duo remix).avs",
732→ approx: true,
733→ content: "name: \"roll-on mojo (duo remix)\"\nmode: lines\nblend: additive\npersist: 0.889\nlinewidth: 1.751\n\n[init]\nn = 950\n\n[frame]\nt = t + dt * (0.251 + bass_att * 1.8)\nhue = hue + dt * 0.089 + beat * 0.012\n\n[point]\narm = floor(i * 3)\nfa = frac(i * 3)\nd = fa\nang = arm * 1.538 + d * 1.277 * 3.14159 + t\nrad = (0.04 + pow(d, 1.775) * 1.15) * (0.7 + bass * 0.5)\nx = sin(ang) * rad / aspect\ny = cos(ang) * rad\nred = (0.3 + 0.7 * d) * (0.3 + mid) * abs(sin(d * 3.995))\ngreen = (0.3 + 0.7 * d) * (0.3 + mid) * 0.22\nblue = (0.3 + 0.7 * d) * (0.3 + mid) * abs(cos(d * 3.995))\nskip = if(below(fa, 0.04), 1, 0)\n",
734→ },
735→ {
736→ folder: "root/embedded/Envision",
737→ name: "cafe de duo (vanish's wicked jungle massive remix)",
738→ author: "duo",
739→ description: "Auto-ported from the Winamp AVS preset \"05 duo - cafe de duo (vanish's wicked jungle massive remix).avs\" by duo. The original is driven by unportable scope code (frame line 19: Expected ')' but found ';'), which the script engine cannot run -- replaced with a generated \"kaleido\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
740→ originalFile: "/avs-originals/embedded/root/embedded/Envision/05 duo - cafe de duo (vanish's wicked jungle massive remix).avs",
741→ approx: true,
742→ content: "name: \"cafe de duo (vanish's wicked jungle massive remix)\"\nmode: lines\nblend: additive\npersist: 0.873\nlinewidth: 1.915\n\n[init]\nsegs = 10\nn = 623\n\n[frame]\nrot = rot + dt * (0.112 + mid_att * 0.5)\nhue = hue + dt * 0.038\nflash = flash * 0.85\n\n[beat]\nflash = 1\n\n[point]\nseg = floor(i * segs)\nsi = frac(i * segs)\na0 = si * 6.28318 / segs + rot\namp = 0.1 + sv * 0.55 + bass * 0.25 + flash * 0.06\nrad = 0.15 + amp * (0.4 + 0.6 * sin(a0 * 9 + time * 2))\na = seg * 6.28318 / segs + a0 * if(below(seg % 2, 1), 1, -1)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + amp * 1.3 * (0.25 + bass * 0.95)\ngreen = 0.3 + amp * 1.3 * (0.25 + mid * 0.95)\nblue = 0.3 + amp * 1.3 * (0.25 + treb * 0.95)\nskip = if(above(si, 0.96), 1, 0)\n",
743→ },
744→ {
745→ folder: "root/embedded/Envision",
746→ name: "incantation (duo remix - edit)",
747→ author: "skupers",
748→ description: "Auto-ported from the Winamp AVS preset \"06 skupers - incantation (duo remix - edit).avs\" by skupers. The original is driven by a trivial scope (n=4; the real work is movement/APE driven), which the script engine cannot run -- replaced with a generated \"kaleido\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
749→ originalFile: "/avs-originals/embedded/root/embedded/Envision/06 skupers - incantation (duo remix - edit).avs",
750→ approx: true,
751→ content: "name: \"incantation (duo remix - edit)\"\nmode: lines\nblend: additive\npersist: 0.892\nlinewidth: 1.682\n\n[init]\nsegs = 14\nn = 476\n\n[frame]\nrot = rot + dt * (0.088 + mid_att * 0.5)\nhue = hue + dt * 0.074\nflash = flash * 0.85\n\n[beat]\nflash = 1\n\n[point]\nseg = floor(i * segs)\nsi = frac(i * segs)\na0 = si * 6.28318 / segs + rot\namp = 0.1 + sv * 0.55 + bass * 0.25 + flash * 0.06\nrad = 0.15 + amp * (0.4 + 0.6 * sin(a0 * 6 + time * 2))\na = seg * 6.28318 / segs + a0 * if(below(seg % 2, 1), 1, -1)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + amp * 1.3 * abs(sin(seg * 0.8))\ngreen = 0.3 + amp * 1.3 * 0.22\nblue = 0.3 + amp * 1.3 * abs(cos(seg * 0.8))\nskip = if(above(si, 0.96), 1, 0)\n",
752→ },
753→ {
754→ folder: "root/embedded/Envision",
755→ name: "miraculous flow (nemo remix)",
756→ author: "duo",
757→ description: "Auto-ported from the Winamp AVS preset \"07 duo - miraculous flow (nemo remix).avs\" by duo. The original is driven by UniqueTone, DynamicMovement, FastBright, which the script engine cannot run -- replaced with a generated \"ribbon\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
758→ originalFile: "/avs-originals/embedded/root/embedded/Envision/07 duo - miraculous flow (nemo remix).avs",
759→ approx: true,
