name: "Solar Flaire" mode: lines blend: additive persist: 0.866 linewidth: 1.678 [init] bars = 59 n = bars * 11 [frame] rot = rot + dt * (0.076 + mid * 0.3) hue = hue + dt * 0.107 [point] bar = floor(i * bars) bi = frac(i * bars) lvl = getspec(bar / bars, 0, 0) h = lvl * 0.607 a = bar * 6.28318 / bars + rot rad = 0.241 + bi * h x = sin(a) * rad / aspect y = cos(a) * rad red = 0.25 + bi * 0.75 * (0.45 + 0.55 * sin(hue * 6.28318 + bar * 6.28318 / bars)) green = 0.25 + bi * 0.75 * (0.45 + 0.55 * sin(hue * 6.28318 + bar * 6.28318 / bars + 2.09)) blue = 0.25 + bi * 0.75 * (0.45 + 0.55 * sin(hue * 6.28318 + bar * 6.28318 / bars + 4.19)) skip = if(above(bi, 0.97), 1, 0)