1→# Worklog — AVA (Advanced Visualization Agent) 2→ 3→Project: Audio-reactive visualization agent (AVS-style scripting, 3-band spectrum detection, 4→predictive beat tracking). Built as a Next.js 16 web app (reference implementation) plus a 5→Rust/Vulkan scaffold for the future native cross-platform export. 6→ 7→User requirements: 8→- 3-band detection: Bass 20–100 Hz, Mid 700 Hz–2 kHz, High 7 kHz–16 kHz (user-adjustable) 9→- Beat detection from bass + beat PREDICTION (keeps beat when bass drops out) 10→- Green dot beat indicator + "Set Beat" tap-tempo button 11→- AVS-style custom visualization script editor: edit, save as default, save to file, load from file 12→- Help section with variables/functions reference 13→- 5 preset scripts (user provided real Winamp AVS presets on Google Drive) 14→- Rust + Vulkan target for Linux/Windows/macOS export (scaffold + blueprint delivered here) 15→ 16→--- 17→Task ID: 1 18→Agent: main (Z.ai Code) 19→Task: Project inspection + Google Drive preset retrieval 20→ 21→Work Log: 22→- Verified dev server running on port 3000 (Next.js 16.1.3, dev.log clean) 23→- Fetched Google Drive folder (public) — extracted 5 file IDs and downloaded all files: 24→ - "Synth-C - Gap The Mind.avs" (12.5 KB) 25→ - "zamuz - wonder 'bout.avs" (34 KB) 26→ - "Synth-C - Quantization.avs" (14.8 KB) 27→ - "zamuz - keep tryin'.avs" (19 KB) 28→ - "zamuz - vorticity (brain activity remix).avs" (17 KB) 29→- Parsed binary AVS format (null-terminated strings): extracted Superscope code, Texer II 30→ configs, movement expressions. These are scene classics from visbot.net. 31→- Decided engine design: AVS-eel-flavored expression language (if/above/below/equal/rand, 32→ getspec/getosc-equivalents sv/v, reg-free flat variables) so the presets port naturally. 33→ 34→Stage Summary: 35→- All 5 original presets secured and understood; will be adapted to the AVA script dialect 36→ (originals preserved as downloadable files in public/avs-originals/). 37→- Core engine architecture defined: expression compiler, script parser, BeatTracker (PLL-style 38→ predictor + tap tempo), AudioEngine (WebAudio FFT, mic/file/demo synth), canvas renderer. 39→ 40→--- 41→Task ID: 2 42→Agent: main (Z.ai Code) 43→Task: Project setup — deps, Prisma schema, DB, original preset files 44→ 45→Work Log: 46→- Installed jszip (for the Rust scaffold zip download API) 47→- Prisma schema rewritten: `Preset` (name/author/description/content/isBuiltIn, unique name) 48→ and `Settings` (defaultScript + bandConfig + beatConfig JSON) — ran `bun run db:push` OK 49→- Copied the 5 original Winamp .avs binaries to public/avs-originals/ (downloadable from UI) 50→ 51→Stage Summary: 52→- DB ready; jszip available; originals served at /avs-originals/*.avs 53→ 54→--- 55→Task ID: 3 56→Agent: main (Z.ai Code) 57→Task: AVA core engine libraries (src/lib/ava/*) 58→ 59→Work Log: 60→- types.ts — BandConfig / BeatConfig / BandLevels / BeatFrame + defaults 61→ (bass 20–100 Hz, mid 700–2000 Hz, high 7000–16000 Hz as requested) 62→- expression.ts — full expression compiler: tokenizer → recursive-descent parser → closure 63→ tree. AVS-eel flavored: if() is LAZY, && / || short-circuit, ternary, ^ power (right-assoc), 64→ assignment valid inside call args + ternary branches (if(cond, x=1, x=2) works), 65→ newline & ';' statement separators (newlines inside parens ignored), '#'/'//' comments, 66→ deterministic hash rand(seed). 30+ functions incl. above/below/equal/band/bor/bnot/frac. 67→- script.ts — text format parser: header keys (name/author/description/mode/blend/persist/ 68→ linewidth) + [init]/[frame]/[beat]/[point] sections, error objects with section+line, 69→ validateScript() never throws. 