// AVA — .avs (Winamp AVS binary preset) → .ava auto-converter // // Parses the legacy .avs binary format (reverse-engineered against the // vis_avs reference source), extracts the primary SuperScope / Texer II // point program plus any AVSTrans #define macros and Jheriko Global // register-setter code, translates it to the AVA script dialect, validates // and smoke-runs every generated script through the real engine parser, and // emits src/lib/ava/embedded-presets.ts. // // Run: bun tools/convert-avs.ts [inputRoot] (inputRoot defaults to /tmp/avsdrive/raw) // // Format reference (per grandchild/vis_avs source): // magic "Nullsoft AVS Preset 0.2\x1a" (24 bytes) // byte clearFlag // effects: [int32 id] [if id>=0x4000: 32-byte apeId] [int32 len] [blob] // id 36 SuperScope: [byte ver==1][point][frame][beat][init][int chsrc] // [int ncolors][colors...][int drawmode] // id -2 EffectList: [byte mode0|0x80][byte mode0][byte in][byte out] // [byte extsize][ext ints while pos= 4) { const v = r.int32() if (r.pos > ext - 4) break void v } const children: Effect[] = [] while (r.remaining > 8) { const id = r.int32() let apeId: string | null = null if (id >= 0x4000) apeId = latin1(r.bytes(32)).split('\0')[0] const len = r.int32() if (len < 0 || len > r.remaining) break const childBlob = r.bytes(len) // special case: the v2.81+ codeable EffectList's own init/frame code // section, stored as a child entry with the Effect List APE id. if (id >= 0x4000 && apeId === 'AVS 2.8+ Effect List Config') { const cr = new Reader(childBlob) if (cr.remaining >= 4) cr.int32() // use_code const gv = { init: cr.lpString(), frame: cr.lpString(), beat: '' } if (gv.init.trim() || gv.frame.trim()) { children.push({ id, apeId, kind: 'globalvars', enabled: true, gv }) } continue } children.push(parseEffect(id, apeId, childBlob)) } return { enabled, children } } function parseEffect(id: number, apeId: string | null, blob: Uint8Array): Effect { const base = { id, apeId, enabled: true } as Effect if (id === ID_SUPERSCOPE) { const r = new Reader(blob) const code = { init: '', frame: '', beat: '', point: '' } let spectrumSource = false let drawMode = 1 const colors: number[] = [] const ver = r.byte() if (ver === 1) { code.point = r.lpString() code.frame = r.lpString() code.beat = r.lpString() code.init = r.lpString() } else { // ancient fixed 1024-byte block if (blob.length >= 1025) { const buf = latin1(blob.subarray(1, 1025)) code.point = buf.slice(0, 256).split('\0')[0] code.frame = buf.slice(256, 512).split('\0')[0] code.beat = buf.slice(512, 768).split('\0')[0] code.init = buf.slice(768, 1024).split('\0')[0] } } if (r.remaining >= 4) { const chsrc = r.int32() spectrumSource = (chsrc & 0b100) !== 0 if (r.remaining >= 4) { const ncolors = r.int32() if (ncolors <= 16) { for (let i = 0; i < ncolors && r.remaining >= 4; i++) colors.push(r.int32() >>> 0) } if (r.remaining >= 4) drawMode = r.int32() } } return { ...base, kind: 'superscope', code, spectrumSource, drawMode, colors } } if (id >= 0x4000 && apeId === APE_TEXER2) { const r = new Reader(blob) r.int32() // version r.bytes(260) // image path r.int32() // resize r.int32() // wrap r.int32() // colorize r.int32() // unused const code = { init: r.lpString(), frame: r.lpString(), beat: r.lpString(), point: r.lpString() } return { ...base, kind: 'texer2', code, spectrumSource: false, drawMode: 0, colors: [] } } if (id === ID_EFFECTLIST || (id >= 0x4000 && apeId === 'AVS 2.8+ Effect List Config')) { const { enabled, children } = parseEffectListBody(blob) return { ...base, kind: 'effectlist', enabled, children } } if (id >= 0x4000 && apeId === APE_EELTRANS) { const r = new Reader(blob) if (r.remaining >= 16) { r.int32(); r.int32(); r.int32(); r.int32() return { ...base, kind: 'eeltrans', transCode: r.ntRest() } } return { ...base, kind: 'other' } } if (id >= 0x4000 && apeId === APE_GLOBALVARS) { const r = new Reader(blob) if (r.remaining >= 28) { r.int32() // load time r.bytes(24) // unused const gv = { init: ntAt(r), frame: ntAt(r), beat: ntAt(r) } return { ...base, kind: 'globalvars', gv } } return { ...base, kind: 'other' } } if (id === ID_COMMENT) { const r = new Reader(blob) return { ...base, kind: 'comment', comment: r.lpString() } } return { ...base, kind: 'other' } } function ntAt(r: Reader): string { // null-terminated string starting at reader position (within the blob) const start = r.pos const d = r.data let end = start while (end < d.length && d[end] !== 0) end++ r.pos = Math.min(end + 1, d.length) return latin1(d.subarray(start, end)) } function parseAvsFile(path: string): Effect[] { const data = new Uint8Array(readFileSync(path)) const magic = 'Nullsoft AVS Preset 0.2\x1a' const head = latin1(data.subarray(0, magic.length)) if (head !== magic) throw new Error(`bad magic: ${JSON.stringify(head.slice(0, 30))}`) const r = new Reader(data.subarray(magic.length)) r.byte() // clear flag const effects: Effect[] = [] while (r.remaining > 8) { const id = r.int32() let apeId: string | null = null if (id >= 0x4000) apeId = latin1(r.bytes(32)).split('\0')[0] const len = r.int32() if (len < 0 || len > r.remaining) break effects.push(parseEffect(id, apeId, r.bytes(len))) } return effects } // --------------------------------------------------------------------------- // AVSTrans #define macro preprocessor // --------------------------------------------------------------------------- interface Macro { name: string params: string[] | null // null = object-like body: string } /** AVSTrans built-in constants (available even without an AVSTrans module). */ const AVSTRANS_BUILTINS: Macro[] = [ { name: '$pi', params: null, body: '3.14159265358979' }, { name: '$twopi', params: null, body: '6.28318530717959' }, { name: '$e', params: null, body: '2.71828182845905' }, { name: '$phi', params: null, body: '1.61803398874989' }, ] function extractDefines(sources: string[]): { macros: Macro[]; failNote: string | null } { const macros: Macro[] = [] let failNote: string | null = null const defineRe = /^[ \t]*#define\s+(.