760→ content: "name: \"miraculous flow (nemo remix)\"\nmode: lines\nblend: additive\npersist: 0.91\nlinewidth: 1.628\n\n[init]\nn = 981\n\n[frame]\nt = t + dt * (0.579 + bass_att * 0.8)\nsway = sway + dt * (0.5 + treb)\nhue = hue + dt * 0.122\n\n[point]\na = i * 6.28318 * 3\nwob = sin(a * 6 + t * 2) * (0.08 + treb * 0.3)\nrad = (0.42 + mid * 0.25) * (0.85 + 0.15 * sin(a * 3 + sway)) + v * 0.202 - wob\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = min(1, 0.3 + abs(v) * 1.2 * 1.3)\ngreen = 0.3 + abs(v) * 1.2 * 0.5\nblue = 0.3 + abs(v) * 1.2 * 0.12\n",
761→ },
762→ {
763→ folder: "root/embedded/Envision",
764→ name: "warm freeform (mykal remix)",
765→ author: "duo",
766→ description: "Auto-ported from the Winamp AVS preset \"08 duo - warm freeform (mykal remix).avs\" by duo. The original is driven by a trivial scope (the real work is movement/APE driven), which the script engine cannot run -- replaced with a generated \"web\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
767→ originalFile: "/avs-originals/embedded/root/embedded/Envision/08 duo - warm freeform (mykal remix).avs",
768→ approx: true,
769→ content: "name: \"warm freeform (mykal remix)\"\nmode: dots\nblend: additive\npersist: 0.898\nlinewidth: 1.303\n\n[init]\nspokes = 32\nn = spokes * 37\n\n[frame]\nrot = rot + dt * (0.135 + mid * 0.4)\nt = t + dt * 2.906\nhue = hue + dt * 0.077\n\n[point]\nsp = floor(i * spokes)\nsi = frac(i * spokes)\na = sp * 6.28318 / spokes + rot\nwave = sin(si * 3 * 3.14159 - t) * (0.03 + bass * 0.28)\nrad = 0.12 + si * 0.868 + wave\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = (1 - si) * 0.45 + 0.15 + sv * 0.55 * abs(sin(sp * 0.4))\ngreen = (1 - si) * 0.45 + 0.15 + sv * 0.55 * 0.22\nblue = (1 - si) * 0.45 + 0.15 + sv * 0.55 * abs(cos(sp * 0.4))\nskip = if(above(si, 0.985), 1, 0)\n",
770→ },
771→ {
772→ folder: "root/embedded/Envision",
773→ name: "pleasure point (duo remix)",
774→ author: "zxe",
775→ description: "Auto-ported from the Winamp AVS preset \"09 zxe - pleasure point (duo remix).avs\" by zxe. The original is driven by a trivial scope (the real work is movement/APE driven), which the script engine cannot run -- replaced with a generated \"lissajous\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
776→ originalFile: "/avs-originals/embedded/root/embedded/Envision/09 zxe - pleasure point (duo remix).avs",
777→ approx: true,
778→ content: "name: \"pleasure point (duo remix)\"\nmode: lines\nblend: additive\npersist: 0.87\nlinewidth: 1.808\n\n[init]\nn = 856\n\n[frame]\nt = t + dt * 0.572\nhue = hue + dt * 0.036\n\n[point]\nph = i * 6.28318 * 2.087\nfa = 2 + mid * 0.35\nfb = 7 + bass * 0.45\nx = sin(ph * fa + t) * (0.5 + bass * 0.3) / aspect\ny = sin(ph * fb + t * 1.3 + 1.499) * (0.5 + treb * 0.35)\nred = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * 0.3\ngreen = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * 0.65\nblue = min(1, 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * 1.3)\n",
779→ },
780→ {
781→ folder: "root/embedded/Envision",
782→ name: "heart dynamics (duo's high dose mix)",
783→ author: "zamuz",
784→ description: "Auto-ported from the Winamp AVS preset \"10 zamuz - heart dynamics (duo's high dose mix).avs\" by zamuz. The original is driven by a trivial scope (the real work is movement/APE driven), which the script engine cannot run -- replaced with a generated \"ribbon\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
785→ originalFile: "/avs-originals/embedded/root/embedded/Envision/10 zamuz - heart dynamics (duo's high dose mix).avs",
786→ approx: true,
787→ content: "name: \"heart dynamics (duo's high dose mix)\"\nmode: lines\nblend: additive\npersist: 0.909\nlinewidth: 1.819\n\n[init]\nn = 1105\n\n[frame]\nt = t + dt * (0.35 + bass_att * 0.8)\nsway = sway + dt * (0.5 + treb)\nhue = hue + dt * 0.091\n\n[point]\na = i * 6.28318 * 3\nwob = sin(a * 5 + t * 2) * (0.08 + treb * 0.3)\nrad = (0.42 + mid * 0.25) * (0.85 + 0.15 * sin(a * 3 + sway)) + v * 0.184 - wob\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + abs(v) * 1.2 * abs(sin(a * 0.5))\ngreen = 0.3 + abs(v) * 1.2 * 0.22\nblue = 0.3 + abs(v) * 1.2 * abs(cos(a * 0.5))\n",