70→- beat.ts — BeatTracker: rolling-average energy detection w/ threshold+minInterval+floor, 71→ interval learning (median + EMA period lock, spread gating), PLL-style phase predictor that 72→ keeps firing beats when bass drops (confidence-gated, slowly decays), tap() tempo learning. 73→- audio.ts — AudioEngine: WebAudio AnalyserNode FFT 8192 (~5.4 Hz bins), byte-spectrum band 74→ averaging with attack 35ms / release 220ms smoothing; sources: demo (synthesized techno: 75→ kick 160→43Hz sweep, snare bandpass 1.8k, hats HP 8.2k, saw bassline — audible + analyzable), 76→ mic (never routed to speakers), file (loops, audible). getWave/getSpectrum for scripts. 77→- presets.ts — 5 built-in presets ADAPTED from the user's real AVS files: 78→ Gap The Mind (radial warp rings), wonder 'bout (bass-spawned expanding rings), 79→ Quantization (grid-snapped dot rings), keep tryin' (bass burst dots + swirl), 80→ vorticity (twisting spiral arms) + STARTER_TEMPLATE. 81→- engine.ts — AvaEngine: rAF loop (bands → beat → env → frame/beat progs → point prog ×N → 82→ draw), canvas 2d renderer with additive blending, per-point color, 2-pass glow, 83→ persistence trails, lines/dots/solid modes, DPR-aware resize via ResizeObserver, 84→ throttled stats callback for the UI. Singleton via getEngine(). 85→- SMOKE TESTED via bun script: all 5 presets parse & execute 120 frames; lazy-if/ternary/pow 86→ OK; beat sim locks 124.1 BPM from 124 BPM kick train; predictor sustains beats through 10s 87→ of silence; tap tempo locks 120 BPM from 500ms taps. (2 parser bugs found & fixed: assignment 88→ inside call args; newline statement separators with paren-awareness.) 89→ 90→Stage Summary: 91→- Core engine complete and verified. Env variables exposed to scripts: n, t, time, dt, frame, 92→ bass/mid/treb (+ _att), vol (+ _att), beat, bpm, beatphase, beatconf, beats, w, h, aspect, 93→ persist, i, v, sv, x, y, red, green, blue, skip, size, alpha. 94→ 95→--- 96→Task ID: 4 97→Agent: main (Z.ai Code) 98→Task: API routes 99→ 100→Work Log: 101→- GET/POST /api/presets — GET seeds built-ins on first run and lists all; POST upserts user 102→ presets by name (built-ins protected, 409 on name clash with built-in) 103→- PUT/DELETE /api/presets/[id] — user presets only 104→- GET/PUT /api/settings — defaultScript + bandConfig + beatConfig (upsert, JSON strings in DB) 105→- Created src/lib/ava/blueprint.ts STUB (interface Blueprint + placeholder) for Task 3-b 106→ 107→Stage Summary: 108→- Backend complete. Frontend contract: GET /api/presets → { presets: [...] }; 109→ POST /api/presets {name, content, author?, description?} → {preset}; 110→ GET /api/settings → { defaultScript, bandConfig, beatConfig }; 111→ PUT /api/settings { defaultScript? , bandConfig?, beatConfig? }. 112→ 113→ 114→--- 115→Task ID: 3-a 116→Agent: full-stack-developer (UI) 117→Task: Complete UI for AVA — single-page app (dark club/VJ aesthetic) with header 118→(audio source controls, BPM readout, green beat dot + Set Beat pairing), visual 119→stage (canvas + engine loop), 5-tab control panel (Presets / Script / Detect / 120→Beat / Native) and sticky footer status bar. 121→ 122→Work Log: 123→- Read worklog + all engine APIs (types/engine/script/presets/blueprint/audio/beat) 124→ and the existing API routes before writing any code. 125→- src/lib/store.ts — zustand store: throttled stats (AvaStats = EngineStats + 126→ beatCount), beatFlash pulses, bandConfig/beatConfig mirrors that write the 127→ engine live + persist (localStorage instant, PUT /api/settings debounced 600 ms 128→ with shape guards), preset list + refreshPresets(), script text, active tab. 129→- src/components/ava/audio-source.ts — tapBeat() (engine.beat.tap + dot flash + 130→ lastTap), applyScriptText() (validate → setScript, engine.setScript), and 131→ useAudioSource() hook wrapping startDemo/startMic/startFile/stop with error 132→ mapping (mic permission / no device / decode failure → destructive toast) and 133→ store sync from engine.audio.kind (authoritative). 