+)$/gm for (const src of sources) { if (!src.includes('#define')) continue // join backslash line-continuations first const joined = src.replace(/\\\r?\n/g, ' ') const matches = joined.match(defineRe) ?? [] for (const m of matches) { const rest = m.replace(/^[ \t]*#define\s+/, '').trim() const fn = rest.match(/^([A-Za-z0-9_$]+)\s*\(([^)]*)\)\s*([\s\S]*)$/) if (fn) { const params = fn[2].split(',').map((p) => p.trim()).filter(Boolean) macros.push({ name: fn[1], params, body: fn[3] }) } else { const obj = rest.match(/^([A-Za-z0-9_$]+)\s+([\s\S]*)$/) if (obj) macros.push({ name: obj[1], params: null, body: obj[2] }) else failNote = 'unparsed #define' } } } // user defines override the AVSTrans built-ins const byName = new Map(macros.map((m) => [m.name, m])) for (const b of AVSTRANS_BUILTINS) if (!byName.has(b.name)) macros.push(b) return { macros, failNote } } /** Split a macro CALL starting at `openPos` (must be '('). */ function readCallArgs(src: string, openPos: number): { args: string[]; end: number } | null { if (src[openPos] !== '(') return null let depth = 0 let start = openPos + 1 const args: string[] = [] for (let i = openPos; i < src.length; i++) { const c = src[i] if (c === '(') depth++ else if (c === ')') { depth-- if (depth === 0) { args.push(src.slice(start, i)) return { args, end: i + 1 } } } else if (c === ',' && depth === 1) { args.push(src.slice(start, i)) start = i + 1 } } return null } function applyMacros(code: string, macros: Macro[], depth = 0): string { if (depth > 24 || !macros.length) return code let out = code let changed = false for (const macro of macros) { const re = new RegExp(`(^|[^A-Za-z0-9_$])${escapeRe(macro.name)}($|[^A-Za-z0-9_(]|\\()`, 'g') let result = '' let last = 0 let m: RegExpExecArray | null let macroChanged = false while ((m = re.exec(out))) { const at = m.index + m[1].length // skip #define lines themselves const lineStart = out.lastIndexOf('\n', at) + 1 const lineHead = out.slice(lineStart, at).trimStart() if (lineHead.startsWith('#')) continue if (macro.params) { const call = readCallArgs(out, at + macro.name.length) if (!call || call.args.length !== macro.params.length) continue let body = macro.body // token-concat ##param## first, then plain params for (let i = 0; i < macro.params.length; i++) { body = body.split(`##${macro.params[i]}##`).join(call.args[i].trim()) } for (let i = 0; i < macro.params.length; i++) { body = body.replace(new RegExp(`(^|[^A-Za-z0-9_$])${escapeRe(macro.params[i])}($|[^A-Za-z0-9_])`, 'g'), (_s, pre, post) => `${pre}(${call.args[i].trim()})${post}`) } result += out.slice(last, at) + `(${body})` last = call.end } else { result += out.slice(last, at) + `(${macro.body})` last = at + macro.name.length } macroChanged = true re.lastIndex = last } if (macroChanged) { result += out.slice(last) out = result changed = true } } if (changed) return applyMacros(out, macros, depth + 1) return out } function escapeRe(s: string): string { return s.replace(/[.*+?^${}()|[\]\\]/g, '\\$&') } function stripDirectives(code: string): string { return code .split('\n') .filter((l) => !/^\s*#/.test(l)) .join('\n') } // --------------------------------------------------------------------------- // code translation // --------------------------------------------------------------------------- function translateCode(code: string, spectrumSource: boolean): string { let out = code // linesize -> size (AVS per-point line width) out = out.replace(/\blinesize\b/g, 'size') // AVS rand(n) returns an integer 0..n-1 — our deterministic rand(seed) differs out = out.replace(/\brand\b/g, 'rnd') // spectrum-source scopes: v should read the spectrum (AVS: byte/128-1) if (spectrumSource) out = out.replace(/\bv\b/g, '(sv*2-1)') return out } function assignsVar(code: string, name: string): boolean { return new RegExp(`(^|[^A-Za-z0-9_])${name}\\s*=[^=]`).test(code) } // --------------------------------------------------------------------------- // candidate collection // --------------------------------------------------------------------------- interface Candidates { scopes: Array eeltrans: string[] gv: Array<{ init: string; frame: string; beat: string }> comment: string | null otherKinds: Set } function collect(effects: Effect[], into: Candidates): void { for (const e of effects) { if (!e.enabled) continue switch (e.kind) { case 'superscope': case 'texer2': into.scopes.push(e as Effect & { kind: 'superscope' | 'texer2' }) break case 'eeltrans': if (e.transCode) into.eeltrans.push(e.transCode) break case 'globalvars': if (e.gv) into.gv.push(e.gv) break case 'comment': if (!into.comment && e.comment) into.comment = e.comment break case 'effectlist': if (e.children) collect(e.children, into) break default: into.otherKinds.add(describeEffect(e)) } } } const BUILTIN_NAMES: Record = { 0: 'Simple', 1: 'DotPlane', 2: 'OscilloscopeStar', 3: 'Fadeout', 4: 'BlitterFeedback', 5: 'OnBeatClear', 6: 'Blur', 7: 'BassSpin', 8: 'MovingParticle', 9: 'RotoBlitter', 10: 'SVP', 11: 'Colorfade', 12: 'ColorClip', 13: 'RotStar', 14: 'Ring', 15: 'Movement', 16: 'Scatter', 17: 'DotGrid', 18: 'BufferSave', 19: 'DotFountain', 20: 'Water', 22: 'Brightness', 23: 'Interleave', 24: 'Grain', 25: 'ClearScreen', 26: 'Mirror', 27: 'Starfield', 29: 'Bump', 30: 'Mosaic', 31: 'WaterBump', 32: 'Video', 33: 'CustomBPM', 34: 'Picture', 35: 'DynamicDistanceModifier', 37: 'Invert', 38: 'UniqueTone', 39: 'Timescope', 40: 'SetRenderMode', 41: 'Interferences', 42: 'DynamicShift', 43: 'DynamicMovement', 44: 'FastBright', 45: 'ColorModifier', } function describeEffect(e: Effect): string { if (e.apeId) return e.apeId return BUILTIN_NAMES[e.id] ?? `effect#${e.id}` } // --------------------------------------------------------------------------- // fallback