788→ },
789→ {
790→ folder: "root/embedded/Envision",
791→ name: "we build here (duo's building blocks remix)",
792→ author: "nemo",
793→ description: "Auto-ported from the Winamp AVS preset \"11 nemo - we build here (duo's building blocks remix).avs\" by nemo. The original is driven by DynamicMovement, BufferSave, 2.8+ Effect List Config, which the script engine cannot run -- replaced with a generated \"moire\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
794→ originalFile: "/avs-originals/embedded/root/embedded/Envision/11 nemo - we build here (duo's building blocks remix).avs",
795→ approx: true,
796→ content: "name: \"we build here (duo's building blocks remix)\"\nmode: dots\nblend: additive\npersist: 0.739\nlinewidth: 2.311\n\n[init]\nn = 1183\n\n[frame]\nt = t + dt * 0.515\nhue = hue + dt * 0.134\n\n[point]\nu = rand(i * 1.7) * 2 - 1\nw = rand(i * 3.3 + 11) * 2 - 1\nm = sin((u * 6.135 + w * 2.876 + t) * 3.14159) * sin((u * 3.312 - w * 5.365 - t * 0.7) * 3.14159)\nx = u * 0.99 / aspect\ny = w * 0.98\nlum = max(0, m) * (0.3 + bass * 0.9) + 0.06\nred = min(1, lum * 1.3)\ngreen = lum * 0.5\nblue = lum * 0.12\nsize = 1 + abs(m) * 3.466\n",
797→ },
798→ {
799→ folder: "root/embedded/Envision",
800→ name: "wickedjunglesmassive (yathosho's cartographic re-rub)",
801→ author: "duo & vanish",
802→ description: "Auto-ported from the Winamp AVS preset \"12 duo & vanish - wickedjunglesmassive (yathosho's cartographic re-rub).avs\" by duo & vanish. The original is driven by unportable scope code (frame line 19: Expected ')' but found ';'), which the script engine cannot run -- replaced with a generated \"moire\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
803→ originalFile: "/avs-originals/embedded/root/embedded/Envision/12 duo & vanish - wickedjunglesmassive (yathosho's cartographic re-rub).avs",
804→ approx: true,
805→ content: "name: \"wickedjunglesmassive (yathosho's cartographic re-rub)\"\nmode: dots\nblend: additive\npersist: 0.805\nlinewidth: 1.835\n\n[init]\nn = 1292\n\n[frame]\nt = t + dt * 0.675\nhue = hue + dt * 0.035\n\n[point]\nu = rand(i * 1.7) * 2 - 1\nw = rand(i * 3.3 + 11) * 2 - 1\nm = sin((u * 3.6 + w * 6.394 + t) * 3.14159) * sin((u * 5.053 - w * 4.781 - t * 0.7) * 3.14159)\nx = u * 0.897 / aspect\ny = w * 0.959\nlum = max(0, m) * (0.3 + bass * 0.9) + 0.06\nred = lum * (0.45 + 0.55 * sin(hue * 6.28318 + u * 4.308))\ngreen = lum * (0.45 + 0.55 * sin(hue * 6.28318 + u * 4.308 + 2.09))\nblue = lum * (0.45 + 0.55 * sin(hue * 6.28318 + u * 4.308 + 4.19))\nsize = 1 + abs(m) * 2.706\n",
806→ },
807→ {
808→ folder: "root/embedded/Envision",
809→ name: "why i love you (duo's pulsedriver remix)",
810→ author: "skupers",
811→ description: "Auto-ported from the Winamp AVS preset \"13 skupers - why i love you (duo's pulsedriver remix).avs\" by skupers. The original is driven by a trivial scope (n=10; the real work is movement/APE driven), which the script engine cannot run -- replaced with a generated \"kaleido\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
812→ originalFile: "/avs-originals/embedded/root/embedded/Envision/13 skupers - why i love you (duo's pulsedriver remix).avs",
813→ approx: true,
814→ content: "name: \"why i love you (duo's pulsedriver remix)\"\nmode: lines\nblend: additive\npersist: 0.843\nlinewidth: 1.547\n\n[init]\nsegs = 8\nn = 528\n\n[frame]\nrot = rot + dt * (0.074 + mid_att * 0.5)\nhue = hue + dt * 0.052\nflash = flash * 0.85\n\n[beat]\nflash = 1\n\n[point]\nseg = floor(i * segs)\nsi = frac(i * segs)\na0 = si * 6.28318 / segs + rot\namp = 0.1 + sv * 0.55 + bass * 0.25 + flash * 0.06\nrad = 0.15 + amp * (0.4 + 0.6 * sin(a0 * 6 + time * 2))\na = seg * 6.28318 / segs + a0 * if(below(seg % 2, 1), 1, -1)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nred = 0.3 + amp * 1.3 * 0.85\ngreen = 0.3 + amp * 1.3 * 0.92\nblue = 0.3 + amp * 1.3\nskip = if(above(si, 0.96), 1, 0)\n",
815→ },
816→ {
817→ folder: "root/embedded/Envision",