134→- src/components/ava/beat-dot.tsx — the green indicator: SVG phase ring 135→ (stroke-dashoffset follows beat.phase, 150 ms linear transition), emerald dot 136→ that scales 1.9× + glows 180 ms on audio/tap beats, and for predicted beats an 137→ expanding outline ring (framer-motion, 450 ms) + "PRED" badge. Flash state is 138→ derived (seq vs clearedSeq) — no setState-in-effect. 139→- src/app/page.tsx — useInitialLoad (presets + settings; server → localStorage → 140→ first preset → STARTER_TEMPLATE fallback chain; applies configs + script), 141→ useBeatWatcher (see decisions below), useSpaceToTap (Space outside 142→ inputs/textarea/select/button → tap, preventDefault). Root layout: 143→ min-h-screen flex-col, lg:h-screen with internal panel scroll (footer always 144→ at viewport bottom; mobile pushes footer naturally). 145→- src/components/ava/header.tsx — sticky, backdrop-blur; emerald logo square + 146→ AVA title + subtitle (hidden on mobile); segmented Demo/Mic/File/Stop control 147→ (44 px targets, active state emerald, hidden file input); demo BPM slider 148→ (60–200, only while demo active); right cluster = BPM readout (mono, emerald, 149→ '—' when unknown) + BeatDot + Set Beat button, always visible, wraps to row 1 150→ on mobile (source controls wrap to row 2). 151→- src/components/ava/visual-stage.tsx — owns engine lifecycle (engine.start/ 152→ stop + onStats → store), idle glass overlay with 3 big source buttons 153→ (AnimatePresence fade), top-left FPS/PTS readout (pointer-events-none), top- 154→ right fullscreen toggle (requestFullscreen on container). Canvas absolute 155→ fill; engine's ResizeObserver handles DPR. 156→- src/components/ava/presets-tab.tsx — preset cards (name/author/description 157→ line-clamp-3, mode + built-in/custom badges), Load (applies + toasts, jumps 158→ to Script tab on compile error), ".avs original" download link for built-ins 159→ via originalFileUrl(name), two-step Delete (3 s confirm timeout) for customs, 160→ "New Script" (STARTER_TEMPLATE + switch tab), save-as-preset section (POST, 161→ 409 handled, refresh + toast). List: max-h-96 + thin styled scrollbar. 162→- src/components/ava/script-tab.tsx — toolbar (Apply ▶ / Save as Default 💾 / 163→ Save to File ⬇ Blob download .ava / Load from File 📂 (.ava,.avs, 164→ .txt, auto-applies when valid) / New / Help ?), gutter+textarea editor 165→ (synced scroll, Tab → 2 spaces, min-h-320, wrap=off), rose gutter line on the 166→ error line, live debounced validation (250 ms), status line "✔ Compiled OK — 167→ mode: lines, n=480" (n from running [init] on a scratch env) / compile error 168→ / stats.error runtime errors. 169→- src/components/ava/help-panel.tsx — Quick Start, full variables table (frame 170→ + point-only), functions table, operators, 5 example formulas, .ava file 171→ format doc. 172→- src/components/ava/detect-tab.tsx — Bass/Mid/High cards: Low/High Hz sliders 173→ (bass 10–300/20–500, mid 100–5000/300–8000, high 1000–12000/4000–20000; low < 174→ high enforced with min gaps 10/50/200 in the store), Gain 0.1–4, mono Hz 175→ readouts, live VU meters (instant fill emerald/amber/rose + _att peak-hold 176→ tick), per-band reset. 177→- src/components/ava/beat-tab.tsx — 80 px BeatDot + source badge (AUDIO/PRED/ 178→ TAP), big BPM readout, large SET BEAT button (framer-motion whileTap), tap 179→ feedback ("Tap 3… keep tapping" → "Locked: 128.0 BPM"), confidence bar, beat 180→ count, sensitivity (threshold 1.1–2.5, "lower = more sensitive"), min 181→ interval 150–600 ms, prediction switch ("Keeps the beat alive when the bass 182→ drops out"), how-it-works explainer. 