stand-in generator (for presets whose visuals are movement/APE // driven). // // The original converter squeezed every unportable preset into one of 6 fixed // templates, so a third of the library looked identical. This generator // instead builds a UNIQUE visual per preset: // * 16 distinct geometric families (rings, tunnel, starfield, lattice, // swirl, kaleido, lissajous, spectrum bars, moire, fountain, rose, // orbits, ribbon, web, rain, helix) // * 6 color palettes (rainbow / fire / ice / neon-band / mono / duotone) // * every numeric parameter (counts, speeds, twists, couplings, widths, // persistence) drawn from a deterministic PRNG seeded by the preset NAME // — same name always regenerates the same visual, different names always // differ // * the family is chosen from the original's unportable components so the // vibe roughly matches (BlitterFeedback → tunnels, Mirror → kaleido, // Starfield → starfield, DotFountain → fountain, …) // --------------------------------------------------------------------------- /** Deterministic PRNG (mulberry32) — stable across runs/machines. */ function mulberry32(seed: number): () => number { let a = seed >>> 0 return () => { a |= 0 a = (a + 0x6d2b79f5) | 0 let t = Math.imul(a ^ (a >>> 15), 1 | a) t = (t + Math.imul(t ^ (t >>> 7), 61 | t)) ^ t return ((t ^ (t >>> 14)) >>> 0) / 4294967296 } } /** float in [lo, hi], formatted for generated code */ const rr = (rng: () => number, lo: number, hi: number): string => String(Math.round((lo + rng() * (hi - lo)) * 1000) / 1000) /** int in [lo, hi] */ const ri = (rng: () => number, lo: number, hi: number): number => Math.floor(lo + rng() * (hi - lo + 1)) const pick = (rng: () => number, arr: readonly T[]): T => arr[Math.floor(rng() * arr.length)] // --- palettes --------------------------------------------------------------- type PaletteName = 'rainbow' | 'fire' | 'ice' | 'neon' | 'mono' | 'duotone' const PALETTE_NAMES: readonly PaletteName[] = ['rainbow', 'fire', 'ice', 'neon', 'mono', 'duotone'] /** red/green/blue lines for a luminance + phase expression pair. */ function colorLines(palette: PaletteName, lum: string, phase: string): string { switch (palette) { case 'fire': return `red = min(1, ${lum} * 1.3)\ngreen = ${lum} * 0.5\nblue = ${lum} * 0.12` case 'ice': return `red = ${lum} * 0.3\ngreen = ${lum} * 0.65\nblue = min(1, ${lum} * 1.3)` case 'neon': return `red = ${lum} * (0.25 + bass * 0.95)\ngreen = ${lum} * (0.25 + mid * 0.95)\nblue = ${lum} * (0.25 + treb * 0.95)` case 'mono': return `red = ${lum} * 0.85\ngreen = ${lum} * 0.92\nblue = ${lum}` case 'duotone': return `red = ${lum} * abs(sin(${phase}))\ngreen = ${lum} * 0.22\nblue = ${lum} * abs(cos(${phase}))` default: return `red = ${lum} * (0.45 + 0.55 * sin(hue * 6.28318 + ${phase}))\ngreen = ${lum} * (0.45 + 0.55 * sin(hue * 6.28318 + ${phase} + 2.09))\nblue = ${lum} * (0.45 + 0.55 * sin(hue * 6.28318 + ${phase} + 4.19))` } } function scriptHeader(name: string, mode: string, persist: string, linewidth: string): string { return `name: ${JSON.stringify(name)}\nmode: ${mode}\nblend: additive\npersist: ${persist}\nlinewidth: ${linewidth}` } interface FamilyCtx { rng: () => number name: string palette: PaletteName hueSpeed: string } type FamilyFn = (ctx: FamilyCtx) => { style: string; content: string } // --- the 16 families -------------------------------------------------------- function famPulseRings({ rng, name, palette, hueSpeed }: FamilyCtx) { const rings = ri(rng, 5, 13) const mode = pick(rng, ['lines', 'dots'] as const) const speed = rr(rng, 0.18, 0.5) const radBase = rr(rng, 0.16, 0.34) const radBass = rr(rng, 0.35, 0.85) const content = `${scriptHeader(name, mode, rr(rng, 0.78, 0.9), rr(rng, 1.4, 2.6))} [init] n = ${rings * ri(rng, 40, 72)} [frame] hue = hue + dt * ${hueSpeed} + beat * 0.01 travel = travel + dt * (${speed} + bass_att * 1.4) flash = flash * 0.86 [beat] flash = 1 [point] g = floor(i * ${rings}) gi = frac(i * ${rings}) ph = frac(rand(g * 5.1 + 1) + travel * (0.55 + rand(g + 17) * 0.85)) a = gi * 6.28318 rad = ph * (${radBase} + bass * ${radBass} + flash * 0.08) x = sin(a) * rad / aspect y = cos(a) * rad fade = sin(ph * 3.14159) ${colorLines(palette, 'fade * (0.35 + flash * 0.4)', 'g * 0.7')} skip = if(above(ph, 0.96), 1, 0) ` return { style: 'pulse rings', content } } function famTunnel({ rng, name, palette, hueSpeed }: FamilyCtx) { const rings = ri(rng, 16, 30) const twist = rr(rng, 0.1, 0.6) const speed = rr(rng, 0.15, 0.4) const svC = rr(rng, 0.5, 1.3) const mode = pick(rng, ['lines', 'dots'] as const) const content = `${scriptHeader(name, mode, rr(rng, 0.84, 0.92), rr(rng, 1.3, 2.2))} [init] n = ${rings * ri(rng, 28, 48)} [frame] t = t + dt * (${speed} + bass_att * 1.5) hue = hue + dt * ${hueSpeed} [point] ring = floor(i * ${rings}) ri2 = frac(i * ${rings}) z = frac(ring / ${rings} + t) rad = 0.05 + z * ${rr(rng, 0.75, 1.05)} a = ri2 * 6.28318 + ring * ${twist} + sin(t * 0.7) * 2 x = sin(a) * rad * (0.55 + sv * ${svC}) / aspect y = cos(a) * rad * (0.55 + sv * ${svC}) ${colorLines(palette, '(1 - z) * (0.3 + bass * 0.7)', `z * ${rr(rng, 2, 6)}`)} ` return { style: 'tunnel', content } } function famStarfield({ rng, name, palette, hueSpeed }: FamilyCtx) { const content = `${scriptHeader(name, 'dots', rr(rng, 0.76, 0.86), rr(rng, 2, 3))} [init] n = ${ri(rng, 650, 1100)} [frame] travel = travel + dt * (${rr(rng, 0.15, 0.35)} + vol_att * ${rr(rng, 1.2, 2)}) hue = hue + dt * ${hueSpeed} [point] a = rand(i * 7.3) * 6.28318 z = frac(rand(i * 3.1 + 5) + travel * (0.5 + rand(i + 9) * 0.7)) rad = z * z * ${rr(rng, 0.95, 1.25)} x = sin(a) * rad / aspect y = cos(a) * rad tw = 0.4 + 0.6 * sin(z * 40 + time * 3) * (0.5 + treb) ${colorLines(palette, 'tw', `i * ${rr(rng, 2, 8)}`)} size = 1 + z * 3 * (0.5 + bass) skip = if(above(z, 0.97), 1, 0) ` return { style: 'starfield', content } } function famLattice({ rng, name, palette, hueSpeed }: FamilyCtx) { const cols = ri(rng, 22, 44) const rotSpeed = rr(rng, 0.03, 0.12) const hCoup = rr(rng, 0.2, 0.55) const span = rr(rng, 1.4, 1.9) const content = `${scriptHeader(name, 'dots', rr(rng, 0.74, 0.84), rr(rng, 2, 3))} [init] cols = ${cols} n = cols * cols [frame] rot = rot + dt * (${rotSpeed} + mid * 0.4) hue = hue + dt * ${hueSpeed} [point] cx = floor(i * cols) / (cols - 1) cy = frac(i * cols) h = sv * ${hCoup} ux = (cx - 0.5) * ${span} uy = (cy - 0.5) * ${span} rx = ux * cos(rot) - uy * sin(rot) ry = ux * sin(rot) + uy * cos(rot) x = (rx / aspect) * (1 - h * 0.7) y = ry * (1 - h * 0.7) ${colorLines(palette, '0.22 + h * 2.2', `cx * ${rr(rng, 2, 5)}`)} size = 1.2 + h * 5 ` return { style: 'lattice', content } } function famSwirl({ rng, name, palette, hueSpeed }: FamilyCtx) { const arms = ri(rng, 3, 9) const twist = rr(rng, 0.8, 2.2) const dExp = rr(rng, 1.6, 2.6) const speed = rr(rng, 0.2, 0.45) const content = `${scriptHeader(name, 'lines', rr(rng, 0.86, 0.92), rr(rng, 1.3, 2))} [init] n = ${ri(rng, 900, 1300)} [frame] t = t + dt * (${speed} + bass_att * 1.8) hue = hue + dt * ${hueSpeed} + beat * 0.012 [point] arm = floor(i * ${arms}) fa = frac(i * ${arms}) d = fa ang = arm * ${rr(rng, 1.2, 1.6)} + d * ${twist} * 3.14159 + t rad = (0.04 + pow(d, ${dExp}) * 1.15) * (0.7 + bass * 0.5) x = sin(ang) * rad / aspect y = cos(ang) * rad ${colorLines(palette, '(0.3 + 0.7 * d) * (0.3 + mid)', `d * ${rr(rng, 2, 5)}`)} skip = if(below(fa, 0.04), 1, 0) ` return { style: 'swirl', content } } function famKaleido({ rng, name, palette, hueSpeed }: FamilyCtx) { const segs = ri(rng, 6, 14) const lFreq = ri(rng, 4, 9) const content = `${scriptHeader(name, 'lines', rr(rng, 0.82, 0.9), rr(rng, 1.5, 2.4))} [init] segs = ${segs} n = ${ri(rng, 460, 660)} [frame] rot = rot + dt * (${rr(rng, 0.05, 0.15)} + mid_att * 0.5) hue = hue + dt * ${hueSpeed} flash = flash * 0.85 [beat] flash = 1 [point] seg = floor(i * segs) si = frac(i * segs) a0 = si * 6.28318 / segs + rot amp = 0.1 + sv * 0.55 + bass * 0.25 + flash * 0.06 rad = 0.15 + amp * (0.4 + 0.6 * sin(a0 * ${lFreq} + time * 2)) a = seg * 6.28318 / segs + a0 * if(below(seg % 2, 1), 1, -1) x = sin(a) * rad / aspect y = cos(a) * rad ${colorLines(palette, '0.3 + amp * 1.3', 'seg * 0.8')} skip = if(above(si, 0.96), 1, 0) ` return { style: 'kaleido', content } } function famLissajous({ rng, name, palette, hueSpeed }: FamilyCtx) { const fa0 = ri(rng, 2, 6) const fb0 = ri(rng, 2, 7) const phase = rr(rng, 0.5, 3) const content = `${scriptHeader(name, 'lines', rr(rng, 0.86, 0.93), rr(rng, 1.4, 2.4))} [init] n = ${ri(rng, 600, 950)} [frame] t = t + dt * ${rr(rng, 0.2, 0.6)} hue = hue + dt * ${hueSpeed} [point] ph = i * 6.28318 * ${rr(rng, 1, 3)} fa = ${fa0} + mid * 0.35 fb = ${fb0} + bass * 0.45 x = sin(ph * fa + t) * (0.5 + bass * 0.3) / aspect y = sin(ph * fb + t * 1.3 + ${phase}) * (0.5 + treb * 0.35) ${colorLines(palette, '0.3 + 0.45 * sin(ph * 2 + t) + abs(v) * 0.6', 'ph * 0.5')} ` return { style: 'lissajous', content } } function famSpectrum({ rng, name, palette, hueSpeed }: FamilyCtx) { const bars = ri(rng, 28, 64) const inner = rr(rng, 0.1, 0.28) const height = rr(rng, 0.5, 0.9) const content = `${scriptHeader(name, pick(rng, ['lines', 'dots'] as const), rr(rng, 0.8, 0.9), rr(rng, 1.4, 2.6))} [init] bars = ${bars} n = bars * ${ri(rng, 8, 14)} [frame] rot = rot + dt * (${rr(rng, 0.04, 0.12)} + mid * 0.3) hue = hue + dt * ${hueSpeed} [point] bar = floor(i * bars) bi = frac(i * bars) lvl = getspec(bar / bars, 0, 0) h = lvl * ${height} a = bar * 6.28318 / bars + rot rad = ${inner} + bi * h x = sin(a) * rad / aspect y = cos(a) * rad ${colorLines(palette, '0.25 + bi * 0.75', 'bar * 6.28318 / bars')} skip = if(above(bi, 0.97), 1, 0) ` return { style: 'spectrum bars', content } } function famMoire({ rng, name, palette, hueSpeed }: FamilyCtx) { const f = (): string => rr(rng, 2, 7) const content = `${scriptHeader(name, 'dots', rr(rng, 0.72, 0.84), rr(rng, 1.8, 2.8))} [init] n = ${ri(rng, 1100, 1600)} [frame] t = t + dt * ${rr(rng, 0.3, 0.8)} hue = hue + dt * ${hueSpeed} [point] u = rand(i * 1.7) * 2 - 1 w = rand(i * 3.3 + 11) * 2 - 1 m = sin((u * ${f()} + w * ${f()} + t) * 3.14159) * sin((u * ${f()} - w * ${f()} - t * 0.7) * 3.14159) x = u * ${rr(rng, 0.85, 1.0)} / aspect y = w * ${rr(rng, 0.85, 1.0)} lum = max(0, m) * (0.3 + bass * 0.9) + 0.06 ${colorLines(palette, 'lum', `u * ${rr(rng, 2, 6)}`)} size = 1 + abs(m) * ${rr(rng, 2, 4)} ` return { style: 'moire', content } } function famFountain({ rng, name, palette, hueSpeed }: FamilyCtx) { const jets = ri(rng, 2, 5) const grav = rr(rng, 0.7, 1.4) const spread = rr(rng, 0.5, 1.2) const content = `${scriptHeader(name, 'dots', rr(rng, 0.74, 0.86), rr(rng, 1.8, 2.8))} [init] n = ${ri(rng, 750, 1200)} [frame] tt = tt + dt * (0.5 + bass_att * 1.1) hue = hue + dt * ${hueSpeed} burst = burst * 0.9 [beat] burst = 1 [point] jet = floor(i * ${jets}) life = frac(rand(i * 7.7 + jet) + tt * (0.35 + rand(i + 3) * 0.65)) a = jet * 6.28318 / ${jets} + rand(i * 5.1 + jet) * ${spread} spd = 0.4 + rand(i * 9.2 + jet) * 0.8 px = cos(a) * spd * life py = sin(a) * spd * life - ${grav} * life * life x = px * (0.85 + bass * 0.35) / aspect y = py ${colorLines(palette, 'max(0, 1 - life) * (0.35 + burst * 0.55)', 'life * 4')} skip = if(above(life, 0.94), 1, 0) ` return { style: 'fountain', content } } function famRose({ rng, name, palette, hueSpeed }: FamilyCtx) { const k = ri(rng, 2, 7) const loops = ri(rng, 1, 2) const content = `${scriptHeader(name, 'lines', rr(rng, 0.84, 0.92), rr(rng, 1.5, 2.6))} [init] n = ${ri(rng, 700, 1000)} [frame] t = t + dt * (${rr(rng, 0.1, 0.3)} + mid * 0.5) hue = hue + dt * ${hueSpeed} flash = flash * 0.87 [beat] flash = 1 [point] th = i * 6.28318 * ${loops} + t r = abs(cos(${k} * th + bass * ${rr(rng, 0.3, 0.9)})) rad = r * (0.5 + bass * 0.3 + sv * 0.2 + flash * 0.08) x = sin(th) * rad / aspect y = cos(th) * rad ${colorLines(palette, '0.25 + 0.65 * r + v * 0.25', 'th * 0.5')} ` return { style: 'rose', content } } function famOrbits({ rng, name, palette, hueSpeed }: FamilyCtx) { const rings = ri(rng, 3, 7) const sats = ri(rng, 2, 5) const squashBase = rr(rng, 0.3, 0.6) const content = `${scriptHeader(name, 'dots', rr(rng, 0.78, 0.88), rr(rng, 1.8, 3))} [init] rings = ${rings} n = rings * ${ri(rng, 70, 110)} [frame] t = t + dt * (${rr(rng, 0.15, 0.4)} + bass_att * 0.6) hue = hue + dt * ${hueSpeed} squash = ${squashBase} + 0.25 * sin(t * ${rr(rng, 0.2, 0.5)}) [point] ring = floor(i * rings) ri3 = frac(i * rings) r0 = 0.16 + ring * ${rr(rng, 0.1, 0.16)} a = ri3 * 6.28318 + t * (1.2 - ring * 0.18) + ring * 2.4 x = sin(a) * r0 * (1 + bass * 0.18) / aspect y = cos(a) * r0 * squash sat = frac(ri3 * ${sats}) size = if(below(sat, 0.14), 3 + bass * 3, 1) ${colorLines(palette, '0.25 + bass * 0.5 + ring * 0.07', 'ring * 1.3')} ` return { style: 'orbits', content } } function famRibbon({ rng, name, palette, hueSpeed }: FamilyCtx) { const loops = ri(rng, 1, 3) const wFreq = ri(rng, 2, 6) const content = `${scriptHeader(name, 'lines', rr(rng, 0.88, 0.94), rr(rng, 1.4, 2.4))} [init] n = ${ri(rng, 800, 1200)} [frame] t = t + dt * (${rr(rng, 0.3, 0.7)} + bass_att * 0.8) sway = sway + dt * (0.5 + treb) hue = hue + dt * ${hueSpeed} [point] a = i * 6.28318 * ${loops} wob = sin(a * ${wFreq} + t * 2) * (0.08 + treb * 0.3) rad = (0.42 + mid * 0.25) * (0.85 + 0.15 * sin(a * 3 + sway)) + v * ${rr(rng, 0.15, 0.45)} - wob x = sin(a) * rad / aspect y = cos(a) * rad ${colorLines(palette, '0.3 + abs(v) * 1.2', 'a * 0.5')} ` return { style: 'ribbon', content } } function famWeb({ rng, name, palette, hueSpeed }: FamilyCtx) { const spokes = ri(rng, 14, 32) const wFreq = ri(rng, 2, 5) const content = `${scriptHeader(name, pick(rng, ['lines', 'dots'] as const), rr(rng, 0.8, 0.9), rr(rng, 1.3, 2.2))} [init] spokes = ${spokes} n = spokes * ${ri(rng, 22, 40)} [frame] rot = rot + dt * (${rr(rng, 0.06, 0.16)} + mid * 0.4) t = t + dt * ${rr(rng, 1.5, 3)} hue = hue + dt * ${hueSpeed} [point] sp = floor(i * spokes) si = frac(i * spokes) a = sp * 6.28318 / spokes + rot wave = sin(si * ${wFreq} * 3.14159 - t) * (0.03 + bass * 0.28) rad = 0.12 + si * ${rr(rng, 0.75, 0.95)} + wave x = sin(a) * rad / aspect y = cos(a) * rad ${colorLines(palette, '(1 - si) * 0.45 + 0.15 + sv * 0.55', 'sp * 0.4')} skip = if(above(si, 0.985), 1, 0) ` return { style: 'web', content } } function famRain({ rng, name, palette, hueSpeed }: FamilyCtx) { const cols = ri(rng, 40, 70) const content = `${scriptHeader(name, 'dots', rr(rng, 0.7, 0.82), rr(rng, 1.6, 2.6))} [init] cols = ${cols} n = ${ri(rng, 900, 1400)} [frame] fall = fall + dt * (${rr(rng, 0.4, 0.9)} + vol_att * ${rr(rng, 0.8, 1.5)}) hue = hue + dt * ${hueSpeed} [point] col = floor(i * cols) ci = frac(i * cols) xx = (col / cols - 0.5) * 1.9 yf = frac(rand(col * 3.7 + 1) + fall * (0.55 + rand(col + 5) * 0.5)) tail = rand(col * 1.3 + 9) * ${rr(rng, 0.25, 0.5)} + 0.04 yy = (yf * 2 - 1) * 1.05 + ci * tail x = xx / aspect y = yy ${colorLines(palette, '(1 - ci) * (0.2 + treb * 0.85) + 0.04', 'col * 0.3')} skip = if(above(abs(yy), 1.02), 1, 0) ` return { style: 'rain', content } } function famHelix({ rng, name, palette, hueSpeed }: FamilyCtx) { const turns = ri(rng, 2, 6) const content = `${scriptHeader(name, 'lines', rr(rng, 0.84, 0.92), rr(rng, 1.4, 2.4))} [init] n = ${ri(rng, 900, 1300)} [frame] t = t + dt * (${rr(rng, 0.15, 0.45)} + bass_att * 0.9) hue = hue + dt * ${hueSpeed} flash = flash * 0.86 [beat] flash = 1 [point] st = floor(i * 2) si = frac(i * 2) s = si * ${turns} * 6.28318 + t ph = st * 3.14159 rad = (0.28 + bass * 0.32 + flash * 0.06) * (0.55 + 0.45 * (cos(s + ph) * 0.5 + 0.5)) x = sin(s + ph) * rad / aspect y = (si - 0.5) * 1.8 ${colorLines(palette, '0.25 + 0.55 * (cos(s + ph) * 0.5 + 0.5) + treb * 0.25', 's * 0.3')} ` return { style: 'helix', content } } const FAMILIES: Record = { 'pulse rings': famPulseRings, tunnel: famTunnel, starfield: famStarfield, lattice: famLattice, swirl: famSwirl, kaleido: famKaleido, lissajous: famLissajous, 'spectrum bars': famSpectrum, moire: famMoire, fountain: famFountain, rose: famRose, orbits: famOrbits, ribbon: famRibbon, web: famWeb, rain: famRain, helix: famHelix, } const FAMILY_NAMES = Object.keys(FAMILIES) /** * Component → family affinity. The family is picked among the families hinted * by the original's unportable components (union of all matches), so the * stand-in's vibe roughly matches the original while same-component presets * still spread across different families via the name-seeded RNG. */ const COMPONENT_FAMILY_HINTS: Array<[RegExp, string[]]> = [ [/blitterfeedback|rotoblitter|buffersave/i, ['tunnel', 'kaleido', 'moire']], [/dynamicmovement|movement|dynamicshift/i, ['swirl', 'ribbon', 'web', 'moire']], [/colormap|uniquetone|colorfade|colorclip|fastbright|colormodifier/i, ['spectrum bars', 'moire', 'orbits', 'lissajous']], [/starfield/i, ['starfield', 'rain', 'helix']], [/movingparticle|dotfountain/i, ['fountain', 'rain', 'starfield']], [/water|bump|mosaic/i, ['pulse rings', 'web', 'moire', 'lattice']], [/dotgrid|grain|scatter/i, ['lattice', 'rain', 'starfield', 'moire']], [/mirror/i, ['kaleido', 'lissajous', 'rose']], [/ring|rotstar/i, ['pulse rings', 'orbits', 'rose', 'tunnel']], [/interference/i, ['moire', 'lissajous']], [/bassspin/i, ['orbits', 'rose', 'swirl']], [/oscilloscope|simple|svp/i, ['ribbon', 'lissajous', 'spectrum bars']], ] function chooseFamilies(components: string[]): string[] { const hits: string[] = [] for (const [re, fams] of COMPONENT_FAMILY_HINTS) { if (components.some((c) => re.test(c))) { for (const f of fams) if (!hits.includes(f)) hits.push(f) } } return hits.length ? hits : FAMILY_NAMES } /** Known-good template used if a generated family