818→ name: "conjuring sands (skupers remix - edit)",
819→ author: "duo",
820→ description: "Auto-ported from the Winamp AVS preset \"14 duo - conjuring sands (skupers remix - edit).avs\" by duo. The original is driven by a trivial scope (n=15; the real work is movement/APE driven), which the script engine cannot run -- replaced with a generated \"lissajous\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
821→ originalFile: "/avs-originals/embedded/root/embedded/Envision/14 duo - conjuring sands (skupers remix - edit).avs",
822→ approx: true,
823→ content: "name: \"conjuring sands (skupers remix - edit)\"\nmode: lines\nblend: additive\npersist: 0.922\nlinewidth: 2.216\n\n[init]\nn = 874\n\n[frame]\nt = t + dt * 0.211\nhue = hue + dt * 0.039\n\n[point]\nph = i * 6.28318 * 2.729\nfa = 6 + mid * 0.35\nfb = 5 + bass * 0.45\nx = sin(ph * fa + t) * (0.5 + bass * 0.3) / aspect\ny = sin(ph * fb + t * 1.3 + 1.092) * (0.5 + treb * 0.35)\nred = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * abs(sin(ph * 0.5))\ngreen = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * 0.22\nblue = 0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6 * abs(cos(ph * 0.5))\n",
824→ },
825→ {
826→ folder: "root/embedded/Envision",
827→ name: "multiple overdose (duo remix)",
828→ author: "tuggummi",
829→ description: "Auto-ported from the Winamp AVS preset \"15 tuggummi - multiple overdose (duo remix).avs\" by tuggummi. Original superscope code, machine-translated to the AVA script dialect.",
830→ originalFile: "/avs-originals/embedded/root/embedded/Envision/15 tuggummi - multiple overdose (duo remix).avs",
831→ approx: false,
832→ content: "# Auto-ported from \"15 tuggummi - multiple overdose (duo remix).avs\" (Winamp AVS / tuggummi)\n# SuperScope point program, 4 AVSTrans macros expanded.\nname: \"multiple overdose (duo remix)\"\nauthor: \"tuggummi\"\nmode: lines\nblend: additive\npersist: 0.88\nlinewidth: 2\nysign: -1\n\n[init]\npi=acos(-1) ; t=acos(-1)\n\n[frame]\nn=w*0.55+2 ; t=t+0.25\n\n[beat]\nflash = 1\n\n[point]\ns=bnot(s) ;\r\nx=i*2-1 ;\r\ny=s*0.25-0.225-v*.2 ;\r\nc=sin(i*pi*2+t)*0.5+0.5 ;\r\nred=c ;\r\nblue=c ;\r\ngreen=c;\r\nsize=3;\n",
833→ },
834→ {
835→ folder: "root/embedded/Envision",
836→ name: "warm freeform (ya-tho-sho treatment)",
837→ author: "duo",
838→ description: "Auto-ported from the Winamp AVS preset \"16 duo - warm freeform (ya-tho-sho treatment).avs\" by duo. The original is driven by a trivial scope (the real work is movement/APE driven), which the script engine cannot run -- replaced with a generated \"pulse rings\"-style visual, uniquely parameterized for this preset (beat & band reactive).",
839→ originalFile: "/avs-originals/embedded/root/embedded/Envision/16 duo - warm freeform (ya-tho-sho treatment).avs",
840→ approx: true,
841→ content: "name: \"warm freeform (ya-tho-sho treatment)\"\nmode: lines\nblend: additive\npersist: 0.855\nlinewidth: 1.459\n\n[init]\nn = 572\n\n[frame]\nhue = hue + dt * 0.129 + beat * 0.01\ntravel = travel + dt * (0.44 + bass_att * 1.4)\nflash = flash * 0.86\n\n[beat]\nflash = 1\n\n[point]\ng = floor(i * 13)\ngi = frac(i * 13)\nph = frac(rand(g * 5.1 + 1) + travel * (0.55 + rand(g + 17) * 0.85))\na = gi * 6.28318\nrad = ph * (0.305 + bass * 0.472 + flash * 0.08)\nx = sin(a) * rad / aspect\ny = cos(a) * rad\nfade = sin(ph * 3.14159)\nred = fade * (0.35 + flash * 0.4) * 0.85\ngreen = fade * (0.35 + flash * 0.4) * 0.92\nblue = fade * (0.35 + flash * 0.4)\nskip = if(above(ph, 0.96), 1, 0)\n",
842→ },
843→
844→ // ==========================================================================
845→ // Zai-Magic — ten presets hand-authored for this engine (v7.00).
846→ // Every one is built around BEAT-SYNCED COLOR: the color wheel turns on
847→ // the kick, palettes swap per beat or per 4-beat bar, and kick envelopes
848→ // (beatage) drive brightness. Techniques span all three render modes,
849→ // megabuf particle physics, direct getspec() calls and loop() setup.
850→ // KEEP VERBATIM when regenerating this file with the converter.
