name: "Reverb - Deep Net" mode: dots blend: additive persist: 0.818 linewidth: 2.394 [init] cols = 29 n = cols * cols [frame] rot = rot + dt * (0.041 + mid * 0.4) hue = hue + dt * 0.089 [point] cx = floor(i * cols) / (cols - 1) cy = frac(i * cols) h = sv * 0.525 ux = (cx - 0.5) * 1.845 uy = (cy - 0.5) * 1.845 rx = ux * cos(rot) - uy * sin(rot) ry = ux * sin(rot) + uy * cos(rot) x = (rx / aspect) * (1 - h * 0.7) y = ry * (1 - h * 0.7) red = 0.22 + h * 2.2 * abs(sin(cx * 2.712)) green = 0.22 + h * 2.2 * 0.22 blue = 0.22 + h * 2.2 * abs(cos(cx * 2.712)) size = 1.2 + h * 5