somehow fails the smoke test. */ function safeFallback(name: string): string { return `name: ${JSON.stringify(name)} mode: lines blend: additive persist: 0.86 linewidth: 2 [init] n = 640 [frame] hue = hue + dt * 0.06 + beat * 0.01 travel = travel + dt * (0.3 + bass_att * 1.4) flash = flash * 0.86 [beat] flash = 1 [point] g = floor(i * 8) gi = frac(i * 8) ph = frac(rand(g * 5.1 + 1) + travel * (0.55 + rand(g + 17) * 0.85)) a = gi * 6.28318 rad = ph * (0.24 + bass * 0.6 + flash * 0.08) x = sin(a) * rad / aspect y = cos(a) * rad fade = sin(ph * 3.14159) red = fade * (0.45 + 0.55 * sin(hue * 6.28318 + g * 0.7)) green = fade * (0.45 + 0.55 * sin(hue * 6.28318 + g * 0.7 + 2.09)) blue = fade * (0.45 + 0.55 * sin(hue * 6.28318 + g * 0.7 + 4.19)) skip = if(above(ph, 0.96), 1, 0) ` } /** * Build the stand-in for one preset. Every parameter is drawn from a PRNG * seeded by the preset name — the same name always regenerates the same * visual; different names (even in the same family) look clearly different. */ /** Families already used by a stand-in in this converter run (full-coverage rotation). */ const usedStyles = new Set() function fallbackTemplate( seed: number, name: string, components: string[] = [], ): { content: string; style: string } { const rng = mulberry32(seed) // 1) guarantee every family gets used at least once across a run (first // fallbacks cycle through the unused ones — deterministic, files sorted) // 2) otherwise mostly honor the component hints (vibe matches the original) // 3) ~25% wild card so the archetype mix keeps rotating in large libraries const hinted = chooseFamilies(components) const unused = FAMILY_NAMES.filter((f) => !usedStyles.has(f)) const pool = unused.length ? unused : rng() < 0.25 ? FAMILY_NAMES : hinted const style = pick(rng, pool) usedStyles.add(style) const palette = pick(rng, PALETTE_NAMES) const hueSpeed = rr(rng, 0.03, 0.14) const out = FAMILIES[style]({ rng, name, palette, hueSpeed }) return { content: out.content, style: out.style } } // --------------------------------------------------------------------------- // smoke test — runs the generated script headlessly through the real engine env // --------------------------------------------------------------------------- function smokeTest(content: string): { ok: boolean; error?: string; n: number; ms: number } { const t0 = Date.now() const v = validateScript(content) if (!v.ok || !v.script) return { ok: false, error: v.error ? `${v.error.section} line ${v.error.line}: ${v.error.message}` : 'parse failed', n: 0, ms: 0 } resetEelBuffers() AVA_HOOKS.spectrumAt = (p) => 0.25 + 0.25 * Math.sin(p * 18 + 1) AVA_HOOKS.waveAt = (p) => Math.sin(p * 12.56) * 0.8 const env: Record = { n: 400, t: 0, time: 0, frame: 0 } const script = v.script try { script.initProg?.exec(env) } catch (err) { return { ok: false, error: `init: ${String(err)}`, n: 0, ms: Date.now() - t0 } } const n = Math.min(512, Math.max(4, Math.round(env.n ?? 400))) let nan = 0 try { for (let f = 0; f < 36; f++) { env.dt = 1 / 60 env.time = (f + 1) / 60 env.frame = f + 1 AVA_HOOKS.now = () => env.time ?? 0 env.beat = f % 15 === 0 ? 1 : 0 env.bass = 0.3 + 0.3 * Math.sin(f * 0.4) env.mid = 0.3 env.treb = 0.25 env.bass_att = env.bass env.mid_att = 0.3 env.treb_att = 0.25 env.vol = 0.4 env.vol_att = 0.4 env.w = 1280 env.h = 720 env.aspect = 1280 / 720 script.frameProg?.exec(env) if (env.beat) script.beatProg?.exec(env) for (let k = 0; k < n; k++) { env.i = k / (n - 1 || 1) env.v = AVA_HOOKS.waveAt(env.i) env.sv = AVA_HOOKS.spectrumAt(env.i) env.x = 0; env.y = 0; env.red = 1; env.green = 1; env.blue = 1; env.skip = 0; env.size = 2; env.alpha = 1 script.pointProg?.exec(env) if (!Number.isFinite(env.x) || !Number.isFinite(env.y)) nan++ } } } catch (err) { return { ok: false, error: `runtime: ${String(err)}`, n, ms: Date.now() - t0 } } const ms = Date.now() - t0 // some presets deliberately NaN points (skip via NaN) — allow up to 40% if (nan > n * 36 * 0.4) return { ok: false, error: `${nan} NaN points of ${n * 36}`, n, ms } return { ok: true, n, ms } } // --------------------------------------------------------------------------- // name / author extraction // --------------------------------------------------------------------------- function extractNameAuthor(filename: string): { name: string; author: string } { let base = filename.replace(/\.avs$/i, '') base = base.replace(/^\d{1,2}\s+/, '') // "01 dynamic duo - ..." numbering // "Author - Name" (spaces around dash) const spaced = base.match(/^(.+?)\s+-\s+(.+)$/) if (spaced) return { author: spaced[1].trim(), name: spaced[2].trim() } // "Author-Name" (no spaces — e.g. "zxe-Urantia", "Degnic-Adrealine rush") const tight = base.match(/^([A-Za-z0-9_&']+)-([A-Za-z].+)$/) if (tight) return { author: tight[1].trim(), name: tight[2].trim() } return { author: '', name: base } } function hashStr(s: string): number { let h = 2166136261 for (let i = 0; i < s.length; i++) { h ^= s.charCodeAt(i) h = Math.imul(h, 16777619) } return Math.abs(h) } // --------------------------------------------------------------------------- // the converter // --------------------------------------------------------------------------- export { parseAvsFile, collect, applyMacros, extractDefines, translateCode, smokeTest, extractNameAuthor, fallbackTemplate, convertOne } export type { Effect, Candidates, OutputPreset, Macro } interface OutputPreset { folder: string name: string author: string description: string originalFile: string content: string /** true = generated stand-in (original relies on unportable effects). */ approx?: boolean } function convertOne(file: string, relDir: string, absPath: string): { preset: OutputPreset; status: 'ported' | 'fallback'; note: string } { const { name, author } = extractNameAuthor(file) const effects = parseAvsFile(absPath) const cands: Candidates = { scopes: [], eeltrans: [], gv: [], comment: null, otherKinds: new Set() } collect(effects, cands) // relDir already carries the clean tree ("root/embedded/Amp Picks") when the // input mirrors the drive layout — only prefix when it does not. const folder = relDir.startsWith('root/') ? relDir : 'root/embedded/' + relDir const originalFile = `/avs-originals/embedded/${relDir}/${file}` const desc = (extra: string): string => { const by = author ? ` by ${author}` : '' const src = `Auto-ported from the Winamp AVS preset "${file}"${by}.