851→ // ==========================================================================
852→ {
853→ folder: "root/embedded/Zai-Magic",
854→ name: "Prism Chandelier",
855→ author: "Zai",
856→ description:
857→ "Six mirrored ribbons spin as one kaleidoscope; every beat turns the color wheel a notch and the kick flares the whole prism. Hand-authored for OVE -- hsv rainbow + beatage kick envelope.",
858→ content: `name: "Prism Chandelier"
859→author: "Zai"
860→mode: lines
861→blend: additive
862→persist: 0.87
863→linewidth: 1.6
864→
865→[init]
866→mirrors = 6
867→n = 1140
868→chroma = 0.13
869→rot = 0
870→
871→[frame]
872→t = t + dt
873→rot = rot + dt * (0.25 + mid_att * 0.6)
874→chroma = frac(chroma + dt * 0.045 + beat * 0.085)
875→pulse = exp(-beatage * 3.2)
876→glow = 0.35 + bass_att * 0.45 + pulse * 0.35
877→
878→[point]
879→seg = floor(i * mirrors)
880→si = frac(i * mirrors)
881→ph = si * pi
882→bx = sin(ph * 2 + t * 1.35) * (0.34 + bass * 0.18)
883→by = cos(ph * 3 + t * 0.9) * (0.26 + mid * 0.16)
884→ca = cos(rot + seg * tau / mirrors)
885→sa = sin(rot + seg * tau / mirrors)
886→x = (bx * ca - by * sa) / aspect
887→y = bx * sa + by * ca
888→hue = chroma + seg / mirrors + si * 0.08
889→red = hsvr(hue, 1, glow)
890→green = hsvg(hue, 1, glow)
891→blue = hsvb(hue, 1, glow)
892→skip = if(below(si, 0.015), 1, 0)
893→`,
894→ },
895→ {
896→ folder: "root/embedded/Zai-Magic",
897→ name: "Neon Heartbeat",
898→ author: "Zai",
899→ description:
900→ "A solid-mode bloom that throbs with the bass -- the fill hue jumps on every beat and the petals breathe on the kick envelope. Hand-authored for OVE (solid mode + hsv color).",
901→ content: `name: "Neon Heartbeat"
902→author: "Zai"
903→mode: solid
904→blend: additive
905→persist: 0.82
906→linewidth: 2
907→
908→[init]
909→n = 240
910→hue = 0.55
911→spin = 0
912→
913→[frame]
914→t = t + dt
915→spin = spin + dt * 0.4
916→hue = frac(hue + beat * 0.22)
917→pulse = exp(-beatage * 4.5)
918→petals = 5 + pulse * 1.5
919→
920→[point]
921→li = if(below(i, 0.5), i * 2, (i - 0.5) * 2)
922→back = if(below(i, 0.5), 1, -1)
923→ang = li * tau + spin * back
924→petal = 1 + 0.42 * sin(petals * ang + t * 1.7)
925→rad = if(below(i, 0.5), 0.62 + bass * 0.16 + pulse * 0.2, 0.3 + treb * 0.1 + pulse * 0.12) * petal
926→x = sin(ang) * rad / aspect
927→y = cos(ang) * rad
928→red = hsvr(hue, 0.9, 0.42 + pulse * 0.5)
929→green = hsvg(hue, 0.9, 0.42 + pulse * 0.5)
930→blue = hsvb(hue, 0.9, 0.42 + pulse * 0.5)
931→skip = if(below(li, 0.008), 1, 0)
932→`,
933→ },
934→ {
935→ folder: "root/embedded/Zai-Magic",
936→ name: "Spectrum Serpent",
937→ author: "Zai",
938→ description:
939→ "An oscilloscope serpent coiled into a spiral -- the body swells where the spectrum is loud and the rainbow shifts a step on every beat. Hand-authored for OVE.",
940→ content: `name: "Spectrum Serpent"
941→author: "Zai"
942→mode: lines
943→blend: additive
944→persist: 0.9
945→linewidth: 2.2
946→
947→[init]
948→n = 900
949→chroma = 0
950→turns = 4.5
951→
952→[frame]
953→t = t + dt * (0.7 + bass_att * 0.9)
954→chroma = frac(chroma + dt * 0.06 + beat * 0.14)
955→pulse = exp(-beatage * 3.5)
956→
957→[point]
958→a = i * tau * turns + t
959→r = 0.07 + pow(i, 0.85) * 0.82 * (0.55 + bass_att * 0.55 + pulse * 0.12)
960→wig = sin(a * 3 + t * 2.1) * 0.09 * (0.4 + mid)
961→x = (sin(a) * r + wig * cos(a)) / aspect
962→y = cos(a) * r + wig * sin(a)
963→hue = chroma + i * 0.45
964→lum = 0.3 + sv * 1.1 * (0.6 + vol_att * 0.8) + pulse * 0.18
965→red = hsvr(hue, 0.95, min(1, lum))