183→- src/components/ava/native-tab.tsx — renders BLUEPRINT (title/intro/sections/ 184→ bullets/code blocks in scrollable pre), emerald "Download Rust Scaffold 185→ (.zip)" , identical-language note. 186→- src/components/ava/footer-bar.tsx — sticky mt-auto status bar: SRC/FPS/PTS/ 187→ BPM/SCRIPT micro-stats (mono), green "engine ok" / pulsing red "script error". 188→- src/app/layout.tsx — dark class on , title "AVA — Advanced 189→ Visualization Agent", body bg-zinc-950. 190→- FIXED BUGS during browser testing: (1) Detect tab crashed — levels key for 191→ the high band is `treb` not `high` (added levelKey/attKey mapping to BandSpec); 192→ (2) lint: setState-in-effect in BeatDot (derived flash state instead); 193→ (3) lint: // text node in help panel. 194→- Tuned src/hooks/use-toast.ts: TOAST_LIMIT 1→3, TOAST_REMOVE_DELAY 100 s→5 s 195→ (lingering toasts were covering header/panel buttons during testing). 196→- VERIFIED in headless browser: initial load seeds presets + applies Gap The 197→ Mind (480 pts @60 fps); demo start/stop + DEMO slider; beat dot flashing live 198→ (scale 1↔1.9); tap tempo lock ("Locked: 119.9 BPM" from 4×500 ms taps, Space 199→ key too); after Stop the PRED badge/outline ring shows prediction carrying 200→ the beat; preset load/save/delete (two-step) round-trip via API; Save as 201→ Default → PUT /api/settings + localStorage; band slider → debounced PUT; 202→ .avs originals serve 200; script upload (auto-apply, n=300) + export to 203→ Upload Test.ava; mic error toast ("No microphone found" in this headless 204→ env); no blue/indigo anywhere; lint clean; tsc clean for owned files. 205→ 206→Stage Summary: 207→- Files created: src/lib/store.ts; src/components/ava/{shared.ts, audio-source.ts, 208→ beat-dot.tsx, header.tsx, visual-stage.tsx, presets-tab.tsx, script-tab.tsx, 209→ help-panel.tsx, detect-tab.tsx, beat-tab.tsx, native-tab.tsx, footer-bar.tsx, 210→ control-panel.tsx}. Modified: src/app/page.tsx (replaced), src/app/layout.tsx, 211→ src/hooks/use-toast.ts (toast duration/limit only). 212→- KEY DECISION — beat flash sampling: engine stats are throttled (~8 Hz) but 213→ beat=true lasts one frame, so most beats are invisible in stats. The watcher 214→ in page.tsx ALSO fires on beat.phase running backwards (real beats reset 215→ phase to 0; the predictor grid wraps at 1). Classification: stats.beat.beat 216→ sampled → exact source; phase drop + prediction on + confidence > 0.35 + 217→ bassAtt < 0.06 → 'predicted'; phase drop + bassAtt > 0.05 → 'audio'; silent 218→ no-lock → no flash (idle dot doesn't pulse). Tap flashes suppressed for 219→ 300 ms to avoid double pulses. Verified working in-browser. 220→- KEY DECISION — desktop uses lg:h-screen + internal panel scroll so the footer 221→ stays at the viewport bottom and the canvas fills the height; mobile uses 222→ natural flow (min-h-screen + mt-auto footer) so the footer is pushed down. 223→- Store is the only place configs touch the engine (applyBandConfig/ 224→ setBandValue etc.), keeping live-update + persistence consistent everywhere. 225→- NOTE for Task 5 (integration): /api/rust-scaffold is linked from the Native 226→ tab but the route does not exist yet (Task 3-b owns it — expect 404 until 227→ then). BLUEPRINT is still the stub; the Native tab renders whatever 3-b puts 228→ in it, no UI changes needed. Settings row 'main' currently holds 229→ defaultScript="Gap The Mind" + default bandConfig from testing (both equal 230→ defaults — safe to leave or clear). Pre-existing tsc errors in 231→ src/lib/ava/{audio,script}.ts and examples/ are NOT from this task 232→ (ignoreBuildErrors is set). 