` return extra ? `${src} ${extra}` : src } const makeFallback = (reason: string) => { const tpl = fallbackTemplate(hashStr(name), name, Array.from(cands.otherKinds)) const smoke = smokeTest(tpl.content) if (!smoke.ok) { // should never happen — every family is smoke-tested code; still, never // emit a broken script. return { preset: { folder, name, author, description: desc(`The original is driven by ${reason}, which the script engine cannot run — replaced with a generated stand-in (beat & band reactive).`), originalFile, content: safeFallback(name), approx: true, }, status: 'fallback' as const, note: `${reason} → safe stand-in (family "${tpl.style}" failed smoke: ${smoke.error})`, } } return { preset: { folder, name, author, description: desc(`The original is driven by ${reason}, which the script engine cannot run — replaced with a generated "${tpl.style}"-style visual, uniquely parameterized for this preset (beat & band reactive).`), originalFile, content: tpl.content, approx: true, }, status: 'fallback' as const, note: `${reason} → ${tpl.style} stand-in`, } } // pick the richest point program const scored = cands.scopes .map((s) => ({ s, score: (s.code?.point.length ?? 0) + (s.code?.frame.length ?? 0) * 0.3 })) .sort((a, b) => b.score - a.score) if (!scored.length || (scored[0].s.code?.point.length ?? 0) < 12) { const reason = cands.otherKinds.size ? Array.from(cands.otherKinds).slice(0, 3).join(', ') : 'no codeable scope' return makeFallback(reason) } const scope = scored[0].s const code = scope.code! // reject trivial scopes (e.g. a 2-point checker) — they are not the real // visual. If init pins a tiny literal n and the frame code never sets n, // the preset's meat is elsewhere (movements / APEs). const initNLit = code.init.match(/(^|[^A-Za-z0-9_])n\s*=\s*([0-9.]+)\s*;/) const frameSetsN = assignsVar(code.frame, 'n') if (initNLit && !frameSetsN && parseFloat(initNLit[2]) < 8) { return makeFallback('a trivial scope (the real work is movement/APE driven)') } // macro preprocessing (AVSTrans defines + local defines) const macroSources = [...cands.eeltrans, code.init, code.frame, code.beat, code.point] const { macros } = extractDefines(macroSources) let init = code.init let frame = code.frame let beat = code.beat let point = code.point let gvNote = '' if (macros.length) { init = applyMacros(init, macros) frame = applyMacros(frame, macros) beat = applyMacros(beat, macros) point = applyMacros(point, macros) } // merge Jheriko Global register-setters as a preamble (sets reg00=dt etc.) if (cands.gv.length) { const gv = cands.gv[0] const gvi = stripDirectives(applyMacros(gv.init, macros)) const gvf = stripDirectives(applyMacros(gv.frame, macros)) const gvb = stripDirectives(applyMacros(gv.beat, macros)) if (gvi.trim()) init = `${gvi}\n${init}` if (gvf.trim()) frame = `${gvf}\n${frame}` if (gvb.trim()) beat = `${gvb}\n${beat}` gvNote = ' + global register code' } init = stripDirectives(init) frame = stripDirectives(frame) beat = stripDirectives(beat) point = stripDirectives(point) // token rewrites const spectrum = scope.spectrumSource === true init = translateCode(init, spectrum) frame = translateCode(frame, spectrum) beat = translateCode(beat, spectrum) point = translateCode(point, spectrum) // AVS `t` is auto-advancing time — if the code never assigns t, map reads to `time` const allCode = `${init}\n${frame}\n${beat}\n${point}` if (!assignsVar(allCode, 't')) { init = init.replace(/\bt\b/g, 'time') frame = frame.replace(/\bt\b/g, 'time') beat = beat.replace(/\bt\b/g, 'time') point = point.replace(/\bt\b/g, 'time') } // default n if never set if (!assignsVar(allCode, 'n')) init = `n = 400\n${init}` // color cycling fallback when the point code never sets colors const setsColors = assignsVar(point, 'red') || assignsVar(point, 'green') || assignsVar(point, 'blue') let colorFrame = '' let colorPoint = '' if (!setsColors && scope.colors && scope.colors.length) { const cols = scope.colors.map((c) => ({ r: ((c >> 16) & 255) / 255, g: ((c >> 8) & 255) / 255, b: (c & 255) / 255, })) const gen = cols .map((c, i) => `if(avsi==${i}, avsr=${c.r.toFixed(3)}; avsg=${c.g.toFixed(3)}; avsb=${c.b.toFixed(3)};)`) .join('\n') colorFrame = `avsc = avsc + 1;\navsp = avsc % ${cols.length * 64};\navsi = floor(avsp / 64);\navsf = (avsp % 64) / 64;\n${gen}` const c1 = cols[0] colorFrame += `\nif(avsi == ${cols.length - 1}, avsr2=${c1.r.toFixed(3)}; avsg2=${c1.g.toFixed(3)}; avsb2=${c1.b.toFixed(3)};)` for (let i = 0; i < cols.length - 1; i++) { colorFrame += `\nif(avsi == ${i}, avsr2=${cols[i + 1].r.toFixed(3)}; avsg2=${cols[i + 1].g.toFixed(3)}; avsb2=${cols[i + 1].b.toFixed(3)};)` } colorFrame += `\navsr = avsr * (1 - avsf) + avsr2 * avsf;\navsg = avsg * (1 - avsf) + avsg2 * avsf;\navsb = avsb * (1 - avsf) + avsb2 * avsf;` colorPoint = 'red = avsr;\ngreen = avsg;\nblue = avsb;' } else if (!setsColors) { colorFrame = 'avsh = avsh + dt * 0.15;' colorPoint = 'red = 0.55 + 0.45 * sin(avsh * 6.28318);\ngreen = 0.55 + 0.45 * sin(avsh * 6.28318 + 2.09);\nblue = 0.55 + 0.45 * sin(avsh * 6.28318 + 4.19);' } const mode = scope.kind === 'texer2' ? 'dots' : scope.drawMode === 0 ? 'dots' : 'lines' const linewidth = mode === 'dots' ? 3 : 2 const content = `# Auto-ported from "${file}" (Winamp AVS${author ? ` / ${author}` : ''}) # ${scope.kind === 'texer2' ? 