966→green = hsvg(hue, 0.95, min(1, lum))
967→blue = hsvb(hue, 0.95, min(1, lum))
968→size = 1.2 + sv * 4
969→alpha = 0.45 + 0.55 * sin(i * pi)
970→`,
971→ },
972→ {
973→ folder: "root/embedded/Zai-Magic",
974→ name: "Bass Bloom",
975→ author: "Zai",
976→ description:
977→ "A fountain of 480 megabuf particles launched by every beat -- each petal carries the exact hue of the beat that spawned it, so the falling arcs leave a rainbow memory of the music. Hand-authored for OVE.",
978→ content: `name: "Bass Bloom"
979→author: "Zai"
980→mode: dots
981→blend: additive
982→persist: 0.9
983→linewidth: 2
984→
985→[init]
986→n = 480
987→budget = 80
988→chroma = 0.62
989→k = 0
990→loop(n, megabuf(k * 6 + 4) = -1; k = k + 1)
991→
992→[frame]
993→t = t + dt
994→budget = budget + 2 + beat * 340
995→chroma = frac(chroma + beat * 0.13)
996→
997→[point]
998→k = floor(i * n)
999→b0 = k * 6
1000→age = megabuf(b0 + 4)
1001→if(band(below(age, 0), above(budget, 0)),
1002→ (megabuf(b0 + 4) = 0.0001;
1003→ megabuf(b0 + 5) = chroma;
1004→ angk = rand(k * 3.13 + 0.3) * tau;
1005→ spdk = 0.5 + rand(k * 7.77 + 3) * 0.9 + bass * 0.35;
1006→ megabuf(b0) = 0;
1007→ megabuf(b0 + 1) = 0;
1008→ megabuf(b0 + 2) = cos(angk) * spdk;
1009→ megabuf(b0 + 3) = sin(angk) * spdk;
1010→ budget = budget - 1),
1011→ 0)
1012→age = megabuf(b0 + 4)
1013→if(above(age, 0),
1014→ (vy = megabuf(b0 + 3) - dt * 0.5;
1015→ megabuf(b0 + 3) = vy;
1016→ megabuf(b0) = megabuf(b0) + megabuf(b0 + 2) * dt;
1017→ megabuf(b0 + 1) = megabuf(b0 + 1) + vy * dt;
1018→ megabuf(b0 + 4) = age + dt;
1019→ px = megabuf(b0);
1020→ py = megabuf(b0 + 1);
1021→ fade = 1 - age * 0.8;
1022→ if(below(fade, 0.03), megabuf(b0 + 4) = -1, 0);
1023→ if(above(abs(px) + abs(py), 2.3), megabuf(b0 + 4) = -1, 0);
1024→ hue = megabuf(b0 + 5);
1025→ x = px / aspect;
1026→ y = py;
1027→ red = hsvr(hue, 0.9, max(0, fade));
1028→ green = hsvg(hue, 0.9, max(0, fade));
1029→ blue = hsvb(hue, 0.9, max(0, fade));
1030→ size = 1.1 + fade * 2.6;
1031→ alpha = min(1, fade * 1.5)),
1032→ (skip = 1))
1033→`,
1034→ },
1035→ {
1036→ folder: "root/embedded/Zai-Magic",
1037→ name: "Strobe Lattice",
1038→ author: "Zai",
1039→ description:
1040→ "Nested squares snap around and swap palette on every beat like a club strobe light; the flash decays on the beatage envelope while the lattice breathes with the bass. Hand-authored for OVE.",
1041→ content: `name: "Strobe Lattice"
1042→author: "Zai"
1043→mode: lines
1044→blend: additive
1045→persist: 0.86
1046→linewidth: 1.8
1047→
1048→[init]
1049→rings = 5
1050→sides = 4
1051→per = 6
1052→n = rings * per
1053→rot = 0.2
1054→chroma = 0
1055→
1056→[frame]
1057→t = t + dt
1058→rot = rot + dt * 0.22
1059→flash = exp(-beatage * 6)
1060→
1061→[beat]
1062→rot = rot + 0.62
1063→chroma = frac(beats * 0.19)
1064→
1065→[point]
1066→ring = floor(i * rings)
1067→ri = frac(i * rings)
1068→vert = floor(ri * per)
1069→av = vert * tau / sides
1070→fx = cos(av)
1071→fy = sin(av)
1072→scale = 0.2 + ring * 0.17 + bass_att * 0.08 + flash * 0.05
1073→a = rot * (1 + ring * 0.13)
1074→ca = cos(a)
1075→sa = sin(a)
1076→x = (fx * ca - fy * sa) * scale / aspect
1077→y = (fx * sa + fy * ca) * scale
1078→hue = chroma + ring * 0.055
1079→lum = 0.32 + flash * 0.5 + mid_att * 0.28
1080→red = hsvr(hue, 0.85, lum)
1081→green = hsvg(hue, 0.85, lum)
1082→blue = hsvb(hue, 0.85, lum)
1083→skip = if(above(vert, sides + 0.5), 1, 0)
1084→`,
1085→ },
1086→ {
1087→ folder: "root/embedded/Zai-Magic",
1088→ name: "Aurora Veil",
1089→ author: "Zai",
1090→ description:
1091→ "Nine waving curtains, each lit by its own frequency band (getspec) -- the whole color scheme drifts once per 4-beat bar for slow, breathing color changes. Hand-authored for OVE.",
1092→ content: `name: "Aurora Veil"
1093→author: "Zai"
1094→mode: lines
1095→blend: additive
1096→persist: 0.93
1097→linewidth: 2.4
1098→
1099→[init]
1100→curtains = 9
1101→n = 1080
1102→scheme = 0.33
1103→
1104→[frame]
1105→t = t + dt
1106→shimmer = sin(beatphase * tau)
1107→
1108→[beat]
1109→if(equal(beats % 4, 0), scheme = frac(scheme + 0.17), 0)
1110→
1111→[point]
1112→cu = floor(i * curtains)
1113→ci = frac(i * curtains)
1114→cx = (cu / (curtains - 1) - 0.5) * 1.9
1115→band = getspec(cu / curtains, 0, 0)
1116→x = (cx + sin(ci * 3.1 + t * 0.8 + cu * 0.7) * 0.16 * (0.25 + mid_att) + shimmer * 0.03) / aspect
1117→y = ci * 1.9 - 0.95 + cos(ci * 4.2 - t * 1.1 + cu) * 0.05
1118→hue = scheme + cu / curtains * 0.5 + ci * 0.06
1119→lum = (0.2 + band * 1.35 * (0.5 + vol_att)) * (0.55 + 0.45 * sin(ci * pi))
1120→red = hsvr(hue, 0.8, min(1, lum))
1121→green = hsvg(hue, 0.8, min(1, lum))
1122→blue = hsvb(hue, 0.72, min(1, lum * 1.18))
1123→alpha = 0.5 + 0.5 * sin(ci * pi)
1124→skip = if(below(ci, 0.01), 1, 0)
1125→`,
1126→ },
1127→ {
1128→ folder: "root/embedded/Zai-Magic",
1129→ name: "Supernova",
1130→ author: "Zai",
1131→ description:
1132→ "Every beat detonates the entire 620-particle field -- shells leave the core white-hot and saturate into the beat's hue as they expand and cool. Hand-authored for OVE (megabuf physics + drag).",
1133→ content: `name: "Supernova"
1134→author: "Zai"
1135→mode: dots
1136→blend: additive
1137→persist: 0.88
1138→linewidth: 2
1139→
1140→[init]
1141→n = 620
1142→budget = 620
1143→chroma = 0.08
1144→k = 0
1145→loop(n, megabuf(k * 6 + 4) = -1; k = k + 1)
1146→
1147→[frame]
1148→t = t + dt
1149→budget = budget + 1
1150→chroma = frac(chroma + beat * 0.21)
1151→
1152→[beat]
1153→budget = n
1154→k = 0
1155→loop(n, megabuf(k * 6 + 4) = -1; k = k + 1)
1156→
1157→[point]
1158→k = floor(i * n)
1159→b0 = k * 6
1160→age = megabuf(b0 + 4)
1161→if(band(below(age, 0), above(budget, 0)),
1162→ (megabuf(b0 + 4) = 0.0001;
1163→ megabuf(b0 + 5) = chroma;
1164→ angk = rand(k * 5.19 + 0.7 + beats * 13.7) * tau;
1165→ spdk = 0.4 + rand(k * 9.71 + 2 + beats * 7.31) * 1.2 + bass * 0.4;
1166→ megabuf(b0) = cos(angk) * 0.03;
1167→ megabuf(b0 + 1) = sin(angk) * 0.03;
1168→ megabuf(b0 + 2) = cos(angk) * spdk;
1169→ megabuf(b0 + 3) = sin(angk) * spdk;
1170→ budget = budget - 1),
1171→ 0)
1172→age = megabuf(b0 + 4)
1173→if(above(age, 0),
1174→ (drag = exp(-age * 1.6);
1175→ megabuf(b0) = megabuf(b0) + megabuf(b0 + 2) * drag * dt;
1176→ megabuf(b0 + 1) = megabuf(b0 + 1) + megabuf(b0 + 3) * drag * dt;
1177→ megabuf(b0 + 4) = age + dt;
1178→ px = megabuf(b0);
1179→ py = megabuf(b0 + 1);
1180→ hue = megabuf(b0 + 5);
1181→ sat = min(1, age * 3.5);
1182→ lum = max(0, exp(-age * 1.15));
1183→ if(below(lum, 0.02), (megabuf(b0 + 4) = -1; skip = 1), 0);
1184→ x = px / aspect;
1185→ y = py;
1186→ red = hsvr(hue, sat, lum);
1187→ green = hsvg(hue, sat, lum);
1188→ blue = hsvb(hue, sat, lum);
1189→ size = 0.6 + lum * 3.2;
1190→ alpha = min(1, lum * 2)),
1191→ (skip = 1))
1192→`,
1193→ },
1194→ {
1195→ folder: "root/embedded/Zai-Magic",
1196→ name: "Tunnel Vision",
1197→ author: "Zai",
1198→ description:
1199→ "A tunnel of rings where every ring carries the hue of the beat it was born on -- each kick sends a new color wave riding out from the center. Hand-authored for OVE.",
1200→ content: `name: "Tunnel Vision"
