name: "Hexual Healing" mode: dots blend: additive persist: 0.785 linewidth: 2.432 [init] cols = 34 n = cols * cols [frame] rot = rot + dt * (0.072 + mid * 0.4) hue = hue + dt * 0.062 [point] cx = floor(i * cols) / (cols - 1) cy = frac(i * cols) h = sv * 0.506 ux = (cx - 0.5) * 1.674 uy = (cy - 0.5) * 1.674 rx = ux * cos(rot) - uy * sin(rot) ry = ux * sin(rot) + uy * cos(rot) x = (rx / aspect) * (1 - h * 0.7) y = ry * (1 - h * 0.7) red = min(1, 0.22 + h * 2.2 * 1.3) green = 0.22 + h * 2.2 * 0.5 blue = 0.22 + h * 2.2 * 0.12 size = 1.2 + h * 5