233→ 234→--- 235→Task ID: 3-b 236→Agent: general-purpose (Rust scaffold + blueprint) — [timed out at the very end; 237→ deliverables verified complete by the main agent, which appends this entry] 238→ 239→Task: Rust/Vulkan native-export scaffold + architecture blueprint + zip download API 240→ 241→Work Log: 242→- Built rust-agent/ cargo crate (ava-agent, edition 2021): winit 0.30 (ApplicationHandler 243→ API), wgpu 22 (Vulkan-first; `vulkan-force` feature for MoltenVK on macOS), cpal 0.15, 244→ rustfft 6.2, pollster, anyhow 245→- src/audio.rs — cpal default-input capture, ring buffer, AudioProcessor::poll() per frame 246→- src/spectrum.rs — Hann-window 8192 FFT, band levels w/ same attack(35ms)/release(220ms) 247→ smoothing as the web engine 248→- src/beat.rs — 1:1 port of beat.ts (same constants, median+EMA lock, PLL predictor, taps) 249→- src/script/{lexer,parser,env,mod}.rs — expression engine + .ava format parser with the 250→ same lazy-if / assignment-in-args / deterministic-rand semantics 251→- src/engine.rs — script runtime host (init/frame/beat/point stepping, shared state) 252→- src/render/{mod.rs,shader.wgsl} — wgpu pipelines: audio-reactive fullscreen background + 253→ additive point cloud, #[repr(C)] uniforms, persistence via TODO'd feedback texture 254→- presets/*.ava — all six scripts (5 classics + starter) portable across engines 255→- Rewrote src/lib/ava/blueprint.ts with 8 real sections (architecture map, wgpu/Vulkan 256→ strategy, audio pipeline, beat engine, script engine, rendering, per-platform builds, 257→ roadmap) 258→- Built src/app/api/rust-scaffold/route.ts (jszip walk, skip target/.git/node_modules) 259→ 260→Stage Summary: 261→- Scaffold ~1,700 lines, all files present; zip route verified 200 in dev.log; lint clean. 262→- NOT compiled (no cargo in sandbox) — scaffold quality, clearly TODO-marked where partial. 263→ 264→--- 265→Task ID: 5 266→Agent: main (Z.ai Code) 267→Task: Integration, lint, agent-browser E2E verification & fixes 268→ 269→Work Log: 270→- bun run lint → zero errors across the whole project 271→- dev.log clean: / 200, /api/presets 200, /api/settings 200, /api/rust-scaffold 200, 272→ no runtime errors, no hydration warnings 273→- Agent-browser E2E golden path, all VERIFIED: 274→ * initial load: idle overlay, 5 preset cards + .avs original links, tabs render 275→ * Demo Track → canvas lit (30.7% pixels @60fps, 480 pts), footer SRC/FPS/PTS/BPM live 276→ * footer shows detected 120.0 BPM from the demo kick pattern 277→ * Set Beat ×4 taps → "Locked: 99.8 BPM" (matches real ~600ms tap intervals), confidence 65% 278→ * Beat tab: AUDIO badge, beat count, sensitivity ×1.40, min interval 250ms, prediction switch 279→ * Stop audio → badge switches to PRED, beat count 20→35 (predictor keeps the beat), 280→ confidence decays 65%→35% — core requirement verified 281→ * Script editor: broken script → "✘ [point] line 8: Unknown function 'badfunc'"; 282→ fixed script → "✔ Compiled OK — mode: lines, n=300" 283→ * Help panel: variables table, functions, operators, examples 284→ * Save as preset → "Smoke Test Ring" listed + toast; two-step delete verified 285→ * Save as Default → PUT /api/settings verified via curl; reload auto-loads the default 286→ * Detect tab: Bass 20–100 Hz / Mid 700–2000 Hz / High 7k–16 kHz cards, gains, live 287→ meters reading real audio (0.78/0.60/0.32) 288→ * Native tab: blueprint sections render + zip download (116 KB, 25 files, valid zip) 289→ * Mobile 390×844: responsive, footer pushed naturally, sticks to viewport bottom when scrolled 290→- Cleanup: deleted the test preset, cleared test defaultScript (DB + localStorage) so a 291→ fresh visit loads "Gap The Mind" 292→ 293→Stage Summary: 294→- ALL acceptance criteria verified in-browser. Zero console errors. The application is 295→ fully interactive: 3-band detection, beat detection + prediction + tap learning, AVS-style 296→ scripting with editor/help/save/load, 5 authentic presets (adapted), Rust scaffold export. 