1201→author: "Zai"
1202→mode: lines
1203→blend: additive
1204→persist: 0.9
1205→linewidth: 2
1206→
1207→[init]
1208→rings = 26
1209→per = 36
1210→n = rings * per
1211→tt = 0
1212→chroma = 0.4
1213→
1214→[frame]
1215→t = t + dt
1216→tt = tt + dt * (0.14 + bass_att * 0.22)
1217→chroma = frac(chroma + beat * 0.115)
1218→pulse = exp(-beatage * 4)
1219→
1220→[point]
1221→ring = floor(i * rings)
1222→ri = frac(i * rings)
1223→dot = floor(ri * per)
1224→z = frac(ring / rings + tt)
1225→rad = 0.06 + pow(z, 1.7) * 1.05
1226→a = dot / per * tau + ring * 0.24 + sin(t * 0.5) * 0.15
1227→wob = 1 + sin(ri * tau * 5 + t * 2) * 0.05 * treb_att + pulse * 0.08
1228→x = sin(a) * rad * wob / aspect
1229→y = cos(a) * rad * wob
1230→hue = chroma - z * 0.38
1231→lum = pow(z, 0.6) * (0.35 + vol_att * 0.55) + pulse * 0.15 * z
1232→red = hsvr(hue, 0.92, min(1, lum))
1233→green = hsvg(hue, 0.92, min(1, lum))
1234→blue = hsvb(hue, 0.92, min(1, lum))
1235→skip = if(above(dot, per - 1.5), 1, 0)
1236→`,
1237→ },
1238→ {
1239→ folder: "root/embedded/Zai-Magic",
1240→ name: "Lissajous Loom",
1241→ author: "Zai",
1242→ description:
1243→ "A lissajous weave that re-threads its frequency ratio once per 4-beat bar while the rainbow rotates on every single beat -- the pattern morphs in color and shape together. Hand-authored for OVE.",
1244→ content: `name: "Lissajous Loom"
1245→author: "Zai"
1246→mode: lines
1247→blend: additive
1248→persist: 0.91
1249→linewidth: 1.5
1250→
1251→[init]
1252→n = 1400
1253→mode = 0
1254→chroma = 0.5
1255→
1256→[frame]
1257→t = t + dt * 0.5
1258→fa = 2 + floor(mode / 2) + equal(mode, 4) * 2
1259→fb = 3 + mode % 2 + equal(mode, 3)
1260→pulse = exp(-beatage * 3)
1261→
1262→[beat]
1263→if(equal(beats % 4, 0), mode = (mode + 1) % 5, 0)
1264→chroma = frac(chroma + 0.09)
1265→
1266→[point]
1267→ph = i * tau
1268→x = sin(ph * fa + t) * (0.55 + bass * 0.28 + pulse * 0.1) / aspect
1269→y = sin(ph * fb + t * 1.35 + 1.1) * (0.55 + mid * 0.25)
1270→hue = chroma + i * 0.33 + sin(ph + t) * 0.05
1271→lum = 0.3 + abs(v) * 0.55 + vol_att * 0.35 + pulse * 0.2
1272→red = hsvr(hue, 0.9, min(1, lum))
1273→green = hsvg(hue, 0.9, min(1, lum))
1274→blue = hsvb(hue, 0.9, min(1, lum))
1275→alpha = 0.55 + 0.45 * sin(ph * fa)
1276→`,
1277→ },
1278→ {
1279→ folder: "root/embedded/Zai-Magic",
1280→ name: "Beat Matrix",
1281→ author: "Zai",
1282→ description:
1283→ "A 16-band spectrum wall -- every beat rotates the entire rainbow across the columns and whitewashes the lit cells for one strobe flash. Hand-authored for OVE (direct getspec bands).",
1284→ content: `name: "Beat Matrix"
1285→author: "Zai"
1286→mode: dots
1287→blend: additive
1288→persist: 0.74
1289→linewidth: 2
1290→
1291→[init]
1292→cols = 16
1293→rows = 10
1294→n = cols * rows
1295→chroma = 0
1296→
1297→[frame]
1298→t = t + dt
1299→chroma = frac(chroma + beat * 0.166)
1300→flash = exp(-beatage * 5)
1301→
1302→[point]
1303→col = floor(i * cols)
1304→row = floor(frac(i * cols) * rows)
1305→lvl = getspec(col / cols, 0, 0)
1306→frombottom = (rows - 1 - row) / rows
1307→lit = if(below(frombottom, lvl * 1.15), 1, 0)
1308→x = (col / (cols - 1) * 1.74 - 0.87) / aspect
1309→y = 0.9 - row * 0.19
1310→hue = chroma + col / cols * 0.78
1311→lum = lit * (0.3 + bass_att * 0.3) + 0.045
1312→sat = 0.9 - flash * 0.85
1313→red = hsvr(hue, sat, lum + flash * lit * 0.55)
1314→green = hsvg(hue, sat, lum + flash * lit * 0.55)
1315→blue = hsvb(hue, sat, lum + flash * lit * 0.55)
1316→size = 2.4 + lit * 1.7 + treb * 1.2
1317→`,
1318→ },
1319→]
1320→