'Texer II' : 'SuperScope'} point program${gvNote}${spectrum ? ', spectrum source' : ''}${macros.length ? `, ${macros.length} AVSTrans macros expanded` : ''}. name: ${JSON.stringify(name)} author: ${JSON.stringify(author)} mode: ${mode} blend: additive persist: ${mode === 'dots' ? 0.78 : 0.88} linewidth: ${linewidth} ysign: -1 [init] ${init.trim() || 'n = 400'} [frame] ${[frame.trim(), colorFrame].filter(Boolean).join('\n')} [beat] ${beat.trim() || 'flash = 1'} [point] ${[point.trim(), colorPoint].filter(Boolean).join('\n')} ` const smoke = smokeTest(content) if (!smoke.ok) { return makeFallback(`unportable scope code (${smoke.error})`) } // a "ported" scope that renders a handful of points is not the real visual // (the meat is in movements/APEs) — those presets get stand-ins too. if (smoke.n < 16) { return makeFallback(`a trivial scope (n=${smoke.n}; the real work is movement/APE driven)`) } const perf = smoke.ms > 900 ? ' (heavy script — point count clamped)' : '' if (smoke.ms > 900) { // clamp n for heavy scripts so the browser keeps 60fps const patched = content.replace(/\[init\]\n/, `[init]\nn = if(above(n, 2048), 2048, n)\n`) const recheck = smokeTest(patched) if (recheck.ok) { return { preset: { folder, name, author, description: desc(`Original ${scope.kind} code, machine-translated to the AVA script dialect.${perf}`), originalFile, content: patched, approx: false }, status: 'ported', note: `ok (n clamped, ${smoke.ms}ms → ${recheck.ms}ms)`, } } } return { preset: { folder, name, author, description: desc(`Original ${scope.kind} code, machine-translated to the AVA script dialect.`), originalFile, content, approx: false }, status: 'ported', note: `ok (${smoke.ms}ms, n=${smoke.n})`, } } // --------------------------------------------------------------------------- // main // --------------------------------------------------------------------------- const inputRoot = process.argv[2] ?? '/tmp/avsdrive/raw' const outDir = 'tools/converted' const originalsDir = 'public/avs-originals/embedded' /** Bump when regenerating — written into embedded-presets.ts for the seed check. */ const SEED_VERSION = '6.1' const SKIP_FOLDERS = new Set(['Synth-C']) // hand-adapted versions ship in BUILTIN_PRESETS function walk(dir: string): string[] { const out: string[] = [] for (const entry of readdirSync(dir)) { const p = join(dir, entry) if (statSync(p).isDirectory()) { if (SKIP_FOLDERS.has(entry)) continue out.push(...walk(p)) } else if (entry.toLowerCase().endsWith('.avs')) out.push(p) } return out } const isMain = typeof process !== 'undefined' && process.argv[1] && process.argv[1].includes('convert-avs') if (!isMain) { // imported as a library — skip main } else { main() } function main() { const files = walk(inputRoot).sort() console.log(`converting ${files.length} .avs files from ${inputRoot}`) const results: OutputPreset[] = [] const report: Array<{ file: string; status: string; note: string }> = [] let ported = 0 let fallback = 0 for (const abs of files) { const rel = relative(inputRoot, abs) const relDir = dirname(rel) === '.' ? '' : dirname(rel) const file = basename(rel) try { const r = convertOne(file, relDir, abs) results.push(r.preset) report.push({ file: rel, status: r.status, note: r.note }) if (r.status === 'ported') ported++ else fallback++ console.log(`${r.status === 'ported' ? '✔' : '○'} ${rel} — ${r.note}`) // keep a copy of the generated .ava for reference const destAva = join(outDir, relDir, file.replace(/\.avs$/i, '.ava')) mkdirSync(dirname(destAva), { recursive: true }) writeFileSync(destAva, r.preset.content) // copy the original binary (skip when re-running in-place — src IS the dest) const destOrig = join(originalsDir, relDir, file) mkdirSync(dirname(destOrig), { recursive: true }) if (resolve(abs) !== resolve(destOrig)) copyFileSync(abs, destOrig) } catch (err) { report.push({ file: rel, status: 'error', note: String(err) }) fallback++ console.log(`✘ ${rel} — ${String(err)}`) } } // emit the TS module const seen = new Set() for (const p of results) { const key = `${p.folder}//${p.name}` if (seen.has(key)) console.log(`!! duplicate name in folder: ${key}`) seen.add(key) } const tsHeader = `// AVA — embedded preset library (AUTO-GENERATED by tools/convert-avs.ts — do not edit) // // ${results.length} Winamp AVS presets from the user's Google Drive collection, // auto-ported to the AVA script dialect by the converter. Ported presets run // the original SuperScope / Texer II code (machine-translated); approx // presets are UNIQUE generated stand-ins (16 families × seeded parameters) // for originals that rely on effects the script engine cannot run. // // EMBEDDED_SEED_VERSION: bump whenever this library is regenerated — the // GET /api/presets route re-seeds the root/embedded subtree when it changes. export const EMBEDDED_SEED_VERSION = '${SEED_VERSION}' export interface EmbeddedPreset { folder: string name: string author: string description: string originalFile?: string content: string /** true = generated stand-in (original relies on unportable effects). */ approx?: boolean } ` const lines: string[] = [] for (const p of results) { lines.push(` {\n folder: ${JSON.stringify(p.folder)},\n name: ${JSON.stringify(p.name)},\n author: ${JSON.stringify(p.author)},\n description: ${JSON.stringify(p.description)},\n originalFile: ${JSON.stringify(p.originalFile)},\n approx: ${p.approx === true},\n content: ${JSON.stringify(p.content)},\n },`) } const ts = tsHeader + `export const EMBEDDED_LIBRARY: EmbeddedPreset[] = [\n${lines.join('\n')}\n]\n` writeFileSync('src/lib/ava/embedded-presets.ts', ts) console.log(`\nDone: ${ported} ported, ${fallback} fallback, ${results.length} total`) console.log(`→ src/lib/ava/embedded-presets.ts (${(ts.length / 1024).toFixed(0)} KB)`) console.log(`→ ${originalsDir}/ (${results.length} .avs originals)`) writeFileSync('tools/convert-report.json', JSON.stringify(report, null, 1)) }