297→ 298→--- 299→Task ID: 6 300→Agent: general-purpose 301→Task: "Stream a link" backend — yt-dlp link resolution + same-origin audio byte proxy (POST /api/resolve, GET /api/audio/stream) 302→ 303→Work Log: 304→- Read worklog (Tasks 1–5) and existing routes; confirmed dev server already running on :3000 305→ (Node, next-server v16.1.3) — never restarted it; no build, no new deps, no git 306→- Installed yt-dlp standalone binary: bin/yt-dlp (GitHub latest yt-dlp_linux), chmod +x, 307→ --version prints 2026.10.21 308→- src/lib/server/ssrf.ts — assertPublicHttpUrl(raw): http(s) only, explicit port must be 80/443, 309→ localhost/.localhost/.local/.internal banned, IPv4 privates (0/8, 10/8, 100.64/10, 127/8, 310→ 169.254/16, 172.16/12, 192.168/16), IPv6 ::/::1/fc00::/7/fe80::/10 plus IPv4-mapped 311→ ::ffff:a.b.c.d (embedded v4 checked; hand-written IPv6 expander handles v4 tails + zone ids), 312→ then dns.promises.lookup(all:true) with EVERY result re-checked by the same rules (kills 313→ nip.io / DNS-rebind tricks). Throws user-safe messages; returns the parsed URL. 314→- src/lib/server/stream-store.ts — Map on globalThis.__avaStreams via a typed interface with an 315→ optional property + `??=` (no `any`): token = randomBytes(16).hex (32 chars), entries 316→ { remoteUrl, title, source, expires }, 30-min sliding TTL, prune-on-every-access; exports 317→ createStreamEntry / getStreamEntry / refreshStreamEntry. 318→- src/app/api/resolve/route.ts — JSON body { url } (≤2048, trim) → 400s; SSRF gate → 400; 319→ 10-min success cache on globalThis.__avaResolveCache (repeat links replay instantly); 320→ direct-audio bypass for .mp3 .m4a .aac .ogg .oga .opus .wav .flac .mp4 .webm (source "direct", 321→ title = decoded last path segment, fallback hostname); otherwise yt-dlp 322→ -J --no-warnings --no-playlist --no-progress --socket-timeout 15 323→ -f "bestaudio[protocol^=http]/bestaudio/best" with a 30 s kill → 504; non-zero exit → 324→ ANSI/control-stripped stderr tail (300 chars) → 422 ("Unsupported URL" gets its own message); 325→ stream URL pick = data.url ?? requested_formats[0].url ?? last http-protocol format; 326→ .m3u8/.mpd path or m3u8/mpd/dash protocol → 422 adaptive message; SSRF re-check on the 327→ RESOLVED stream URL (public CDNs like googlevideo pass) → 422 if not; title control-stripped + 328→ clamped 140 (fallback "Stream"), source = extractor_key|extractor|hostname lowercase, 329→ durationSec = numeric duration or null. 330→- src/app/api/audio/stream/route.ts — token → entry (prune first) else 404; SSRF re-check of the 331→ stored remoteUrl; forwards the client Range header, Chrome UA, redirect follow, no-store; 332→ !ok → 502 `Upstream failed (HTTP n).`; content-type must be audio/*, video/*, 333→ application/octet-stream or application/ogg else 502 "Upstream did not return audio."; 334→ refreshes sliding TTL, then passes through the upstream status with content-type/-length/ 335→ -range/accept-ranges (only when upstream provided them) + Cache-Control: public, max-age=1800. 336→- FIX found while testing: the upstream host intermittently RST/ETIMEDOUTs full (non-ranged) 337→ fetches — verified against raw node fetch (1/6 ETIMEDOUT) — added ONE immediate retry on 338→ network-level failure only (HTTP error statuses are never retried); after that: 2× full GET 339→ 200 audio/mpeg 8,945,229 bytes. 340→- tsc --noEmit: zero errors in the new files (the project's 8 pre-existing errors are all in 341→ src/lib/ava, examples/, skills/, rust-scaffold — untouched). 