name: "Jello Cube" mode: lines blend: additive persist: 0.813 linewidth: 2.201 [init] n = 620 [frame] hue = hue + dt * 0.073 + beat * 0.01 travel = travel + dt * (0.196 + bass_att * 1.4) flash = flash * 0.86 [beat] flash = 1 [point] g = floor(i * 10) gi = frac(i * 10) ph = frac(rand(g * 5.1 + 1) + travel * (0.55 + rand(g + 17) * 0.85)) a = gi * 6.28318 rad = ph * (0.226 + bass * 0.743 + flash * 0.08) x = sin(a) * rad / aspect y = cos(a) * rad fade = sin(ph * 3.14159) red = fade * (0.35 + flash * 0.4) * abs(sin(g * 0.7)) green = fade * (0.35 + flash * 0.4) * 0.22 blue = fade * (0.35 + flash * 0.4) * abs(cos(g * 0.7)) skip = if(above(ph, 0.96), 1, 0)