342→ 343→Stage Summary: 344→- yt-dlp: /home/z/my-project/bin/yt-dlp, version 2026.10.21 (runtime order: $AVA_YTDLP → 345→ /bin/yt-dlp if existsSync → "yt-dlp" on PATH) 346→- Files created (nothing else touched, no frontend files): bin/yt-dlp, src/lib/server/ssrf.ts, 347→ src/lib/server/stream-store.ts, src/app/api/resolve/route.ts, src/app/api/audio/stream/route.ts 348→- Test 1 MUST-PASS direct MP3 (soundhelix Song-1): resolve → ok:true, source:"direct", 349→ title:"SoundHelix-Song-1.mp3"; full stream GET → 200 audio/mpeg 8,945,229 B (>1 MB; takes ~30 s 350→ because the origin throttles at ~300 KB/s — proxy adds ~0); Range 0-1023 → 206 with 351→ content-range "bytes 0-1023/8945229", accept-ranges, cache-control all verified 352→- Test 2 MUST-PASS SSRF: http://127.0.0.1/x → 400, http://169.254.169.254/latest/meta-data → 400, 353→ ftp://example.com/a.mp3 → 400. Extras: localhost:8080 → 400 (port), foo.bar.local → 400, 354→ [::1] → 400, [::ffff:10.0.0.5] → 400 (v4-mapped), 127.0.0.1.nip.io → 400 (DNS-result check), 355→ "not a url" / {} / {"url":5} / bad JSON → 400 "Expected { url } JSON body." 356→- Test 3 YouTube jNQXAC9IVRw: bot-blocked from this datacenter IP ("Sign in to confirm you're not 357→ a bot"). Tried the 2 extractor-args variants (youtube:player_client=web_embedded, then =tv) 358→ within the 5-minute budget — still blocked. Surfaces as a clean 422 with the sanitized tail: 359→ "Could not extract audio from that link: …Sign in to confirm you're not a bot…". Honest 360→ outcome: blocked here, ACCEPTABLE per spec (would work from residential IPs / with cookies). 361→- Test 4 SoundCloud forss/flickermood: yt-dlp extracts fine (title "Flickermood", 213.9 s) but 362→ this serve only exposes m3u8_native formats (hls_aac_96k/160k — confirmed in raw -J JSON) → 363→ clean 422 adaptive(HLS/DASH) message, exactly the manifest-only contract case. 364→- Test 5 https://example.com/ → clean 422 "That site is not supported — try YouTube, SoundCloud, 365→ or a direct MP3 link."; example.com/stream.m3u8 → 422 (does NOT hit the direct bypass). 366→- Extractor SUCCESS path proven end-to-end with archive.org: resolve → ok:true, 367→ title:"mp3 test file", source:"archiveorg", durationSec:12.42; stream → 200 audio/mpeg 368→ 198,658 B + 206 ranged; cache replay 16 ms. 369→- Stream negatives: unknown/missing token → 404 "Unknown or expired stream token"; upstream 500 370→ (missing file) → 502 "Upstream failed (HTTP 500)." 371→- lint: my 4 files pass eslint clean; `bun run lint` overall reports exactly 1 remaining error in 372→ src/components/ava/link-dialog.tsx:72 (set-state-in-effect) — that file is owned by the parallel 373→ frontend agent and was NOT touched by me per the ownership rules. 374→- dev.log: no exceptions/stack traces from the new routes — only expected 375→ 200/206/400/404/422/502 request lines. 376→- Deviations from spec (all deliberate): (1) one network-error retry in the proxy (upstream RSTs, 377→ never retries HTTP statuses); (2) third store helper refreshStreamEntry() — the two required 378→ helpers plus this one implements the specified "refresh sliding expiry AFTER upstream success"; 379→ (3) proxy fetch uses cache:'no-store'; (4) 500 wording "Audio extractor unavailable (yt-dlp not 380→ found or failed to start)."; (5) success cache keyed by the normalized URL href (target.href). 381→ 382→--- 383→Task ID: 7 384→Agent: main (Z.ai Code) 385→Task: Frontend integration of the "Link" audio source (YouTube / SoundCloud / direct MP3) 386→ 387→Work Log: 388→- Read worklog + all relevant files (audio.ts, store.ts, audio-source.ts, header.tsx, 389→ visual-stage.tsx, footer-bar.tsx, types.ts) before editing. 390→- src/lib/ava/types.ts — AudioSourceKind += 'link' 391→- src/lib/ava/audio.ts — new startUrl(streamUrl, title): same-origin proxied